Player Matchup

Danzaburou
Danzaburou
BeanDip421
Danzaburou
Level 100
God Stats
7W - 3L
1,769 SR
Queue Stats
318W - 231L
1,666 Elo+
Party 1
Rama
Rama
TGav87
Rama
Level 117
God Stats
13W - 6L
1,756 SR
Queue Stats
236W - 176L
1,648 Elo+
Party 1
Geb
Geb
Targha2490
Geb
Level 114
God Stats
1W - 0L
1,635 SR
Queue Stats
292W - 212L
1,557 Elo+
Party 1
Vulcan
Vulcan
reallyshiesty
Vulcan
Level 78
God Stats
2W - 0L
1,457 SR
Queue Stats
142W - 98L
1,645 Elo+
Party 1
Kumbhakarna
Kumbhakarna
steeztexas
Kumbhakarna
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 26L
1,670 Elo+
Party 1
Team Averages
Level 90
1,623 SR
1,637 Elo+

VS

Team Averages
Level 87
1,602 SR
1,598 Elo+
Anhur
Anhur
Cristi4n19
Anhur
Level 126
God Stats
3W - 4L
1,549 SR
Queue Stats
424W - 390L
1,593 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IamFunny
Morgan Le Fay
Level 109
God Stats
7W - 7L
1,553 SR
Queue Stats
64W - 61L
1,608 Elo+
Party 2
Guan Yu
Guan Yu
Noshmo
Guan Yu
Level 40
God Stats
1W - 1L
1,858 SR
Queue Stats
61W - 59L
1,608 Elo+
Party 2
Fenrir
Fenrir
Tohru sy
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 76L
1,629 Elo+
Party 3
Geb
Geb
Viscarius
Geb
Level 120
God Stats
2W - 1L
1,551 SR
Queue Stats
24W - 21L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeanDip421
Danzaburou
20
9 / 4 / 9
14,038
610
28,020
22,619
7,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
TGav87
Rama
20
12 / 7 / 4
13,658
594
29,278
24,049
7,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 3 / 7
11,299
491
17,487
23,145
18,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 5 / 8
11,802
513
23,827
18,535
9,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
steeztexas
Kumbhakarna
15
0 / 3 / 12
10,322
449
5,330
24,338
20,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
9 / 6 / 3
11,629
506
17,984
26,265
8,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
IamFunny
Morgan Le Fay
16
1 / 7 / 4
10,545
458
18,436
24,414
10,824
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Noshmo
Guan Yu
15
4 / 6 / 1
10,109
440
16,345
27,856
26,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Tohru sy
Fenrir
16
8 / 8 / 6
11,209
487
15,233
28,240
15,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 1 / 16
10,757
468
16,082
24,234
26,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
52
28
Kills
22
22
Deaths
28
40
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BeanDip421
Danzaburou
9
4
9
3.38
L
Anhur
9
6
3
1.75
L
Morgan Le Fay
IamFunny
Morgan Le Fay
1
7
4
0.43
L
Guan Yu
Noshmo
Guan Yu
4
6
1
0.75
W
Rama
TGav87
Rama
12
7
4
2
W
4
3
7
2.5
L
Fenrir
Tohru sy
Fenrir
8
8
6
1.38
L
0
1
16
8
W
3
5
8
1.4
W
Kumbhakarna
steeztexas
Kumbhakarna
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,942
Damage
84,080
112,686
Taken
131,009
63,038
Mitigated
87,353
38,793
Healing
48,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BeanDip421
Danzaburou
28,020
13,666
0
8,184
22,619
7,987
2,496
5,970
16,473
0
127,141
L
Anhur
17,984
10,476
0
9,618
26,265
8,966
147
5,017
21,099
0
83,024
L
Morgan Le Fay
IamFunny
Morgan Le Fay
18,436
679
296
6,910
24,414
10,824
0
11,923
11,776
84,590
0
L
Guan Yu
Noshmo
Guan Yu
16,345
2,121
2,897
8,834
27,856
26,061
577
10,258
16,677
14,264
49,119
W
Rama
TGav87
Rama
29,278
22,809
0
11,696
24,049
7,145
3,535
7,698
16,257
0
102,246
W
17,487
2,889
1,700
5,053
23,145
18,408
667
7,855
14,455
59,222
0
L
Fenrir
Tohru sy
Fenrir
15,233
3,469
0
7,276
28,240
15,137
0
7,860
19,948
0
67,341
L
16,082
2,045
5,887
7,091
24,234
26,365
367
8,881
14,865
36,610
0
W
23,827
7,302
163
5,354
18,535
9,371
0
8,060
10,384
94,796
0
W
Kumbhakarna
steeztexas
Kumbhakarna
5,330
739
676
5,967
24,338
20,127
309
10,845
13,270
19,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,119
Gold Earned
54,249
515
Minions Killed
519
0
Camps Cleared
0
2,223,638
Distance Traveled
2,095,373
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,038
610
147
6
0
448,256
2
L
Anhur
11,629
506
124
5
0
368,553
4
L
Morgan Le Fay
10,545
458
142
6
0
433,833
2
L
Guan Yu
10,109
440
109
5
0
402,388
2
W
Rama
13,658
594
126
5
0
384,605
4
W
Geb
11,299
491
80
3
0
448,810
1
L
Fenrir
11,209
487
90
4
0
427,152
4
L
Geb
10,757
468
54
2
0
463,447
4
W
Vulcan
11,802
513
132
6
0
478,652
3
W
Kumbhakarna
10,322
449
30
1
0
463,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role