Player Matchup

Ne Zha
Ne Zha
Platinum II
MaskedMartin
Ne Zha
Platinum II
Level 157
God Stats
1W - 1L
1,643 SR
Queue Stats
32W - 14L
1,893 MMR
Party 1
Vamana
Vamana
Platinum IV
NickEmpire
Vamana
Platinum IV
Level 160
God Stats
1W - 0L
1,649 SR
Queue Stats
31W - 15L
1,794 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
TheRazorWolf
Zhong Kui
Gold IV
Level 112
God Stats
1W - 0L
1,463 SR
Queue Stats
23W - 13L
1,504 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,585 SR
1,730 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 81
1,574 SR
1,656 MMR
Hera
Hera
Silver I
SlitheryTomb
Hera
Silver I
Level 138
God Stats
9W - 10L
1,723 SR
Queue Stats
18W - 19L
1,666 MMR
Solo
Yemoja
Yemoja
Gold II
smurfashonn
Yemoja
Gold II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 123L
1,658 MMR
Solo
Hachiman
Hachiman
Bronze III
xRiqui10x
Hachiman
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 3 / 7
8,122
677
9,802
9,988
6,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
NickEmpire
Vamana
14
5 / 1 / 4
9,095
758
10,239
8,671
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
TheRazorWolf
Zhong Kui
14
4 / 0 / 5
8,816
735
7,848
6,088
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ThothSobekPersephoneBastetGeb

VS

Bans
GilgameshIzanamiBaron SamediSkadiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,371
614
6,996
8,798
2,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
11
0 / 5 / 3
7,706
642
3,628
12,128
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
xRiqui10x
Hachiman
12
3 / 3 / 1
8,011
668
6,082
9,592
2,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
3
7
1.83
W
Vamana
NickEmpire
Vamana
5
1
4
7
L
1
3
1
0.5
W
Zhong Kui
TheRazorWolf
Zhong Kui
4
0
5
6.5
L
Yemoja
0
5
3
0.3
L
Hachiman
xRiqui10x
Hachiman
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,889
Damage
16,706
24,747
Taken
30,518
17,724
Mitigated
15,496
9,877
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
9,802
1,034
0
3,171
9,988
6,029
450
5,287
4,701
0
26,403
W
Vamana
NickEmpire
Vamana
10,239
5,111
0
3,304
8,671
7,382
478
2,970
5,701
0
42,233
L
6,996
1,925
0
3,158
8,798
2,618
0
1,797
6,779
25,027
0
W
Zhong Kui
TheRazorWolf
Zhong Kui
7,848
588
0
3,402
6,088
4,313
393
2,983
3,105
31,887
0
L
Yemoja
3,628
615
1,386
3,294
12,128
10,049
0
4,387
6,820
11,524
0
L
Hachiman
xRiqui10x
Hachiman
6,082
2,664
0
1,020
9,592
2,829
0
1,851
7,320
0
25,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,033
Gold Earned
23,088
159
Minions Killed
118
8
Camps Cleared
4
714,351
Distance Traveled
593,951
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,122
677
25
2
2
233,279
5
W
Vamana
9,095
758
69
6
3
246,011
1
L
Hera
7,371
614
48
4
3
190,374
3
W
Zhong Kui
8,816
735
65
5
3
235,061
1
L
Yemoja
7,706
642
19
2
0
180,316
0
L
Hachiman
8,011
668
51
4
1
223,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role