Player Matchup

Athena
Athena
Denfish
Athena
Level 102
God Stats
5W - 4L
1,570 SR
Queue Stats
230W - 221L
1,539 Elo+
Party 4
Set
Set
Gallaghêr
Set
Level 107
God Stats
2W - 1L
1,412 SR
Queue Stats
85W - 81L
1,493 Elo+
Party 2
Vulcan
Vulcan
Miiguelito
Vulcan
Level 155
God Stats
2W - 0L
1,408 SR
Queue Stats
46W - 43L
1,482 Elo+
Party 2
Izanami
Izanami
PelosDeConcha
Izanami
Level 14
God Stats
1W - 1L
1,267 SR
Queue Stats
13W - 8L
1,519 Elo+
Party 2
Amaterasu
Amaterasu
hotshot4922
Amaterasu
Level 15
God Stats
11W - 6L
1,401 SR
Queue Stats
20W - 23L
1,302 Elo+
Party 4
Team Averages
Level 79
1,412 SR
1,467 Elo+

VS

Team Averages
Level 48
1,412 SR
1,510 Elo+
Izanami
Izanami
Clacxz
Izanami
Level 28
God Stats
11W - 11L
1,584 SR
Queue Stats
58W - 60L
1,522 Elo+
Party 3
Nike
Nike
EpicMickle
Nike
Level 109
God Stats
0W - 2L
1,248 SR
Queue Stats
103W - 91L
1,575 Elo+
Party 1
Thoth
Thoth
FlameWarrior77
Thoth
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,522 Elo+
Party 1
Ymir
Ymir
GallaptorX
Ymir
Level 7
God Stats
0W - 3L
1,276 SR
Queue Stats
31W - 32L
1,373 Elo+
Party 1
Bastet
Bastet
ToePicsPls
Bastet
Level 41
God Stats
7W - 6L
1,454 SR
Queue Stats
116W - 112L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Denfish
Athena
14
4 / 0 / 9
9,600
600
7,164
15,754
17,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 4 / 2
9,256
579
4,754
13,478
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Miiguelito
Vulcan
15
2 / 3 / 4
8,599
537
7,602
7,769
2,510
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
17
7 / 2 / 3
10,460
654
10,266
10,685
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
hotshot4922
Amaterasu
14
2 / 2 / 0
8,259
516
4,804
9,021
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clacxz
Izanami
12
1 / 5 / 2
7,666
479
4,454
9,296
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 0
8,711
544
12,490
14,173
14,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 4 / 1
7,687
480
6,629
10,148
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 2
6,014
376
4,037
9,268
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
ToePicsPls
Bastet
15
2 / 0 / 3
8,845
553
4,734
7,313
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
11
11
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Clacxz
Izanami
1
5
2
0.4
W
Athena
Denfish
Athena
4
0
9
8.5
L
5
3
0
1.67
L
3
4
1
0.88
W
3
4
2
1
L
0
7
2
0.14
W
Vulcan
Miiguelito
Vulcan
2
3
4
1.33
W
Izanami
7
2
3
4.25
L
Bastet
ToePicsPls
Bastet
2
0
3
3.5
W
Amaterasu
hotshot4922
Amaterasu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,590
Damage
32,344
56,707
Taken
50,198
35,863
Mitigated
27,672
17,509
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Clacxz
Izanami
4,454
2,782
0
2,036
9,296
2,157
0
1,449
7,847
0
53,099
W
Athena
Denfish
Athena
7,164
2,565
609
3,031
15,754
17,314
435
3,655
12,019
28,297
0
L
12,490
1,860
0
2,250
14,173
14,448
863
2,474
11,699
13,123
46,986
L
6,629
797
0
1,299
10,148
3,126
0
5,412
4,736
42,795
0
W
4,754
2,645
0
4,722
13,478
5,318
0
2,720
10,720
0
62,652
L
4,037
667
0
0
9,268
5,427
0
4,097
5,171
11,117
402
W
Vulcan
Miiguelito
Vulcan
7,602
2,316
34
2,052
7,769
2,510
798
4,353
3,036
53,084
0
W
Izanami
10,266
6,422
0
4,267
10,685
4,155
3,055
1,879
8,760
0
94,777
L
Bastet
ToePicsPls
Bastet
4,734
1,057
0
5,250
7,313
2,514
0
1,334
5,979
0
59,094
W
Amaterasu
hotshot4922
Amaterasu
4,804
1,864
0
2,794
9,021
6,566
512
1,475
7,512
0
34,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,174
Gold Earned
38,923
482
Minions Killed
457
0
Camps Cleared
0
1,672,079
Distance Traveled
1,461,732
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,666
479
114
7
0
283,781
2
W
Athena
9,600
600
46
3
0
379,945
0
L
Nike
8,711
544
104
7
0
309,375
0
L
Thoth
7,687
480
98
6
0
275,013
1
W
Set
9,256
579
111
7
0
323,792
1
L
Ymir
6,014
376
26
2
0
274,313
0
W
Vulcan
8,599
537
82
5
0
324,418
6
W
Izanami
10,460
654
171
11
0
297,488
6
L
Bastet
8,845
553
115
7
0
319,250
3
W
Amaterasu
8,259
516
72
5
0
346,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role