Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Decesare22
Cernunnos
Level 84
God Stats
8W - 5L
1,667 SR
Queue Stats
182W - 172L
1,520 Elo+
Party 3
Sobek
Sobek
Drygon666
Sobek
Level 25
God Stats
1W - 5L
1,194 SR
Queue Stats
22W - 28L
1,458 Elo+
Party 3
Bakasura
Bakasura
MARCOPRO5441
Bakasura
Level 105
God Stats
11W - 12L
1,531 SR
Queue Stats
365W - 327L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
Padrexico
Kukulkan
Level 18
God Stats
1W - 1L
1,771 SR
Queue Stats
21W - 30L
1,548 Elo+
Party 2
Team Averages
Level 55
1,533 SR
1,509 Elo+

VS

Team Averages
Level 92
1,605 SR
1,580 Elo+
Bellona
Bellona
Agarestt
Bellona
Level 123
God Stats
1W - 1L
1,633 SR
Queue Stats
136W - 117L
1,646 Elo+
Party 1
Sol
Sol
CrazyCashew
Sol
Level 48
God Stats
14W - 4L
1,631 SR
Queue Stats
183W - 181L
1,494 Elo+
Solo
Thoth
Thoth
SamuraiiFrog
Thoth
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,574 Elo+
Party 1
Geb
Geb
SirEzzo
Geb
Level 127
God Stats
3W - 2L
1,799 SR
Queue Stats
23W - 19L
1,608 Elo+
Party 1
Izanami
Izanami
Tharkuz
Izanami
Level 156
God Stats
4W - 4L
1,461 SR
Queue Stats
230W - 235L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 1 / 1
4,964
496
2,357
6,523
4,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Decesare22
Cernunnos
9
0 / 2 / 0
5,012
501
3,220
6,195
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Drygon666
Sobek
5
0 / 3 / 0
4,066
407
1,078
5,816
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
MARCOPRO5441
Bakasura
8
0 / 2 / 0
4,960
496
1,315
6,890
2,018
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Padrexico
Kukulkan
10
1 / 2 / 0
5,592
559
3,619
5,266
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Agarestt
Bellona
11
2 / 0 / 0
6,449
645
3,943
5,127
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
5 / 0 / 0
7,084
708
5,618
4,994
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 0 / 0
5,896
590
2,958
4,006
1,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
7
0 / 0 / 6
5,650
565
2,674
6,848
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Tharkuz
Izanami
11
1 / 1 / 3
6,380
638
5,136
5,257
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
1
0.5
W
Bellona
Agarestt
Bellona
2
0
0
2
W
5
0
0
5
L
Cernunnos
Decesare22
Cernunnos
0
2
0
0
L
Sobek
Drygon666
Sobek
0
3
0
0
L
Bakasura
MARCOPRO5441
Bakasura
0
2
0
0
L
Kukulkan
Padrexico
Kukulkan
1
2
0
0.5
W
2
0
0
2
W
Geb
0
0
6
3
W
Izanami
Tharkuz
Izanami
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,589
Damage
20,329
30,690
Taken
26,232
12,240
Mitigated
9,911
10,507
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,357
66
0
2,469
6,523
4,233
0
836
5,687
20,935
0
W
Bellona
Agarestt
Bellona
3,943
1,095
0
2,790
5,127
2,501
122
1,614
3,513
0
34,816
W
5,618
3,525
0
3,189
4,994
1,263
1,138
901
4,093
46,542
0
L
Cernunnos
Decesare22
Cernunnos
3,220
1,692
0
2,938
6,195
1,713
0
3,630
2,565
0
25,444
L
Sobek
Drygon666
Sobek
1,078
177
268
2,025
5,816
2,853
0
3,898
1,918
4,498
0
L
Bakasura
MARCOPRO5441
Bakasura
1,315
1,021
0
1,317
6,890
2,018
0
1,437
5,453
0
23,258
L
Kukulkan
Padrexico
Kukulkan
3,619
451
0
1,490
5,266
1,423
0
1,449
3,817
38,682
0
W
2,958
31
0
421
4,006
1,071
0
700
3,226
30,276
0
W
Geb
2,674
599
0
2,431
6,848
3,346
72
2,016
4,722
9,191
0
W
Izanami
Tharkuz
Izanami
5,136
2,294
0
2,035
5,257
1,730
27
1,883
3,374
0
48,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,594
Gold Earned
31,459
256
Minions Killed
341
0
Camps Cleared
0
980,601
Distance Traveled
984,602
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,964
496
49
5
0
195,649
3
W
Bellona
6,449
645
78
8
0
198,676
1
W
Sol
7,084
708
89
9
0
182,278
1
L
Cernunnos
5,012
501
56
6
0
175,092
3
L
Sobek
4,066
407
9
1
0
181,354
1
L
Bakasura
4,960
496
65
7
0
225,900
2
L
Kukulkan
5,592
559
77
8
0
202,606
3
W
Thoth
5,896
590
71
7
0
214,055
1
W
Geb
5,650
565
5
1
0
205,138
4
W
Izanami
6,380
638
98
10
0
184,455
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role