Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Raizk
Vulcan
Level 105
God Stats
61W - 71L
1,514 SR
Queue Stats
572W - 545L
1,562 Elo+
Solo
Izanami
Izanami
SmittyXXphoenix
Izanami
Level 157
God Stats
150W - 118L
1,571 SR
Queue Stats
554W - 594L
1,464 Elo+
Solo
Hercules
Hercules
Solrey
Hercules
Level 160
God Stats
10W - 14L
1,464 SR
Queue Stats
1,710W - 1,720L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
Valendio
Kuzenbo
Level 125
God Stats
1W - 4L
1,322 SR
Queue Stats
439W - 413L
1,579 Elo+
Solo
Team Averages
Level 141
1,474 SR
1,523 Elo+

VS

Team Averages
Level 123
1,519 SR
1,557 Elo+
Fafnir
Fafnir
 
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
CevicheAOG
Charybdis
Level 129
God Stats
17W - 6L
1,619 SR
Queue Stats
137W - 87L
1,633 Elo+
Solo
Heimdallr
Heimdallr
Dcorde
Heimdallr
Level 106
God Stats
1W - 0L
1,511 SR
Queue Stats
34W - 23L
1,695 Elo+
Party 1
Arachne
Arachne
Lartheezy
Arachne
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,462 Elo+
Party 2
Merlin
Merlin
littleKAOS
Merlin
Level 153
God Stats
4W - 2L
1,463 SR
Queue Stats
73W - 91L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 0
5,931
989
2,373
2,264
538
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Raizk
Vulcan
11
1 / 2 / 1
5,973
996
8,664
4,486
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 2
5,839
973
1,392
5,109
1,230
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Solrey
Hercules
11
1 / 4 / 2
6,111
1,019
5,993
15,402
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Valendio
Kuzenbo
10
0 / 0 / 0
5,100
850
0
0
0
Team 1 Tickets

322

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 0 / 9
6,784
1,131
3,009
4,614
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
CevicheAOG
Charybdis
12
4 / 0 / 5
7,084
1,181
7,882
4,651
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Dcorde
Heimdallr
12
3 / 1 / 4
7,031
1,172
7,529
4,764
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Lartheezy
Arachne
12
1 / 0 / 5
6,411
1,069
2,956
2,819
1,029
Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
littleKAOS
Merlin
12
1 / 2 / 4
5,934
989
3,349
3,820
1,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
9
9
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
W
Fafnir
 
Fafnir
0
0
9
4.5
W
Charybdis
CevicheAOG
Charybdis
4
0
5
6.5
W
Heimdallr
Dcorde
Heimdallr
3
1
4
5
W
Arachne
Lartheezy
Arachne
1
0
5
3.5
L
Vulcan
Raizk
Vulcan
1
2
1
0.75
L
0
2
2
0.5
L
Hercules
Solrey
Hercules
1
4
2
0.5
L
Kuzenbo
Valendio
Kuzenbo
0
0
0
0
W
Merlin
littleKAOS
Merlin
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,422
Damage
24,725
27,261
Taken
20,668
11,689
Mitigated
10,061
4,703
Healing
2,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,373
224
0
155
2,264
538
0
367
1,897
13,235
0
W
Fafnir
 
Fafnir
3,009
887
0
1,203
4,614
4,359
0
3,339
1,053
4,658
0
W
Charybdis
CevicheAOG
Charybdis
7,882
4,406
0
1,007
4,651
1,539
0
1,622
2,726
0
19,200
W
Heimdallr
Dcorde
Heimdallr
7,529
2,672
0
0
4,764
1,999
0
2,228
2,298
0
27,527
W
Arachne
Lartheezy
Arachne
2,956
1,889
0
716
2,819
1,029
0
1,354
1,333
0
12,273
L
Vulcan
Raizk
Vulcan
8,664
1,536
0
0
4,486
1,399
0
771
3,715
16,522
0
L
1,392
877
0
0
5,109
1,230
0
1,033
4,076
0
17,559
L
Hercules
Solrey
Hercules
5,993
1,333
0
4,548
15,402
8,522
0
4,187
11,215
0
14,063
L
Kuzenbo
Valendio
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
littleKAOS
Merlin
3,349
318
0
0
3,820
1,135
0
2,024
1,591
15,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,954
Gold Earned
33,244
120
Minions Killed
129
2
Camps Cleared
9
520,335
Distance Traveled
620,375
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,931
989
24
4
1
120,396
1
W
Fafnir
6,784
1,131
3
1
0
126,821
1
W
Charybdis
7,084
1,181
31
5
1
127,873
0
W
Heimdallr
7,031
1,172
55
9
2
114,481
3
W
Arachne
6,411
1,069
13
2
5
142,152
3
L
Vulcan
5,973
996
21
4
0
133,656
1
L
Izanami
5,839
973
54
9
1
126,061
0
L
Hercules
6,111
1,019
21
4
0
140,222
0
L
Kuzenbo
5,100
850
0
0
0
0
0
W
Merlin
5,934
989
27
5
1
109,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role