Player Matchup

Thanatos
Thanatos
Diamond II
DarkShadow-Z-Z
Thanatos
Diamond II
Level 125
God Stats
20W - 28L
1,498 SR
Queue Stats
297W - 287L
2,342 MMR
Solo
Athena
Athena
Diamond III
EYK-KILLERSHOTZ
Athena
Diamond III
Level 143
God Stats
15W - 12L
1,673 SR
Queue Stats
262W - 236L
2,354 MMR
Solo
Poseidon
Poseidon
Diamond III
Krazy KATnapper
Poseidon
Diamond III
Level 59
God Stats
2W - 2L
1,603 SR
Queue Stats
66W - 49L
2,270 MMR
Solo
Mulan
Mulan
Masters
XxHunter_PopxX
Mulan
Masters
Level 160
God Stats
67W - 71L
1,597 SR
Queue Stats
1,762W - 1,809L
2,577 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
eddieinfamy
Danzaburou
Diamond IV
Level 160
God Stats
12W - 14L
1,585 SR
Queue Stats
267W - 251L
2,167 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,591 SR
2,342 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,636 SR
2,340 MMR
Ganesha
Ganesha
Diamond II
MightyDastro
Ganesha
Diamond II
Level 160
God Stats
10W - 10L
1,637 SR
Queue Stats
232W - 208L
2,327 MMR
Solo
Loki
Loki
Diamond IV
MoistMeatMoaf
Loki
Diamond IV
Level 129
God Stats
6W - 9L
1,534 SR
Queue Stats
358W - 342L
2,169 MMR
Solo
Freya
Freya
Diamond IV
Pelegi
Freya
Diamond IV
Level 160
God Stats
0W - 1L
1,695 SR
Queue Stats
278W - 276L
2,207 MMR
Solo
Agni
Agni
Masters
Toothpaiste
Agni
Masters
Level 154
God Stats
10W - 12L
1,774 SR
Queue Stats
683W - 653L
2,846 MMR
Solo
Charybdis
Charybdis
Diamond IV
rustyshckl3ford
Charybdis
Diamond IV
Level 159
God Stats
6W - 7L
1,543 SR
Queue Stats
546W - 544L
2,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
5 / 0 / 4
6,111
611
2,638
3,722
1,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 7
5,444
544
2,319
4,446
2,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
10
4 / 1 / 5
5,877
588
3,882
3,963
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
6 / 0 / 1
6,870
687
4,595
6,529
3,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
eddieinfamy
Danzaburou
10
2 / 0 / 1
6,169
617
6,055
4,815
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaGeb

VS

Bans
OdinBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MightyDastro
Ganesha
8
0 / 3 / 0
4,818
482
1,267
6,973
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 1
4,968
497
2,998
5,886
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Pelegi
Freya
9
0 / 5 / 0
4,793
479
2,336
5,751
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 5 / 0
4,787
479
2,182
4,381
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
rustyshckl3ford
Charybdis
8
0 / 1 / 0
4,695
470
2,361
6,042
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
17
Kills
1
1
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
0
4
7
W
0
0
7
3.5
W
Poseidon
4
1
5
6.5
L
Ganesha
MightyDastro
Ganesha
0
3
0
0
L
0
3
1
0.17
L
Freya
Pelegi
Freya
0
5
0
0
L
1
5
0
0.2
W
6
0
1
6.5
W
Danzaburou
eddieinfamy
Danzaburou
2
0
1
2.5
L
Charybdis
rustyshckl3ford
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,489
Damage
11,144
23,475
Taken
29,033
9,939
Mitigated
8,170
14,705
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
2,638
934
0
4,799
3,722
1,459
0
164
3,548
0
27,836
W
2,319
1,008
499
1,879
4,446
2,176
0
1,055
3,333
8,769
0
W
Poseidon
3,882
427
0
931
3,963
1,144
0
1,414
2,371
34,826
0
L
Ganesha
MightyDastro
Ganesha
1,267
184
358
1,451
6,973
2,822
0
1,536
5,354
11,605
0
L
2,998
522
0
2,029
5,886
1,265
0
1,338
4,414
0
25,605
L
Freya
Pelegi
Freya
2,336
773
0
1,243
5,751
2,096
0
0
5,399
18,602
3,547
L
2,182
127
0
40
4,381
1,163
0
2,668
1,603
22,998
0
W
4,595
776
0
3,642
6,529
3,441
475
2,009
4,520
0
36,497
W
Danzaburou
eddieinfamy
Danzaburou
6,055
3,076
0
2,955
4,815
1,719
265
570
4,245
0
39,256
L
Charybdis
rustyshckl3ford
Charybdis
2,361
1,391
0
2,970
6,042
824
0
355
5,643
0
23,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,471
Gold Earned
24,061
309
Minions Killed
234
0
Camps Cleared
0
1,001,349
Distance Traveled
927,067
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,111
611
62
6
0
228,791
2
W
Athena
5,444
544
11
1
0
202,797
1
W
Poseidon
5,877
588
75
8
0
194,399
4
L
Ganesha
4,818
482
12
1
0
190,634
4
L
Loki
4,968
497
60
6
0
217,643
0
L
Freya
4,793
479
46
5
0
181,044
2
L
Agni
4,787
479
56
6
0
161,658
3
W
Mulan
6,870
687
75
8
0
200,802
3
W
Danzaburou
6,169
617
86
9
0
174,560
2
L
Charybdis
4,695
470
60
6
0
176,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role