Player Matchup

Sol
Sol
Akkewi
Sol
Level 129
God Stats
4W - 0L
1,717 SR
Queue Stats
74W - 36L
1,663 Elo+
Party 2
Vamana
Vamana
Sensei Jmo
Vamana
Level 84
God Stats
6W - 2L
1,581 SR
Queue Stats
61W - 39L
1,599 Elo+
Party 2
Thanatos
Thanatos
Xannei--
Thanatos
Level 17
God Stats
6W - 2L
1,146 SR
Queue Stats
21W - 12L
1,502 Elo+
Party 2
Team Averages
Level 77
1,482 SR
1,588 Elo+

VS

Team Averages
Level 58
1,430 SR
1,477 Elo+
Atlas
Atlas
LuckyLewy
Atlas
Level 134
God Stats
0W - 2L
1,273 SR
Queue Stats
138W - 131L
1,544 Elo+
Party 1
Chang'e
Chang'e
SaintLincoln778
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,465 Elo+
Party 1
Neith
Neith
SnowFox292
Neith
Level 24
God Stats
37W - 38L
1,517 SR
Queue Stats
43W - 43L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Akkewi
Sol
16
6 / 4 / 9
12,684
746
24,852
18,394
6,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Sensei Jmo
Vamana
15
5 / 7 / 11
11,894
700
15,390
22,696
23,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Xannei--
Thanatos
14
7 / 6 / 7
11,933
702
10,503
12,517
4,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
LuckyLewy
Atlas
15
6 / 6 / 8
12,411
730
14,837
26,342
35,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 6 / 6
13,104
771
11,500
20,346
14,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
2 / 6 / 12
11,330
666
12,704
12,957
5,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
18
Kills
17
17
Deaths
18
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
Akkewi
Sol
6
4
9
2.63
L
Atlas
LuckyLewy
Atlas
6
6
8
1.67
L
9
6
6
2
W
Vamana
Sensei Jmo
Vamana
5
7
11
1.5
L
Neith
2
6
12
1.33
W
Thanatos
Xannei--
Thanatos
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,745
Damage
39,041
53,607
Taken
59,645
34,961
Mitigated
55,098
20,812
Healing
14,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Akkewi
Sol
24,852
12,037
0
8,331
18,394
6,510
2,221
10,117
7,945
75,937
0
L
Atlas
LuckyLewy
Atlas
14,837
4,287
0
2,435
26,342
35,876
172
12,708
13,366
29,470
0
L
11,500
758
3,372
7,125
20,346
14,027
1,102
7,018
12,761
34,590
0
W
Vamana
Sensei Jmo
Vamana
15,390
9,686
319
5,570
22,696
23,567
205
9,677
12,441
0
31,722
L
Neith
12,704
5,550
0
1,745
12,957
5,195
726
5,499
7,233
0
36,583
W
Thanatos
Xannei--
Thanatos
10,503
3,522
0
6,592
12,517
4,884
0
6,269
6,170
0
34,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,511
Gold Earned
36,845
172
Minions Killed
122
11
Camps Cleared
4
884,065
Distance Traveled
881,557
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,684
746
103
6
5
285,607
2
L
Atlas
12,411
730
19
1
1
288,562
3
L
Chang'e
13,104
771
53
3
1
300,539
3
W
Vamana
11,894
700
27
2
1
296,153
2
L
Neith
11,330
666
50
3
2
292,456
4
W
Thanatos
11,933
702
42
2
5
302,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role