Player Matchup

Scylla
Scylla
ShallowMeteor
Scylla
Level 48
God Stats
1W - 1L
1,659 SR
Queue Stats
9W - 9L
1,354 Elo+
Party 2
King Arthur
King Arthur
TSF Pats
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,179 Elo+
Party 2
Jing Wei
Jing Wei
TSF Vahlen
Jing Wei
Level 86
God Stats
1W - 3L
1,432 SR
Queue Stats
71W - 78L
1,351 Elo+
Party 2
Team Averages
Level 65
1,530 SR
1,295 Elo+

VS

Team Averages
Level 34
1,557 SR
1,408 Elo+
Athena
Athena
OurWorldSix
Athena
Level 18
God Stats
12W - 4L
1,778 SR
Queue Stats
25W - 29L
1,481 Elo+
Party 1
Bastet
Bastet
super-KDH
Bastet
Level 18
God Stats
11W - 8L
1,514 SR
Queue Stats
25W - 37L
1,451 Elo+
Party 1
Zeus
Zeus
zack1604za
Zeus
Level 65
God Stats
1W - 0L
1,379 SR
Queue Stats
25W - 39L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 3
10,904
682
12,267
15,783
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TSF Pats
King Arthur
13
1 / 11 / 4
9,885
618
6,390
24,456
15,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
TSF Vahlen
Jing Wei
15
6 / 11 / 1
10,871
679
10,526
19,515
5,979
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
3 / 3 / 19
11,121
695
9,443
16,214
18,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
super-KDH
Bastet
18
20 / 3 / 9
13,410
838
28,764
17,762
10,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
7 / 5 / 12
11,355
710
15,071
13,925
5,291
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
11
Kills
30
30
Deaths
11
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Athena
3
3
19
4.17
L
4
8
3
0.69
L
King Arthur
TSF Pats
King Arthur
1
11
4
0.27
L
Jing Wei
TSF Vahlen
Jing Wei
6
11
1
0.59
W
Bastet
super-KDH
Bastet
20
3
9
8.17
W
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,183
Damage
53,278
59,754
Taken
47,901
26,005
Mitigated
33,998
7,537
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
9,443
2,332
0
1,065
16,214
18,311
490
4,859
10,788
36,819
0
L
12,267
1,170
134
2,299
15,783
4,345
0
5,800
9,653
31,049
0
L
King Arthur
TSF Pats
King Arthur
6,390
857
0
3,351
24,456
15,681
0
9,762
14,204
3,507
19,112
L
Jing Wei
TSF Vahlen
Jing Wei
10,526
7,594
256
1,497
19,515
5,979
215
8,242
11,015
0
23,098
W
Bastet
super-KDH
Bastet
28,764
8,502
0
2,884
17,762
10,396
2,145
3,643
13,415
0
49,978
W
15,071
2,671
652
3,187
13,925
5,291
633
5,181
8,410
42,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,660
Gold Earned
35,886
133
Minions Killed
167
2
Camps Cleared
10
731,527
Distance Traveled
846,658
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,121
695
47
3
6
280,364
3
L
Scylla
10,904
682
61
4
1
249,841
2
L
King Arthur
9,885
618
39
2
0
227,207
0
L
Jing Wei
10,871
679
33
2
1
254,479
2
W
Bastet
13,410
838
52
3
2
307,487
0
W
Zeus
11,355
710
68
4
2
258,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role