Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
OG_Dragon-_-
Pele
Level 74
God Stats
3W - 3L
1,504 SR
Queue Stats
192W - 242L
1,414 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OG_Spook-_-
Cu Chulainn
Level 59
God Stats
3W - 5L
1,471 SR
Queue Stats
107W - 146L
1,350 Elo+
Party 2
Cerberus
Cerberus
OG_jynx69
Cerberus
Level 48
God Stats
2W - 9L
1,334 SR
Queue Stats
97W - 148L
1,355 Elo+
Party 2
Chiron
Chiron
danmarcjim4
Chiron
Level 103
God Stats
0W - 2L
1,152 SR
Queue Stats
318W - 356L
1,392 Elo+
Solo
Team Averages
Level 70
1,392 SR
1,402 Elo+

VS

Team Averages
Level 69
1,471 SR
1,434 Elo+
Neith
Neith
ImUnderDeveloped
Neith
Level 18
God Stats
3W - 4L
1,426 SR
Queue Stats
28W - 33L
1,459 Elo+
Party 1
Hera
Hera
LightskinEra_
Hera
Level 105
God Stats
16W - 12L
1,574 SR
Queue Stats
706W - 658L
1,553 Elo+
Party 1
Mercury
Mercury
LocallyXceptd
Mercury
Level 110
God Stats
6W - 2L
1,592 SR
Queue Stats
316W - 295L
1,420 Elo+
Party 1
Chronos
Chronos
Tritenicks
Chronos
Level 95
God Stats
4W - 3L
1,326 SR
Queue Stats
234W - 254L
1,401 Elo+
Solo
Sylvanus
Sylvanus
jmoneyxsx
Sylvanus
Level 18
God Stats
2W - 1L
1,436 SR
Queue Stats
3W - 6L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 3 / 1
5,449
495
2,966
8,371
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 0
5,894
536
2,797
7,045
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
OG_Spook-_-
Cu Chulainn
9
0 / 1 / 0
5,408
492
3,364
7,131
3,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
OG_jynx69
Cerberus
9
1 / 2 / 3
5,014
456
2,995
8,773
4,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
9
3 / 2 / 1
5,581
507
5,208
6,961
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,670
606
4,804
3,423
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 2
7,258
660
6,723
5,101
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
11
3 / 2 / 3
6,499
591
4,022
7,347
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Tritenicks
Chronos
10
1 / 1 / 3
5,384
489
6,506
7,389
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
jmoneyxsx
Sylvanus
9
1 / 3 / 3
5,315
483
1,947
6,022
2,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
11
11
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
1
0.5
W
2
0
0
2
W
4
1
2
5
W
Mercury
3
2
3
2.25
L
2
3
0
0.67
L
Cu Chulainn
OG_Spook-_-
Cu Chulainn
0
1
0
0
L
Cerberus
OG_jynx69
Cerberus
1
2
3
1.25
W
Chronos
Tritenicks
Chronos
1
1
3
2.5
L
Chiron
3
2
1
1.75
W
Sylvanus
jmoneyxsx
Sylvanus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,330
Damage
24,002
38,281
Taken
29,282
15,637
Mitigated
8,963
12,245
Healing
9,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,966
380
0
2,548
8,371
2,794
0
4,538
3,833
22,238
0
W
4,804
1,743
0
2,027
3,423
1,335
0
0
3,038
0
32,543
W
6,723
953
0
1,630
5,101
1,422
145
1,514
3,387
46,202
0
W
Mercury
4,022
1,849
0
2,540
7,347
2,028
0
943
6,245
0
29,057
L
2,797
771
0
1,660
7,045
2,405
0
1,128
5,917
0
31,492
L
Cu Chulainn
OG_Spook-_-
Cu Chulainn
3,364
472
0
1,337
7,131
3,549
0
492
6,639
0
25,285
L
Cerberus
OG_jynx69
Cerberus
2,995
250
0
1,601
8,773
4,622
0
4,526
4,247
17,173
0
W
Chronos
Tritenicks
Chronos
6,506
1,872
0
2,634
7,389
1,738
0
1,682
5,505
31,903
0
L
Chiron
5,208
1,647
1,216
3,883
6,961
2,267
110
4,492
2,446
0
32,739
W
Sylvanus
jmoneyxsx
Sylvanus
1,947
706
483
645
6,022
2,440
0
1,175
4,648
11,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,346
Gold Earned
31,126
292
Minions Killed
295
0
Camps Cleared
0
1,086,671
Distance Traveled
1,095,930
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,449
495
46
4
0
200,065
0
W
Neith
6,670
606
78
7
0
214,478
4
W
Hera
7,258
660
89
8
0
225,823
5
W
Mercury
6,499
591
56
5
0
254,772
0
L
Pele
5,894
536
76
7
0
246,950
2
L
Cu Chulainn
5,408
492
57
5
0
236,251
3
L
Cerberus
5,014
456
43
4
0
215,141
0
W
Chronos
5,384
489
46
4
0
209,348
0
L
Chiron
5,581
507
70
6
0
188,264
4
W
Sylvanus
5,315
483
26
2
0
191,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role