Player Matchup

Fenrir
Fenrir
Masters
MRDA PickyRonin
Fenrir
Masters
Level 157
God Stats
2W - 1L
1,647 SR
Queue Stats
160W - 95L
2,821 MMR
Party 1
Sobek
Sobek
Diamond III
MRDA PickyXabi
Sobek
Diamond III
Level 138
God Stats
7W - 5L
1,794 SR
Queue Stats
55W - 46L
2,380 MMR
Party 1
Scylla
Scylla
Masters
MRDA Wolf
Scylla
Masters
Level 128
God Stats
3W - 5L
1,535 SR
Queue Stats
164W - 101L
2,254 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,659 SR
2,485 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 77
1,672 SR
2,024 MMR
Zeus
Zeus
Platinum II
G4ZM2N
Zeus
Platinum II
Level 86
God Stats
4W - 9L
1,651 SR
Queue Stats
122W - 176L
2,033 MMR
Solo
Medusa
Medusa
Platinum V
Kitsuпe
Medusa
Platinum V
Level 35
God Stats
3W - 0L
1,743 SR
Queue Stats
44W - 15L
1,999 MMR
Solo
Chaac
Chaac
Diamond V
pIugy
Chaac
Diamond V
Level 109
God Stats
10W - 10L
1,620 SR
Queue Stats
60W - 59L
2,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 10
12,625
701
16,248
25,442
23,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 5 / 9
13,455
748
11,977
33,183
47,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
MRDA Wolf
Scylla
16
5 / 4 / 9
12,183
677
16,597
13,702
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArtioAchillesAh Muzen CabBastetOdin

VS

Bans
MulanHou YiSolGebAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
G4ZM2N
Zeus
15
4 / 10 / 8
12,752
708
17,527
12,412
4,409
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Kitsuпe
Medusa
16
4 / 5 / 7
12,456
692
21,823
19,135
8,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
pIugy
Chaac
18
6 / 3 / 7
13,036
724
22,632
22,539
24,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
18
Kills
14
14
Deaths
18
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
G4ZM2N
Zeus
4
10
8
0.8
W
Medusa
Kitsuпe
Medusa
4
5
7
1.5
L
7
5
10
2.4
L
6
5
9
2.1
L
Scylla
MRDA Wolf
Scylla
5
4
9
2.38
W
Chaac
pIugy
Chaac
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,822
Damage
61,982
72,327
Taken
54,086
75,956
Mitigated
37,883
17,444
Healing
16,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
G4ZM2N
Zeus
17,527
1,392
0
1,135
12,412
4,409
497
5,439
6,665
40,668
0
W
Medusa
Kitsuпe
Medusa
21,823
8,523
0
3,288
19,135
8,627
1,234
10,627
7,968
0
67,587
L
16,248
3,050
0
5,163
25,442
23,940
779
6,743
17,424
518
34,336
L
11,977
778
152
9,338
33,183
47,045
300
8,507
22,992
26,043
0
L
Scylla
MRDA Wolf
Scylla
16,597
1,203
0
2,791
13,702
4,971
468
3,204
9,923
64,765
0
W
Chaac
pIugy
Chaac
22,632
3,491
115
11,598
22,539
24,847
965
12,921
9,152
960
53,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,263
Gold Earned
38,244
193
Minions Killed
204
9
Camps Cleared
8
1,014,518
Distance Traveled
1,000,466
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,752
708
38
2
3
295,365
1
W
Medusa
12,456
692
82
5
5
346,068
2
L
Fenrir
12,625
701
43
2
4
350,867
3
L
Sobek
13,455
748
16
1
0
339,140
0
L
Scylla
12,183
677
134
7
5
324,511
3
W
Chaac
13,036
724
84
5
0
359,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role