Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
NotLeftys
Anhur
Level 68
God Stats
21W - 18L
1,637 SR
Queue Stats
296W - 288L
1,520 Elo+
Party 3
Janus
Janus
buzzkuts
Janus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,552 Elo+
Party 1
Atlas
Atlas
gunzerker057
Atlas
Level 85
God Stats
2W - 0L
1,798 SR
Queue Stats
166W - 133L
1,528 Elo+
Party 1
Arachne
Arachne
plasma9864372
Arachne
Level 58
God Stats
5W - 3L
1,894 SR
Queue Stats
246W - 238L
1,525 Elo+
Party 3
Team Averages
Level 80
1,666 SR
1,525 Elo+

VS

Team Averages
Level 93
1,523 SR
1,480 Elo+
Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MiahQuinn
Ra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 170L
1,462 Elo+
Party 2
Xing Tian
Xing Tian
NekojkZero
Xing Tian
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 202L
1,491 Elo+
Solo
Charybdis
Charybdis
TiltasaurusFlex
Charybdis
Level 61
God Stats
0W - 1L
1,610 SR
Queue Stats
45W - 35L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
angstyshadow
Morgan Le Fay
Level 102
God Stats
17W - 18L
1,505 SR
Queue Stats
94W - 95L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 2 / 1
10,167
535
11,399
16,151
12,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
NotLeftys
Anhur
17
13 / 2 / 2
10,837
570
14,873
14,010
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
buzzkuts
Janus
13
2 / 6 / 2
7,907
416
7,023
12,317
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 10
8,882
467
8,993
17,628
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
16
4 / 3 / 10
9,706
511
8,527
16,063
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 5 / 0
7,475
393
7,043
14,988
8,684
15
2 / 4 / 6
8,905
469
7,182
12,541
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
NekojkZero
Xing Tian
14
3 / 3 / 5
9,118
480
13,598
18,508
13,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
TiltasaurusFlex
Charybdis
14
4 / 9 / 2
9,107
479
7,334
12,510
1,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
angstyshadow
Morgan Le Fay
13
7 / 4 / 5
9,019
475
13,502
11,144
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
25
Kills
17
17
Deaths
25
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
1
2.25
L
Tyr
 
Tyr
1
5
0
0.2
L
2
4
6
1.25
L
Xing Tian
NekojkZero
Xing Tian
3
3
5
1.83
W
Anhur
NotLeftys
Anhur
13
2
2
7
L
Charybdis
TiltasaurusFlex
Charybdis
4
9
2
0.56
L
Morgan Le Fay
angstyshadow
Morgan Le Fay
7
4
5
2.38
W
Janus
buzzkuts
Janus
2
6
2
0.5
W
2
4
10
1.75
W
Arachne
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,815
Damage
48,659
76,169
Taken
69,691
41,133
Mitigated
31,382
26,991
Healing
19,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,399
1,296
115
6,021
16,151
12,242
59
1,304
13,900
6,665
62,576
L
Tyr
 
Tyr
7,043
589
0
5,781
14,988
8,684
378
638
13,189
2,159
36,941
L
7,182
288
530
4,694
12,541
4,081
0
4,850
7,519
64,883
0
L
Xing Tian
NekojkZero
Xing Tian
13,598
883
334
3,917
18,508
13,457
0
4,946
13,365
43,765
0
W
Anhur
NotLeftys
Anhur
14,873
7,330
809
5,720
14,010
4,398
637
5,706
8,212
0
67,058
L
Charybdis
TiltasaurusFlex
Charybdis
7,334
3,411
0
1,561
12,510
1,869
0
1,156
11,354
0
45,866
L
Morgan Le Fay
angstyshadow
Morgan Le Fay
13,502
1,639
0
2,490
11,144
3,291
238
4,931
6,023
44,277
0
W
Janus
buzzkuts
Janus
7,023
272
0
3,294
12,317
3,840
123
10,174
1,730
35,369
0
W
8,993
3,331
531
4,898
17,628
14,665
34
8,748
8,505
26,342
0
W
Arachne
8,527
5,445
0
5,603
16,063
5,988
474
7,703
8,072
0
65,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,499
Gold Earned
43,624
472
Minions Killed
433
0
Camps Cleared
0
1,800,267
Distance Traveled
1,707,489
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,167
535
144
8
0
375,127
6
L
Tyr
7,475
393
85
4
0
320,374
2
L
Ra
8,905
469
119
6
0
385,758
0
L
Xing Tian
9,118
480
56
3
0
351,100
1
W
Anhur
10,837
570
112
6
0
334,641
2
L
Charybdis
9,107
479
100
5
0
320,685
0
L
Morgan Le Fay
9,019
475
73
4
0
329,572
4
W
Janus
7,907
416
82
4
0
320,894
0
W
Atlas
8,882
467
26
1
0
339,736
1
W
Arachne
9,706
511
108
6
0
429,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role