Player Matchup

Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
JessaKitty
Da Ji
Level 112
God Stats
63W - 48L
1,539 SR
Queue Stats
658W - 703L
1,455 Elo+
Solo
Merlin
Merlin
TheLastBlackBird
Merlin
Level 109
God Stats
4W - 3L
1,447 SR
Queue Stats
24W - 17L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tz SzFlex
Cu Chulainn
Level 68
God Stats
4W - 11L
1,193 SR
Queue Stats
176W - 251L
1,356 Elo+
Solo
Hades
Hades
legendarykevin92
Hades
Level 87
God Stats
9W - 3L
1,727 SR
Queue Stats
224W - 257L
1,397 Elo+
Party 1
Team Averages
Level 97
1,481 SR
1,438 Elo+

VS

Team Averages
Level 69
1,444 SR
1,377 Elo+
Bellona
Bellona
ExBride
Bellona
Level 26
God Stats
6W - 15L
1,340 SR
Queue Stats
33W - 34L
1,385 Elo+
Party 2
Baba Yaga
Baba Yaga
TheTuna2564
Baba Yaga
Level 85
God Stats
16W - 10L
1,596 SR
Queue Stats
435W - 459L
1,365 Elo+
Solo
Ne Zha
Ne Zha
isaque200
Ne Zha
Level 86
God Stats
1W - 2L
1,426 SR
Queue Stats
211W - 229L
1,377 Elo+
Solo
Hercules
Hercules
kaneburns
Hercules
Level 108
God Stats
3W - 6L
1,372 SR
Queue Stats
139W - 148L
1,432 Elo+
Solo
Danzaburou
Danzaburou
lAnietyl
Danzaburou
Level 42
God Stats
4W - 6L
1,488 SR
Queue Stats
39W - 51L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
12 / 2 / 4
10,983
646
12,012
14,497
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
17
5 / 3 / 7
10,302
606
12,086
14,737
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 4
8,331
490
5,963
11,595
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Tz SzFlex
Cu Chulainn
14
6 / 4 / 1
9,221
542
8,442
15,878
8,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
6 / 3 / 11
10,333
608
7,842
14,650
18,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ExBride
Bellona
11
0 / 6 / 3
7,245
426
6,416
12,989
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
TheTuna2564
Baba Yaga
14
6 / 4 / 2
9,121
537
11,102
10,895
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
isaque200
Ne Zha
14
6 / 7 / 5
9,254
544
9,690
17,032
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
kaneburns
Hercules
14
2 / 5 / 4
8,689
511
9,434
13,977
11,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
lAnietyl
Danzaburou
11
3 / 8 / 0
7,272
428
8,636
10,892
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
30
Kills
17
17
Deaths
30
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
12
2
4
7
L
Bellona
ExBride
Bellona
0
6
3
0.25
W
Da Ji
5
3
7
2.83
W
1
5
4
0.6
L
Baba Yaga
TheTuna2564
Baba Yaga
6
4
2
1.75
W
Cu Chulainn
Tz SzFlex
Cu Chulainn
6
4
1
1.63
L
Ne Zha
isaque200
Ne Zha
6
7
5
1.21
L
Hercules
kaneburns
Hercules
2
5
4
0.8
L
Danzaburou
lAnietyl
Danzaburou
3
8
0
0.38
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,345
Damage
45,278
71,357
Taken
65,785
42,109
Mitigated
31,267
24,667
Healing
14,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,012
6,583
0
5,202
14,497
5,274
5,962
1,217
13,220
0
80,684
L
Bellona
ExBride
Bellona
6,416
2,437
0
1,800
12,989
6,198
825
4,554
8,435
0
44,077
W
Da Ji
12,086
4,484
0
6,164
14,737
5,630
0
3,159
11,400
0
66,656
W
5,963
204
26
2,869
11,595
4,093
0
5,051
6,210
39,244
0
L
Baba Yaga
TheTuna2564
Baba Yaga
11,102
609
0
1,926
10,895
4,675
776
3,478
7,417
48,349
0
W
Cu Chulainn
Tz SzFlex
Cu Chulainn
8,442
2,989
0
3,603
15,878
8,756
1,658
914
14,910
95
44,076
L
Ne Zha
isaque200
Ne Zha
9,690
3,896
0
6,809
17,032
6,424
0
2,408
14,624
0
45,856
L
Hercules
kaneburns
Hercules
9,434
3,005
0
2,099
13,977
11,274
220
584
13,393
4,234
43,871
L
Danzaburou
lAnietyl
Danzaburou
8,636
4,149
0
1,547
10,892
2,696
152
2,846
8,046
0
28,489
W
7,842
987
939
5,864
14,650
18,356
446
1,385
13,231
34,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,170
Gold Earned
41,581
451
Minions Killed
380
0
Camps Cleared
0
1,497,816
Distance Traveled
1,468,072
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,983
646
134
8
0
280,303
8
L
Bellona
7,245
426
81
5
0
282,755
0
W
Da Ji
10,302
606
105
6
0
342,760
2
W
Merlin
8,331
490
74
4
0
290,087
5
L
Baba Yaga
9,121
537
88
5
0
316,440
6
W
Cu Chulainn
9,221
542
71
4
0
330,379
1
L
Ne Zha
9,254
544
71
4
0
322,748
1
L
Hercules
8,689
511
105
6
0
298,831
0
L
Danzaburou
7,272
428
35
2
0
247,298
1
W
Hades
10,333
608
67
4
0
254,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role