Player Matchup

Zeus
Zeus
HaMlte
Zeus
Level 49
God Stats
15W - 11L
1,525 SR
Queue Stats
64W - 66L
1,486 Elo+
Party 1
Hercules
Hercules
Roffstaff
Hercules
Level 64
God Stats
106W - 81L
1,573 SR
Queue Stats
116W - 112L
1,554 Elo+
Party 1
Medusa
Medusa
halayana658
Medusa
Level 88
God Stats
12W - 11L
1,523 SR
Queue Stats
44W - 55L
1,468 Elo+
Solo
Team Averages
Level 67
1,540 SR
1,503 Elo+

VS

Team Averages
Level 118
1,510 SR
1,534 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheSlooth
Morgan Le Fay
Level 156
God Stats
4W - 1L
1,529 SR
Queue Stats
110W - 112L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
HaMlte
Zeus
14
3 / 3 / 16
9,525
733
8,563
9,478
2,640
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Roffstaff
Hercules
14
4 / 4 / 14
9,736
749
10,945
16,222
9,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
14
13 / 2 / 4
10,921
840
14,243
9,031
3,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
5 / 8 / 1
9,495
730
8,207
11,454
3,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
 
Atlas
10
0 / 9 / 7
7,778
598
5,250
15,554
14,661
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
TheSlooth
Morgan Le Fay
13
4 / 3 / 5
9,286
714
13,814
9,997
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
20
Kills
9
9
Deaths
20
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
8
1
0.69
L
Atlas
 
Atlas
0
9
7
0.39
W
Zeus
HaMlte
Zeus
3
3
16
3.67
W
Hercules
Roffstaff
Hercules
4
4
14
2.75
L
Morgan Le Fay
TheSlooth
Morgan Le Fay
4
3
5
2.17
W
Medusa
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,751
Damage
27,271
34,731
Taken
37,005
15,307
Mitigated
20,597
6,810
Healing
1,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,207
462
0
809
11,454
3,101
0
2,100
9,354
0
20,100
L
Atlas
 
Atlas
5,250
1,201
0
160
15,554
14,661
0
5,418
10,136
11,128
0
W
Zeus
HaMlte
Zeus
8,563
919
45
3,481
9,478
2,640
341
5,072
4,170
28,845
0
W
Hercules
Roffstaff
Hercules
10,945
2,189
288
2,541
16,222
9,057
463
9,127
6,642
2,284
20,426
L
Morgan Le Fay
TheSlooth
Morgan Le Fay
13,814
1,311
0
695
9,997
2,835
82
2,189
7,808
40,165
0
W
Medusa
14,243
5,137
0
455
9,031
3,610
776
4,291
4,490
0
46,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,182
Gold Earned
26,559
157
Minions Killed
115
9
Camps Cleared
3
715,947
Distance Traveled
719,773
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,495
730
34
3
2
230,309
2
L
Atlas
7,778
598
10
1
0
227,816
4
W
Zeus
9,525
733
54
4
4
230,477
2
W
Hercules
9,736
749
28
2
3
240,569
3
L
Morgan Le Fay
9,286
714
71
5
1
261,648
3
W
Medusa
10,921
840
75
6
2
244,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role