Player Matchup

Kukulkan
Kukulkan
Angel Lucifer
Kukulkan
Level 80
God Stats
0W - 2L
1,508 SR
Queue Stats
19W - 33L
1,347 Elo+
Solo
Bacchus
Bacchus
cucazakallama
Bacchus
Level 69
God Stats
3W - 4L
1,516 SR
Queue Stats
101W - 133L
1,461 Elo+
Solo
Pele
Pele
edmon300
Pele
Level 46
God Stats
0W - 1L
1,275 SR
Queue Stats
7W - 12L
1,571 Elo+
Solo
Team Averages
Level 65
1,433 SR
1,459 Elo+

VS

Team Averages
Level 127
1,530 SR
1,427 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Callsign8Ball
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,299 Elo+
Solo
Odin
Odin
CoolestButton67
Odin
Level 148
God Stats
7W - 7L
1,591 SR
Queue Stats
366W - 373L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angel Lucifer
Kukulkan
10
0 / 2 / 2
6,367
637
3,327
3,631
1,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
9
0 / 5 / 1
6,291
629
3,218
8,391
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
10
3 / 4 / 0
6,873
687
4,807
9,146
2,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
4 / 1 / 7
7,613
761
5,854
5,810
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
12
6 / 1 / 3
7,900
790
7,981
4,554
1,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 9
6,718
672
5,075
6,495
4,164
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
11
11
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
7
7.5
L
Kukulkan
Angel Lucifer
Kukulkan
0
2
2
0.5
W
Artemis
6
1
3
7.5
W
1
1
9
5.5
L
Bacchus
0
5
1
0.1
L
Pele
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,352
Damage
18,910
21,168
Taken
16,859
10,189
Mitigated
9,074
1,515
Healing
3,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,854
635
16
2,358
5,810
3,377
200
2,996
2,814
21,818
0
L
Kukulkan
Angel Lucifer
Kukulkan
3,327
104
0
408
3,631
1,250
0
451
3,166
24,518
0
W
Artemis
7,981
3,423
0
0
4,554
1,533
1,051
1,912
2,642
0
29,900
W
5,075
1,425
0
1,410
6,495
4,164
117
2,291
4,204
0
9,755
L
Bacchus
3,218
134
0
684
8,391
6,287
0
2,555
5,610
10,880
0
L
Pele
4,807
1,106
0
423
9,146
2,652
0
2,917
6,031
0
15,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,531
Gold Earned
22,231
110
Minions Killed
116
3
Camps Cleared
7
486,081
Distance Traveled
509,125
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,613
761
38
4
3
179,481
4
L
Kukulkan
6,367
637
64
6
0
163,403
0
W
Artemis
7,900
790
60
6
3
146,428
0
W
Odin
6,718
672
18
2
1
183,216
0
L
Bacchus
6,291
629
19
2
1
155,053
2
L
Pele
6,873
687
27
3
2
167,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role