Player Matchup

Heimdallr
Heimdallr
Bigshotcarson
Heimdallr
Level 155
God Stats
2W - 2L
1,558 SR
Queue Stats
195W - 226L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
DynasticBlue
Baron Samedi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Mandrakai
Sobek
Level 120
God Stats
10W - 11L
1,546 SR
Queue Stats
670W - 692L
1,542 Elo+
Solo
Jormungandr
Jormungandr
TapeWorm419
Jormungandr
Level 158
God Stats
1W - 1L
1,532 SR
Queue Stats
61W - 55L
1,566 Elo+
Solo
Nike
Nike
djro45
Nike
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,502 Elo+
Solo
Team Averages
Level 120
1,527 SR
1,514 Elo+

VS

Team Averages
Level 130
1,635 SR
1,601 Elo+
Baron Samedi
Baron Samedi
ArcherZero
Baron Samedi
Level 160
God Stats
5W - 2L
1,692 SR
Queue Stats
259W - 194L
1,610 Elo+
Party 1
Sobek
Sobek
MaiyDay
Sobek
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 17L
1,674 Elo+
Party 1
Da Ji
Da Ji
NightKiller2798
Da Ji
Level 144
God Stats
7W - 3L
1,710 SR
Queue Stats
275W - 264L
1,546 Elo+
Solo
Cernunnos
Cernunnos
NocturneLion
Cernunnos
Level 146
God Stats
8W - 10L
1,459 SR
Queue Stats
1,228W - 1,298L
1,498 Elo+
Solo
Bastet
Bastet
TheCorporations
Bastet
Level 160
God Stats
1W - 1L
1,816 SR
Queue Stats
208W - 130L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bigshotcarson
Heimdallr
16
4 / 7 / 6
9,750
750
14,883
15,445
6,688
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DynasticBlue
Baron Samedi
14
2 / 10 / 4
8,829
679
10,290
17,885
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Mandrakai
Sobek
16
1 / 7 / 9
9,822
756
9,827
23,658
22,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
TapeWorm419
Jormungandr
17
4 / 6 / 9
10,226
787
18,646
22,964
28,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nike
djro45
Nike
15
2 / 8 / 5
8,957
689
9,242
21,910
22,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArcherZero
Baron Samedi
19
9 / 2 / 25
11,626
894
25,465
17,129
8,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
MaiyDay
Sobek
18
3 / 2 / 26
10,477
806
9,860
22,779
26,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 4 / 20
11,156
858
14,188
16,572
8,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
NocturneLion
Cernunnos
17
8 / 4 / 15
11,030
848
15,889
10,690
4,953
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 2 / 25
12,186
937
27,233
12,713
7,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
149
13
Kills
38
38
Deaths
14
33
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArcherZero
Baron Samedi
9
2
25
10.75
L
Heimdallr
Bigshotcarson
Heimdallr
4
7
6
1
L
Baron Samedi
DynasticBlue
Baron Samedi
2
10
4
0.4
W
Sobek
MaiyDay
Sobek
3
2
26
8
L
Sobek
Mandrakai
Sobek
1
7
9
0.79
W
9
4
20
4.75
W
Cernunnos
NocturneLion
Cernunnos
8
4
15
3.88
L
Jormungandr
TapeWorm419
Jormungandr
4
6
9
1.42
W
9
2
25
10.75
L
Nike
djro45
Nike
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,888
Damage
92,635
101,862
Taken
79,883
94,378
Mitigated
56,230
17,531
Healing
38,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArcherZero
Baron Samedi
25,465
3,007
9,623
8,715
17,129
8,877
1,227
8,361
8,607
41,752
0
L
Heimdallr
Bigshotcarson
Heimdallr
14,883
3,627
0
1,351
15,445
6,688
448
5,726
9,223
0
34,069
L
Baron Samedi
DynasticBlue
Baron Samedi
10,290
1,162
2,703
2,432
17,885
13,762
475
6,628
10,613
17,307
0
W
Sobek
MaiyDay
Sobek
9,860
1,034
1,232
5,412
22,779
26,963
224
12,012
9,994
16,322
0
L
Sobek
Mandrakai
Sobek
9,827
267
815
4,837
23,658
22,600
124
6,126
17,005
16,153
0
W
14,188
2,936
1,521
4,098
16,572
8,247
329
7,343
9,028
0
21,607
W
Cernunnos
NocturneLion
Cernunnos
15,889
7,598
356
786
10,690
4,953
2,875
4,935
5,639
0
33,354
L
Jormungandr
TapeWorm419
Jormungandr
18,646
3,077
542
2,888
22,964
28,703
88
7,717
14,385
33,720
0
W
27,233
3,127
2,098
4,628
12,713
7,190
1,070
6,112
6,516
0
39,558
L
Nike
djro45
Nike
9,242
808
659
1,304
21,910
22,625
25
7,660
13,470
0
16,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,584
Gold Earned
56,475
143
Minions Killed
138
0
Camps Cleared
0
962,166
Distance Traveled
1,459,781
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,626
894
43
3
0
240,719
1
L
Heimdallr
9,750
750
49
4
0
175,663
2
L
Baron Samedi
8,829
679
17
1
0
167,123
2
W
Sobek
10,477
806
9
1
0
310,997
0
L
Sobek
9,822
756
22
2
0
204,974
2
W
Da Ji
11,156
858
14
1
0
378,893
1
W
Cernunnos
11,030
848
37
3
0
203,610
0
L
Jormungandr
10,226
787
33
3
0
205,523
0
W
Bastet
12,186
937
35
3
0
325,562
0
L
Nike
8,957
689
22
2
0
208,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role