Player Matchup

Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
 
Loki
Silver I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
ciocadelmano
Sol
Silver I
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 139L
1,225 MMR
Solo
Chaac
Chaac
Silver I
saidula007
Chaac
Silver I
Level 84
God Stats
8W - 1L
1,805 SR
Queue Stats
191W - 198L
1,158 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,561 SR
1,377 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,610 SR
1,202 MMR
Merlin
Merlin
Gold V
Adxpted
Merlin
Gold V
Level 92
God Stats
0W - 3L
1,519 SR
Queue Stats
12W - 14L
1,498 MMR
Party 1
Freya
Freya
Silver II
Kizuwu
Freya
Silver II
Level 156
God Stats
1W - 2L
1,588 SR
Queue Stats
156W - 175L
1,059 MMR
Solo
Cliodhna
Cliodhna
Silver I
Lyx66
Cliodhna
Silver I
Level 160
God Stats
1W - 4L
1,840 SR
Queue Stats
194W - 188L
1,239 MMR
Solo
Guan Yu
Guan Yu
Silver III
NerdWorkshop
Guan Yu
Silver III
Level 117
God Stats
1W - 1L
1,634 SR
Queue Stats
16W - 26L
1,040 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
Thejoselu2001
Kuzenbo
Silver I
Level 103
God Stats
2W - 2L
1,467 SR
Queue Stats
122W - 132L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
5 / 0 / 1
6,911
691
5,007
6,124
2,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
 
Loki
11
3 / 0 / 6
6,848
685
3,475
4,812
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
 
Zhong Kui
9
1 / 0 / 8
6,515
652
3,274
5,895
4,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
7 / 0 / 4
7,615
762
6,067
4,152
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
12
3 / 1 / 0
7,199
720
7,295
7,560
6,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
YmirMulanGebGilgamesh

VS

Bans
AchillesAthenaZeusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adxpted
Merlin
8
0 / 3 / 0
4,912
491
1,796
3,680
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Kizuwu
Freya
9
0 / 2 / 0
4,940
494
2,414
4,693
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Lyx66
Cliodhna
9
0 / 5 / 0
5,227
523
2,465
7,536
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
NerdWorkshop
Guan Yu
9
1 / 2 / 0
5,417
542
3,333
8,022
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
6
0 / 7 / 0
4,419
442
2,771
11,342
7,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
19
Kills
1
1
Deaths
19
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
0
1
5.5
W
Loki
 
Loki
3
0
6
6
W
Zhong Kui
 
Zhong Kui
1
0
8
5
L
Merlin
Adxpted
Merlin
0
3
0
0
L
Freya
Kizuwu
Freya
0
2
0
0
L
Cliodhna
Lyx66
Cliodhna
0
5
0
0
L
Guan Yu
NerdWorkshop
Guan Yu
1
2
0
0.5
L
Kuzenbo
0
7
0
0
W
7
0
4
9
W
Chaac
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,118
Damage
12,779
28,543
Taken
35,273
15,430
Mitigated
17,041
16,905
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,007
2,519
536
3,074
6,124
2,013
2,047
2,876
3,248
0
43,581
W
Loki
 
Loki
3,475
1,289
0
2,976
4,812
1,364
0
602
4,069
0
32,060
W
Zhong Kui
 
Zhong Kui
3,274
394
1,135
3,078
5,895
4,047
82
1,566
4,301
17,999
0
L
Merlin
Adxpted
Merlin
1,796
41
0
700
3,680
1,024
0
1,831
1,849
20,612
0
L
Freya
Kizuwu
Freya
2,414
1,351
0
1,704
4,693
1,219
0
1,220
3,473
21,650
0
L
Cliodhna
Lyx66
Cliodhna
2,465
224
0
2,954
7,536
2,088
0
1,828
5,708
0
32,885
L
Guan Yu
NerdWorkshop
Guan Yu
3,333
387
50
2,014
8,022
5,094
0
0
8,022
0
30,910
L
Kuzenbo
2,771
979
0
644
11,342
7,616
0
3,791
7,551
11,714
0
W
6,067
2,294
0
2,615
4,152
1,479
1,845
1,153
2,833
37,942
4,991
W
Chaac
7,295
1,542
0
3,491
7,560
6,527
66
488
6,558
0
44,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
24,915
362
Minions Killed
261
0
Camps Cleared
0
1,041,857
Distance Traveled
981,743
22
Wards Purchased
56
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,911
691
83
8
0
176,486
3
W
Loki
6,848
685
68
7
0
251,082
4
W
Zhong Kui
6,515
652
31
3
0
199,339
6
L
Merlin
4,912
491
58
6
0
174,596
46
L
Freya
4,940
494
49
5
0
182,844
4
L
Cliodhna
5,227
523
67
7
0
204,518
3
L
Guan Yu
5,417
542
70
7
0
223,149
2
L
Kuzenbo
4,419
442
17
2
0
196,636
1
W
Sol
7,615
762
86
9
0
208,534
6
W
Chaac
7,199
720
94
9
0
206,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role