Player Matchup

Heimdallr
Heimdallr
op13s
Heimdallr
Level 58
God Stats
1W - 1L
1,690 SR
Queue Stats
5W - 12L
1,196 Elo+
Party 1
Ra
Ra
xXEmoReaperXx
Ra
Level 137
God Stats
3W - 4L
1,805 SR
Queue Stats
59W - 80L
1,355 Elo+
Party 1
Geb
Geb
xxxxdacxxxx
Geb
Level 120
God Stats
3W - 6L
1,713 SR
Queue Stats
66W - 81L
1,384 Elo+
Party 1
Team Averages
Level 105
1,736 SR
1,311 Elo+

VS

Team Averages
Level 112
1,525 SR
1,432 Elo+
Hachiman
Hachiman
GodMyDawg
Hachiman
Level 53
God Stats
11W - 9L
1,550 SR
Queue Stats
139W - 122L
1,487 Elo+
Party 2
Osiris
Osiris
Playboi_Shady
Osiris
Level 128
God Stats
4W - 1L
1,484 SR
Queue Stats
102W - 112L
1,435 Elo+
Solo
Zeus
Zeus
Primetimesez
Zeus
Level 155
God Stats
5W - 3L
1,541 SR
Queue Stats
62W - 87L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
op13s
Heimdallr
15
4 / 7 / 4
10,733
671
10,556
13,945
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 5 / 3
10,425
652
10,836
11,213
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 7
10,123
633
7,028
16,325
16,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GodMyDawg
Hachiman
15
3 / 3 / 11
10,952
685
10,658
13,329
4,282
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 2 / 10
11,776
736
9,044
14,029
9,457
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
9 / 4 / 7
12,213
763
17,203
8,845
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
9
Kills
18
18
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GodMyDawg
Hachiman
3
3
11
2.83
W
6
2
10
5.5
W
9
4
7
3.13
L
Heimdallr
op13s
Heimdallr
4
7
4
0.86
L
4
5
3
1.1
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,420
Damage
36,905
41,483
Taken
36,203
27,735
Mitigated
16,512
7,366
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GodMyDawg
Hachiman
10,658
4,657
0
3,013
13,329
4,282
2,195
6,850
6,107
0
45,804
W
9,044
2,720
0
0
14,029
9,457
681
5,993
7,708
0
31,324
W
17,203
1,018
618
770
8,845
2,773
495
5,508
3,208
42,224
0
L
Heimdallr
op13s
Heimdallr
10,556
3,599
0
1,655
13,945
6,835
377
6,877
7,068
0
28,920
L
10,836
673
1,840
2,954
11,213
4,563
177
3,658
7,555
51,532
0
L
7,028
438
0
917
16,325
16,337
0
6,988
9,337
17,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,281
Gold Earned
34,941
164
Minions Killed
170
8
Camps Cleared
7
818,085
Distance Traveled
913,041
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,952
685
65
4
3
293,778
2
W
Osiris
11,776
736
46
3
2
351,166
5
W
Zeus
12,213
763
59
4
2
268,097
3
L
Heimdallr
10,733
671
38
2
1
264,548
6
L
Ra
10,425
652
93
6
4
273,676
1
L
Geb
10,123
633
33
2
3
279,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role