Player Matchup

Loki
Loki
ABitHowYaGoin
Loki
Level 103
God Stats
58W - 57L
1,542 SR
Queue Stats
276W - 246L
1,611 Elo+
Solo
Neith
Neith
Danger Brick500
Neith
Level 118
God Stats
42W - 29L
1,595 SR
Queue Stats
217W - 194L
1,502 Elo+
Solo
Hel
Hel
Finosclone
Hel
Level 108
God Stats
0W - 2L
1,388 SR
Queue Stats
8W - 6L
1,522 Elo+
Party 1
Bacchus
Bacchus
LacedCaine
Bacchus
Level 107
God Stats
0W - 4L
1,448 SR
Queue Stats
11W - 10L
1,531 Elo+
Party 1
King Arthur
King Arthur
popz21_
King Arthur
Level 74
God Stats
20W - 34L
1,444 SR
Queue Stats
471W - 470L
1,540 Elo+
Solo
Team Averages
Level 102
1,483 SR
1,541 Elo+

VS

Team Averages
Level 113
1,649 SR
1,555 Elo+
Medusa
Medusa
Aneh92
Medusa
Level 81
God Stats
16W - 14L
1,469 SR
Queue Stats
246W - 306L
1,407 Elo+
Solo
Tiamat
Tiamat
BlackIcedFalcon
Tiamat
Level 76
God Stats
2W - 0L
1,821 SR
Queue Stats
22W - 10L
1,663 Elo+
Solo
Merlin
Merlin
Cebrithil
Merlin
Level 106
God Stats
120W - 129L
1,476 SR
Queue Stats
144W - 151L
1,541 Elo+
Solo
Thanatos
Thanatos
Kiaroz
Thanatos
Level 142
God Stats
1W - 0L
1,823 SR
Queue Stats
12W - 6L
1,632 Elo+
Solo
Geb
Geb
WinterLord2079
Geb
Level 160
God Stats
4W - 1L
1,657 SR
Queue Stats
265W - 222L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
8,947
895
10,814
12,437
3,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 7 / 2
9,144
914
8,950
14,346
4,965
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 1
9,266
927
10,308
11,266
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
LacedCaine
Bacchus
16
1 / 2 / 5
10,524
1,052
8,741
16,244
19,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
popz21_
King Arthur
15
0 / 3 / 5
9,097
910
8,097
15,784
11,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

188

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aneh92
Medusa
16
3 / 1 / 4
9,915
992
14,160
11,441
4,603
Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 3 / 8
10,705
1,071
8,276
9,213
5,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Cebrithil
Merlin
16
4 / 0 / 8
10,142
1,014
18,743
8,305
3,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Kiaroz
Thanatos
17
5 / 2 / 10
10,362
1,036
15,369
9,649
3,631
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 0 / 12
10,383
1,038
7,669
11,994
13,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
6
Kills
18
18
Deaths
6
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Medusa
Aneh92
Medusa
3
1
4
5
W
6
3
8
3.33
W
Merlin
Cebrithil
Merlin
4
0
8
8
L
2
7
2
0.43
L
2
2
1
1.25
W
Thanatos
Kiaroz
Thanatos
5
2
10
5
L
Bacchus
LacedCaine
Bacchus
1
2
5
1.75
W
0
0
12
6
L
King Arthur
popz21_
King Arthur
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,910
Damage
64,217
70,077
Taken
50,602
43,636
Mitigated
30,718
22,974
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,814
705
0
136
12,437
3,420
0
6,103
6,188
0
17,058
W
Medusa
Aneh92
Medusa
14,160
6,466
0
725
11,441
4,603
0
5,635
5,652
0
37,633
W
8,276
958
141
1,604
9,213
5,920
0
3,453
5,666
20,056
0
W
Merlin
Cebrithil
Merlin
18,743
1,492
0
2,000
8,305
3,067
0
3,251
4,843
46,529
0
L
8,950
4,487
0
1,127
14,346
4,965
0
7,672
6,478
0
28,867
L
10,308
149
8,609
5,934
11,266
4,166
0
5,496
5,666
25,192
0
W
Thanatos
Kiaroz
Thanatos
15,369
4,376
0
4,916
9,649
3,631
0
3,524
5,920
0
25,023
L
Bacchus
LacedCaine
Bacchus
8,741
396
0
4,045
16,244
19,563
0
8,465
7,573
23,605
0
W
7,669
415
158
2,340
11,994
13,497
0
3,186
8,657
14,946
0
L
King Arthur
popz21_
King Arthur
8,097
1,648
0
3,123
15,784
11,522
0
6,153
9,484
0
34,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,978
Gold Earned
51,507
188
Minions Killed
193
6
Camps Cleared
8
1,011,467
Distance Traveled
974,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,947
895
16
2
0
224,197
0
W
Medusa
9,915
992
66
7
3
187,218
0
W
Tiamat
10,705
1,071
38
4
0
186,648
0
W
Merlin
10,142
1,014
54
5
4
190,072
0
L
Neith
9,144
914
41
4
0
161,711
0
L
Hel
9,266
927
37
4
3
234,092
0
W
Thanatos
10,362
1,036
19
2
1
216,109
0
L
Bacchus
10,524
1,052
29
3
1
199,772
0
W
Geb
10,383
1,038
16
2
0
194,918
0
L
King Arthur
9,097
910
65
7
2
191,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role