Player Matchup

Neith
Neith
Dypsy11
Neith
Level 27
God Stats
11W - 6L
1,644 SR
Queue Stats
55W - 51L
1,477 Elo+
Party 3
Ra
Ra
GirlyWeeaboo
Ra
Level 40
God Stats
4W - 2L
1,609 SR
Queue Stats
8W - 6L
1,565 Elo+
Solo
Mercury
Mercury
SGTdragoon22
Mercury
Level 95
God Stats
7W - 8L
1,518 SR
Queue Stats
34W - 36L
1,480 Elo+
Party 3
Cthulhu
Cthulhu
The_Shadow_MJ
Cthulhu
Level 27
God Stats
6W - 8L
1,704 SR
Queue Stats
18W - 17L
1,529 Elo+
Party 3
Charybdis
Charybdis
V1ortexz
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,457 Elo+
Party 3
Team Averages
Level 41
1,595 SR
1,502 Elo+

VS

Team Averages
Level 77
1,473 SR
1,489 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
King22Curry22
Thoth
Level 143
God Stats
1W - 1L
1,371 SR
Queue Stats
282W - 295L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
Robdrako
Baron Samedi
Level 35
God Stats
31W - 15L
1,655 SR
Queue Stats
177W - 146L
1,498 Elo+
Party 2
Neith
Neith
but_tug99
Neith
Level 27
God Stats
111W - 85L
1,485 SR
Queue Stats
115W - 91L
1,459 Elo+
Party 2
Bellona
Bellona
xman4real73
Bellona
Level 117
God Stats
5W - 9L
1,355 SR
Queue Stats
56W - 75L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dypsy11
Neith
20
5 / 5 / 16
15,263
954
16,336
19,476
6,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 14 / 19
14,893
931
15,836
37,993
17,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
SGTdragoon22
Mercury
20
5 / 6 / 17
15,672
980
20,029
21,532
8,686
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
20
7 / 5 / 22
17,515
1,095
27,810
32,949
26,066
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
V1ortexz
Charybdis
20
12 / 6 / 12
17,007
1,063
27,254
18,896
5,867
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
2 / 6 / 24
15,224
952
16,721
29,268
39,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
19 / 6 / 10
19,119
1,195
47,355
15,767
5,942
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Robdrako
Baron Samedi
20
5 / 6 / 13
15,571
973
25,714
20,201
10,570
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
but_tug99
Neith
20
7 / 5 / 14
16,054
1,003
18,802
16,564
8,254
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
xman4real73
Bellona
20
3 / 9 / 22
15,485
968
18,111
31,295
41,479
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
119
32
Kills
36
36
Deaths
32
86
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
6
24
2.33
L
Neith
Dypsy11
Neith
5
5
16
2.6
L
3
14
19
0.89
W
19
6
10
4
W
Baron Samedi
Robdrako
Baron Samedi
5
6
13
1.92
L
Mercury
SGTdragoon22
Mercury
5
6
17
2.25
L
Cthulhu
7
5
22
3.6
L
Charybdis
V1ortexz
Charybdis
12
6
12
3
W
Neith
but_tug99
Neith
7
5
14
2.8
W
Bellona
xman4real73
Bellona
3
9
22
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,265
Damage
126,703
130,846
Taken
113,095
64,697
Mitigated
105,753
20,903
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
16,721
3,294
0
215
29,268
39,508
0
8,202
21,066
7,959
17,121
L
Neith
Dypsy11
Neith
16,336
7,813
0
1,554
19,476
6,322
0
12,203
7,273
0
32,146
L
15,836
2,138
3,225
7,474
37,993
17,756
0
25,546
12,447
49,858
0
W
47,355
772
0
1,307
15,767
5,942
0
4,306
11,461
77,721
0
W
Baron Samedi
Robdrako
Baron Samedi
25,714
2,929
2,376
5,781
20,201
10,570
0
10,243
9,935
56,981
0
L
Mercury
SGTdragoon22
Mercury
20,029
11,004
0
1,228
21,532
8,686
0
11,006
10,526
0
38,204
L
Cthulhu
27,810
2,249
1,431
2,558
32,949
26,066
0
15,183
17,766
70,167
0
L
Charybdis
V1ortexz
Charybdis
27,254
21,817
715
2,718
18,896
5,867
0
12,765
6,131
0
49,619
W
Neith
but_tug99
Neith
18,802
13,227
0
1,926
16,564
8,254
0
9,564
7,000
0
69,022
W
Bellona
xman4real73
Bellona
18,111
5,359
0
351
31,295
41,479
0
11,331
19,964
0
27,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,350
Gold Earned
81,453
286
Minions Killed
294
11
Camps Cleared
11
1,569,890
Distance Traveled
1,445,624
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,224
952
14
1
1
302,574
0
L
Neith
15,263
954
39
2
1
300,628
0
L
Ra
14,893
931
67
4
1
269,721
0
W
Thoth
19,119
1,195
82
5
2
340,146
1
W
Baron Samedi
15,571
973
83
5
2
261,379
0
L
Mercury
15,672
980
43
3
4
399,583
1
L
Cthulhu
17,515
1,095
90
6
4
334,300
0
L
Charybdis
17,007
1,063
47
3
1
265,658
0
W
Neith
16,054
1,003
97
6
3
272,260
0
W
Bellona
15,485
968
18
1
3
269,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role