Player Matchup

Kuzenbo
Kuzenbo
EBlizzy
Kuzenbo
Level 119
God Stats
7W - 6L
1,542 SR
Queue Stats
180W - 195L
1,478 Elo+
Party 3
Hou Yi
Hou Yi
Jboogie7
Hou Yi
Level 108
God Stats
14W - 13L
1,575 SR
Queue Stats
270W - 298L
1,443 Elo+
Party 3
Persephone
Persephone
MiahQuinn
Persephone
Level 101
God Stats
3W - 3L
1,514 SR
Queue Stats
159W - 170L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
Valkire
Sun Wukong
Level 123
God Stats
7W - 0L
1,500 SR
Queue Stats
20W - 17L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
angstyshadow
Morgan Le Fay
Level 102
God Stats
17W - 18L
1,499 SR
Queue Stats
94W - 95L
1,425 Elo+
Party 1
Team Averages
Level 111
1,526 SR
1,461 Elo+

VS

Team Averages
Level 85
1,441 SR
1,453 Elo+
Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Dontb3an00b
Mercury
Level 35
God Stats
3W - 4L
1,267 SR
Queue Stats
21W - 24L
1,381 Elo+
Solo
Zeus
Zeus
FII-Aspect-IIF
Zeus
Level 108
God Stats
2W - 2L
1,658 SR
Queue Stats
145W - 146L
1,513 Elo+
Party 2
Achilles
Achilles
HawluchaTaquero
Achilles
Level 123
God Stats
7W - 8L
1,417 SR
Queue Stats
476W - 517L
1,483 Elo+
Solo
Xing Tian
Xing Tian
NuKeAbyss1
Xing Tian
Level 57
God Stats
2W - 4L
1,364 SR
Queue Stats
30W - 38L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EBlizzy
Kuzenbo
12
5 / 3 / 3
8,248
550
7,973
11,118
10,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Jboogie7
Hou Yi
12
4 / 3 / 3
7,505
500
7,705
9,275
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
MiahQuinn
Persephone
13
1 / 2 / 4
7,688
513
5,237
7,934
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Valkire
Sun Wukong
14
2 / 1 / 2
7,913
528
11,255
12,458
8,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
angstyshadow
Morgan Le Fay
14
7 / 2 / 0
8,268
551
11,005
8,654
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 4 / 2
7,948
530
7,255
9,748
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Dontb3an00b
Mercury
12
1 / 6 / 0
6,980
465
3,162
13,807
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 5 / 2
7,945
530
7,205
9,539
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
13
2 / 2 / 2
7,785
519
8,723
15,333
8,560
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
NuKeAbyss1
Xing Tian
11
1 / 2 / 3
7,112
474
6,259
14,779
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
19
Kills
11
11
Deaths
19
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
4
2
1.25
L
Mercury
Dontb3an00b
Mercury
1
6
0
0.17
W
Kuzenbo
EBlizzy
Kuzenbo
5
3
3
2.17
L
3
5
2
0.8
L
Achilles
2
2
2
1.5
W
Hou Yi
Jboogie7
Hou Yi
4
3
3
1.83
W
Persephone
MiahQuinn
Persephone
1
2
4
1.5
L
Xing Tian
NuKeAbyss1
Xing Tian
1
2
3
1.25
W
Sun Wukong
Valkire
Sun Wukong
2
1
2
3
W
Morgan Le Fay
angstyshadow
Morgan Le Fay
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,175
Damage
32,604
49,439
Taken
63,206
26,959
Mitigated
30,593
17,873
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,255
3,226
0
2,076
9,748
2,580
147
3,955
5,793
0
46,125
L
Mercury
Dontb3an00b
Mercury
3,162
1,393
0
3,587
13,807
3,880
0
4,851
8,621
0
39,657
W
Kuzenbo
EBlizzy
Kuzenbo
7,973
2,709
0
2,614
11,118
10,311
297
3,200
7,845
32,347
0
L
7,205
693
0
1,869
9,539
2,498
0
4,810
4,456
44,557
0
L
Achilles
8,723
2,628
0
4,523
15,333
8,560
0
4,330
10,041
0
46,705
W
Hou Yi
Jboogie7
Hou Yi
7,705
3,641
458
3,519
9,275
2,376
1,607
2,649
6,492
0
42,036
W
Persephone
MiahQuinn
Persephone
5,237
440
0
3,647
7,934
2,391
64
1,748
6,114
39,456
0
L
Xing Tian
NuKeAbyss1
Xing Tian
6,259
974
348
1,985
14,779
13,075
0
7,201
7,244
26,705
0
W
Sun Wukong
Valkire
Sun Wukong
11,255
2,933
0
5,869
12,458
8,694
35
1,178
11,280
4,681
45,553
W
Morgan Le Fay
angstyshadow
Morgan Le Fay
11,005
1,453
0
1,766
8,654
3,187
493
4,188
4,242
44,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,622
Gold Earned
37,770
382
Minions Killed
394
0
Camps Cleared
0
1,411,406
Distance Traveled
1,366,567
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,948
530
97
6
0
239,936
0
L
Mercury
6,980
465
81
5
0
275,096
0
W
Kuzenbo
8,248
550
49
3
0
276,659
5
L
Zeus
7,945
530
100
7
0
239,580
6
L
Achilles
7,785
519
82
5
0
309,109
1
W
Hou Yi
7,505
500
63
4
0
274,554
1
W
Persephone
7,688
513
81
5
0
290,349
0
L
Xing Tian
7,112
474
34
2
0
302,846
3
W
Sun Wukong
7,913
528
94
6
0
291,900
2
W
Morgan Le Fay
8,268
551
95
6
0
277,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role