Player Matchup

Ares
Ares
Silver II
Rossm_1
Ares
Silver II
Level 103
God Stats
2W - 2L
1,497 SR
Queue Stats
26W - 34L
825 MMR
Party 1
Danzaburou
Danzaburou
Silver II
SchlumpfenBoy17
Danzaburou
Silver II
Level 127
God Stats
1W - 4L
1,626 SR
Queue Stats
45W - 62L
1,010 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
andreess85
Baron Samedi
Silver II
Level 68
God Stats
0W - 2L
1,526 SR
Queue Stats
19W - 27L
1,166 MMR
Solo
King Arthur
King Arthur
Gold V
hi_rez_suck420
King Arthur
Gold V
Level 69
God Stats
3W - 2L
1,761 SR
Queue Stats
181W - 205L
1,097 MMR
Party 1
Da Ji
Da Ji
Silver I
xXWeedRusherXx
Da Ji
Silver I
Level 137
God Stats
3W - 2L
1,699 SR
Queue Stats
55W - 69L
1,095 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,622 SR
1,038 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,545 SR
1,116 MMR
Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bastet
Bastet
Silver I
Aquay420
Bastet
Silver I
Level 96
God Stats
7W - 6L
1,619 SR
Queue Stats
36W - 40L
1,310 MMR
Party 4
Medusa
Medusa
Silver III
ICBenson995
Medusa
Silver III
Level 69
God Stats
15W - 13L
1,621 SR
Queue Stats
31W - 41L
1,094 MMR
Party 4
Scylla
Scylla
Bronze I
TheMattBatt
Scylla
Bronze I
Level 141
God Stats
1W - 0L
1,414 SR
Queue Stats
10W - 25L
801 MMR
Party 3
Chiron
Chiron
Silver III
jo3-feeling
Chiron
Silver III
Level 124
God Stats
22W - 14L
1,569 SR
Queue Stats
265W - 279L
876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Rossm_1
Ares
13
0 / 5 / 2
8,273
414
5,505
19,426
19,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
SchlumpfenBoy17
Danzaburou
14
0 / 8 / 2
8,909
445
8,043
15,809
4,288
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
andreess85
Baron Samedi
9
0 / 3 / 0
7,224
361
1,582
4,200
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
hi_rez_suck420
King Arthur
11
0 / 3 / 0
7,502
375
4,670
11,191
8,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 11 / 0
9,783
489
15,112
17,855
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SolGebZeusNeith

VS

Bans
GilgameshThanatosLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 0 / 17
10,117
506
4,418
9,146
11,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Aquay420
Bastet
19
10 / 2 / 3
13,151
658
13,351
16,442
7,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
19
8 / 1 / 6
12,617
631
10,428
12,192
4,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
18
5 / 1 / 9
11,875
594
9,868
10,011
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
19
7 / 1 / 3
13,044
652
11,665
15,438
6,073
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
5
Kills
30
30
Deaths
5
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
17
8.5
W
Bastet
Aquay420
Bastet
10
2
3
5.75
W
Medusa
8
1
6
11
L
Ares
Rossm_1
Ares
0
5
2
0.2
L
Danzaburou
SchlumpfenBoy17
Danzaburou
0
8
2
0.13
W
Scylla
5
1
9
9.5
L
Baron Samedi
andreess85
Baron Samedi
0
3
0
0
L
King Arthur
hi_rez_suck420
King Arthur
0
3
0
0
W
Chiron
7
1
3
8.5
L
5
11
0
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,912
Damage
49,730
68,481
Taken
63,229
39,867
Mitigated
33,135
9,504
Healing
28,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,418
318
0
1,981
9,146
11,124
1,261
1,148
7,994
20,776
1,121
W
Bastet
Aquay420
Bastet
13,351
4,089
0
7,921
16,442
7,358
2,929
3,014
13,384
0
95,296
W
Medusa
10,428
3,118
0
5,508
12,192
4,638
5,716
823
11,365
0
94,974
L
Ares
Rossm_1
Ares
5,505
385
0
1,836
19,426
19,701
298
2,703
16,555
34,160
0
L
Danzaburou
SchlumpfenBoy17
Danzaburou
8,043
2,823
0
2,818
15,809
4,288
693
4,244
11,491
0
60,050
W
Scylla
9,868
1,151
0
4,165
10,011
3,942
3,521
1,471
8,426
60,936
0
L
Baron Samedi
andreess85
Baron Samedi
1,582
164
0
697
4,200
2,009
0
812
3,284
25,267
0
L
King Arthur
hi_rez_suck420
King Arthur
4,670
99
76
1,923
11,191
8,336
0
988
10,180
5,111
32,551
W
Chiron
11,665
7,220
704
8,064
15,438
6,073
5,031
2,454
12,772
0
109,690
L
15,112
3,319
0
2,154
17,855
5,533
583
4,844
12,799
0
43,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,691
Gold Earned
60,804
375
Minions Killed
626
0
Camps Cleared
0
1,413,958
Distance Traveled
1,981,529
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,117
506
11
1
0
409,418
4
W
Bastet
13,151
658
135
7
0
431,319
8
W
Medusa
12,617
631
156
8
0
402,148
1
L
Ares
8,273
414
50
3
0
331,614
4
L
Danzaburou
8,909
445
127
6
0
308,171
6
W
Scylla
11,875
594
122
6
0
363,616
1
L
Baron Samedi
7,224
361
68
3
0
163,957
2
L
King Arthur
7,502
375
71
4
0
307,938
1
W
Chiron
13,044
652
202
10
0
375,028
1
L
Da Ji
9,783
489
59
3
0
302,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role