Player Matchup

Loki
Loki
Badbannana0420
Loki
Level 66
God Stats
2W - 2L
1,345 SR
Queue Stats
9W - 12L
1,291 Elo+
Solo
Cthulhu
Cthulhu
BevinBames
Cthulhu
Level 77
God Stats
6W - 10L
1,582 SR
Queue Stats
44W - 46L
1,505 Elo+
Party 1
Persephone
Persephone
BigDrakkhen
Persephone
Level 107
God Stats
7W - 4L
1,584 SR
Queue Stats
51W - 38L
1,567 Elo+
Solo
Merlin
Merlin
Eyelessbob
Merlin
Level 140
God Stats
3W - 0L
1,474 SR
Queue Stats
152W - 147L
1,537 Elo+
Solo
Skadi
Skadi
KockMastaFlex
Skadi
Level 102
God Stats
1W - 1L
1,759 SR
Queue Stats
62W - 49L
1,573 Elo+
Party 1
Team Averages
Level 98
1,549 SR
1,495 Elo+

VS

Team Averages
Level 133
1,454 SR
1,459 Elo+
Kali
Kali
 
Kali
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Crookswood
Cupid
Level 72
God Stats
0W - 2L
1,240 SR
Queue Stats
232W - 298L
1,413 Elo+
Solo
Kukulkan
Kukulkan
Kingsnakefist
Kukulkan
Level 142
God Stats
29W - 27L
1,543 SR
Queue Stats
1,005W - 1,094L
1,404 Elo+
Solo
Ah Puch
Ah Puch
PsychoPrincess69
Ah Puch
Level 160
God Stats
11W - 12L
1,473 SR
Queue Stats
200W - 193L
1,474 Elo+
Party 2
Cliodhna
Cliodhna
zLyuh
Cliodhna
Level 159
God Stats
4W - 5L
1,511 SR
Queue Stats
22W - 32L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
9,277
843
2,957
8,748
3,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
BevinBames
Cthulhu
17
3 / 0 / 9
11,200
1,018
11,175
13,059
13,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
BigDrakkhen
Persephone
17
3 / 0 / 8
10,854
987
14,720
5,129
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Eyelessbob
Merlin
16
3 / 1 / 6
10,506
955
10,692
5,199
1,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 1 / 7
10,555
960
6,911
6,421
2,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

243

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
3 / 3 / 1
10,684
971
3,562
12,809
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
16
0 / 3 / 4
9,464
860
8,049
12,313
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Kingsnakefist
Kukulkan
15
1 / 2 / 1
9,331
848
7,766
6,144
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 2 / 2
9,411
856
7,161
6,445
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
zLyuh
Cliodhna
15
0 / 4 / 3
9,144
831
8,081
10,978
4,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
14
Kills
5
5
Deaths
14
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
3
1
1.17
W
2
3
3
1.17
W
Cthulhu
BevinBames
Cthulhu
3
0
9
7.5
W
Persephone
BigDrakkhen
Persephone
3
0
8
7
L
Cupid
0
3
4
0.67
W
Merlin
Eyelessbob
Merlin
3
1
6
6
L
Kukulkan
Kingsnakefist
Kukulkan
1
2
1
0.75
W
3
1
7
6.5
L
1
2
2
1
L
Cliodhna
zLyuh
Cliodhna
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,455
Damage
34,619
38,556
Taken
48,689
22,855
Mitigated
18,781
3,747
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,562
1,213
0
2,348
12,809
5,062
0
8,966
3,843
0
26,217
W
2,957
1,026
20
389
8,748
3,070
0
2,771
5,745
0
8,778
W
Cthulhu
BevinBames
Cthulhu
11,175
234
625
1,526
13,059
13,825
0
5,085
7,475
24,777
0
W
Persephone
BigDrakkhen
Persephone
14,720
164
0
696
5,129
1,667
0
2,556
2,397
38,571
0
L
Cupid
8,049
4,697
106
705
12,313
4,605
0
10,702
1,611
0
18,257
W
Merlin
Eyelessbob
Merlin
10,692
578
0
491
5,199
1,903
0
1,889
3,188
42,541
0
L
Kukulkan
Kingsnakefist
Kukulkan
7,766
199
200
937
6,144
2,462
0
4,319
1,825
28,251
0
W
6,911
1,813
0
0
6,421
2,390
0
1,533
4,824
0
25,397
L
7,161
40
0
1,101
6,445
2,419
0
4,642
1,803
30,551
0
L
Cliodhna
zLyuh
Cliodhna
8,081
319
0
0
10,978
4,233
0
7,958
3,020
0
22,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,392
Gold Earned
48,034
229
Minions Killed
225
9
Camps Cleared
9
1,064,505
Distance Traveled
950,644
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,684
971
55
5
6
195,517
1
W
Loki
9,277
843
14
1
0
185,627
0
W
Cthulhu
11,200
1,018
33
3
2
236,792
0
W
Persephone
10,854
987
62
6
0
216,053
0
L
Cupid
9,464
860
26
2
2
207,117
0
W
Merlin
10,506
955
83
8
1
196,508
2
L
Kukulkan
9,331
848
54
5
0
162,837
2
W
Skadi
10,555
960
37
3
6
229,525
0
L
Ah Puch
9,411
856
63
6
1
169,321
0
L
Cliodhna
9,144
831
27
2
0
215,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role