Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
DaleksSec
Ah Puch
Level 67
God Stats
7W - 2L
1,788 SR
Queue Stats
140W - 184L
1,431 Elo+
Party 3
Charybdis
Charybdis
EruminXx
Charybdis
Level 16
God Stats
0W - 14L
970 SR
Queue Stats
1W - 19L
1,033 Elo+
Party 2
Cerberus
Cerberus
ShadowHeart230
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,062 Elo+
Party 2
Merlin
Merlin
danielmj
Merlin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 78L
1,318 Elo+
Party 2
Team Averages
Level 35
1,452 SR
1,269 Elo+

VS

Team Averages
Level 49
1,549 SR
1,422 Elo+
Loki
Loki
Coolaz123
Loki
Level 32
God Stats
6W - 2L
1,691 SR
Queue Stats
112W - 108L
1,403 Elo+
Party 1
Fenrir
Fenrir
PMD150
Fenrir
Level 38
God Stats
5W - 2L
1,500 SR
Queue Stats
123W - 122L
1,392 Elo+
Party 1
Olorun
Olorun
WarPiggi
Olorun
Level 68
God Stats
13W - 5L
1,595 SR
Queue Stats
121W - 105L
1,482 Elo+
Party 1
Thoth
Thoth
radler2
Thoth
Level 84
God Stats
34W - 23L
1,505 SR
Queue Stats
220W - 254L
1,429 Elo+
Solo
Izanami
Izanami
unclecon
Izanami
Level 21
God Stats
36W - 44L
1,456 SR
Queue Stats
38W - 44L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 3 / 0
5,041
504
2,657
6,351
1,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
DaleksSec
Ah Puch
9
0 / 1 / 2
5,203
520
2,409
2,577
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
EruminXx
Charybdis
7
1 / 7 / 0
4,761
476
2,539
7,831
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
7
0 / 8 / 1
4,717
472
1,906
9,900
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
danielmj
Merlin
8
1 / 6 / 0
4,897
490
879
5,900
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
3 / 2 / 5
6,086
609
4,651
6,529
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
PMD150
Fenrir
10
6 / 0 / 8
6,835
684
5,411
4,935
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
WarPiggi
Olorun
11
9 / 1 / 8
7,516
752
7,880
4,864
1,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thoth
radler2
Thoth
12
7 / 1 / 1
6,983
698
5,800
2,990
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
unclecon
Izanami
10
0 / 0 / 1
6,024
602
303
2,553
809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
25
25
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
0
0.67
W
Loki
3
2
5
2.75
L
Ah Puch
DaleksSec
Ah Puch
0
1
2
1
L
Charybdis
EruminXx
Charybdis
1
7
0
0.14
W
Fenrir
PMD150
Fenrir
6
0
8
10
L
Cerberus
0
8
1
0.06
W
Olorun
WarPiggi
Olorun
9
1
8
13
L
Merlin
danielmj
Merlin
1
6
0
0.17
W
Thoth
radler2
Thoth
7
1
1
7.5
W
Izanami
unclecon
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,390
Damage
24,045
32,559
Taken
21,871
9,635
Mitigated
8,202
3,634
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,657
211
84
572
6,351
1,752
0
1,608
4,743
0
17,227
W
Loki
4,651
1,517
0
3,080
6,529
1,721
0
1,434
5,034
0
27,481
L
Ah Puch
DaleksSec
Ah Puch
2,409
106
57
977
2,577
651
0
771
1,806
27,527
0
L
Charybdis
EruminXx
Charybdis
2,539
1,452
0
861
7,831
1,680
0
3,353
4,478
0
22,503
W
Fenrir
PMD150
Fenrir
5,411
2,038
0
1,876
4,935
3,198
337
1,132
3,763
0
15,199
L
Cerberus
1,906
563
0
943
9,900
3,796
0
4,527
5,373
5,141
0
W
Olorun
WarPiggi
Olorun
7,880
4,574
146
1,346
4,864
1,563
816
565
4,299
45,422
0
L
Merlin
danielmj
Merlin
879
148
0
140
5,900
1,756
0
3,421
2,479
16,520
0
W
Thoth
radler2
Thoth
5,800
204
0
847
2,990
911
377
745
2,199
35,877
0
W
Izanami
unclecon
Izanami
303
296
0
1,146
2,553
809
1,084
1,231
1,322
0
32,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,619
Gold Earned
33,444
182
Minions Killed
321
0
Camps Cleared
0
908,333
Distance Traveled
976,806
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,041
504
36
4
0
194,073
0
W
Loki
6,086
609
63
6
0
204,735
1
L
Ah Puch
5,203
520
54
5
0
190,585
1
L
Charybdis
4,761
476
49
5
0
180,714
1
W
Fenrir
6,835
684
19
2
0
199,921
0
L
Cerberus
4,717
472
6
1
0
164,284
1
W
Olorun
7,516
752
87
9
0
193,230
2
L
Merlin
4,897
490
37
4
0
178,677
5
W
Thoth
6,983
698
65
7
0
183,411
2
W
Izanami
6,024
602
87
9
0
195,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role