Player Matchup

Ymir
Ymir
D13GU1T069
Ymir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,418 Elo+
Solo
Chang'e
Chang'e
Narutojun1
Chang'e
Level 146
God Stats
201W - 180L
1,548 SR
Queue Stats
1,252W - 1,403L
1,491 Elo+
Solo
Olorun
Olorun
RumSoak3dPirat3
Olorun
Level 90
God Stats
1W - 1L
1,282 SR
Queue Stats
13W - 33L
1,286 Elo+
Party 2
Kukulkan
Kukulkan
ThorStormWar
Kukulkan
Level 104
God Stats
5W - 5L
1,417 SR
Queue Stats
23W - 31L
1,413 Elo+
Party 2
Medusa
Medusa
WolfGoddess4273
Medusa
Level 105
God Stats
35W - 37L
1,443 SR
Queue Stats
894W - 1,131L
1,429 Elo+
Solo
Team Averages
Level 106
1,438 SR
1,407 Elo+

VS

Team Averages
Level 63
1,497 SR
1,284 Elo+
Chaac
Chaac
Juan1ndastink
Chaac
Level 81
God Stats
42W - 44L
1,480 SR
Queue Stats
177W - 204L
1,436 Elo+
Party 1
Olorun
Olorun
KILLERSPAZZ1988
Olorun
Level 64
God Stats
1W - 2L
1,729 SR
Queue Stats
26W - 44L
1,328 Elo+
Party 3
Nu Wa
Nu Wa
RoontKittyKat
Nu Wa
Level 28
God Stats
22W - 25L
1,456 SR
Queue Stats
59W - 94L
1,302 Elo+
Party 1
Apollo
Apollo
Wulluan
Apollo
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,273 Elo+
Party 3
Artemis
Artemis
xSweetNSassyx
Artemis
Level 128
God Stats
0W - 2L
1,322 SR
Queue Stats
5W - 44L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
8,110
624
0
1,870
634
Chang'e
Narutojun1
Chang'e
20
19 / 1 / 13
16,529
1,271
36,071
23,473
9,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
11 / 4 / 17
13,837
1,064
17,389
19,452
9,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
ThorStormWar
Kukulkan
20
5 / 2 / 25
14,233
1,095
24,722
13,694
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 10
13,331
1,025
19,134
17,915
8,163
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 6
12,906
993
28,933
28,808
27,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
1 / 7 / 7
12,145
934
14,568
22,439
12,416
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 4 / 3
12,199
938
16,168
11,788
4,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Wulluan
Apollo
18
0 / 8 / 4
10,724
825
1,539
15,420
5,697
Artemis
18
1 / 16 / 5
11,602
892
9,938
24,831
9,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
35
41
Kills
10
10
Deaths
42
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
4
7
6
1
L
1
7
7
0.64
W
Chang'e
Narutojun1
Chang'e
19
1
13
25.5
L
4
4
3
1.38
W
11
4
17
4.88
W
Kukulkan
ThorStormWar
Kukulkan
5
2
25
8.75
W
6
3
10
3.67
L
Apollo
Wulluan
Apollo
0
8
4
0.25
L
Artemis
1
16
5
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,316
Damage
71,146
76,404
Taken
103,286
34,203
Mitigated
59,160
27,552
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
1,870
634
0
1,870
0
0
0
L
28,933
6,749
0
6,261
28,808
27,074
0
20,172
8,636
888
46,512
L
14,568
9,637
0
5,122
22,439
12,416
0
16,147
6,292
57,717
0
W
Chang'e
Narutojun1
Chang'e
36,071
1,684
3,912
10,692
23,473
9,658
0
13,160
10,111
77,188
0
L
16,168
2,834
36
972
11,788
4,223
0
10,887
901
44,215
0
W
17,389
10,003
1,141
7,460
19,452
9,481
0
5,581
13,871
41,983
0
W
Kukulkan
ThorStormWar
Kukulkan
24,722
1,579
970
2,546
13,694
6,267
0
5,414
8,280
48,903
0
W
19,134
9,421
148
683
17,915
8,163
0
5,599
12,316
0
48,929
L
Apollo
Wulluan
Apollo
1,539
1,290
0
0
15,420
5,697
0
11,281
4,139
0
10,437
L
Artemis
9,938
5,741
0
854
24,831
9,750
0
19,695
5,136
0
30,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,040
Gold Earned
59,576
289
Minions Killed
248
4
Camps Cleared
7
968,473
Distance Traveled
1,080,438
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,110
624
0
0
0
0
0
L
Chaac
12,906
993
46
4
0
269,835
0
L
Olorun
12,145
934
96
7
2
209,477
0
W
Chang'e
16,529
1,271
105
8
0
293,260
0
L
Nu Wa
12,199
938
57
4
2
197,400
1
W
Olorun
13,837
1,064
58
4
2
202,044
0
W
Kukulkan
14,233
1,095
64
5
2
249,421
0
W
Medusa
13,331
1,025
62
5
0
223,748
1
L
Apollo
10,724
825
18
1
1
224,443
0
L
Artemis
11,602
892
31
2
2
179,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role