Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
IronMizfit
Chiron
Level 149
God Stats
5W - 2L
1,702 SR
Queue Stats
218W - 209L
1,487 Elo+
Solo
Set
Set
Jmpman13
Set
Level 68
God Stats
7W - 3L
1,726 SR
Queue Stats
39W - 45L
1,425 Elo+
Solo
Olorun
Olorun
MysT Baller
Olorun
Level 114
God Stats
2W - 3L
1,674 SR
Queue Stats
573W - 584L
1,490 Elo+
Party 1
Khepri
Khepri
OptimusPrimeXx2
Khepri
Level 64
God Stats
9W - 5L
1,792 SR
Queue Stats
194W - 194L
1,470 Elo+
Party 1
Team Averages
Level 104
1,679 SR
1,474 Elo+

VS

Team Averages
Level 95
1,416 SR
1,469 Elo+
Artio
Artio
LordBathomet
Artio
Level 102
God Stats
9W - 12L
1,454 SR
Queue Stats
135W - 153L
1,429 Elo+
Party 2
Anhur
Anhur
MNElite8
Anhur
Level 103
God Stats
2W - 6L
1,303 SR
Queue Stats
28W - 28L
1,528 Elo+
Party 2
Fenrir
Fenrir
Shuthatmouth
Fenrir
Level 108
God Stats
9W - 13L
1,240 SR
Queue Stats
279W - 257L
1,432 Elo+
Party 3
Anubis
Anubis
Void_Thaboy
Anubis
Level 80
God Stats
7W - 4L
1,640 SR
Queue Stats
266W - 267L
1,518 Elo+
Solo
Bellona
Bellona
XoxoxSleek
Bellona
Level 83
God Stats
32W - 37L
1,443 SR
Queue Stats
249W - 215L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
3 / 4 / 1
6,822
487
8,816
10,308
13,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
IronMizfit
Chiron
11
3 / 4 / 2
7,256
518
6,298
9,532
2,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 6 / 1
5,809
415
3,185
10,637
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
12
3 / 5 / 1
6,901
493
3,695
8,981
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 2 / 4
6,162
440
3,576
11,012
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
6,831
488
4,612
11,298
9,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
MNElite8
Anhur
12
2 / 1 / 2
7,057
504
4,229
5,930
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
15
11 / 2 / 3
9,049
646
10,345
10,205
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
14
6 / 3 / 5
8,390
599
13,413
8,987
4,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
XoxoxSleek
Bellona
12
1 / 2 / 8
7,487
535
6,962
11,883
7,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
21
21
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
4
1
0.88
L
Chiron
IronMizfit
Chiron
3
4
2
1
L
0
6
1
0.08
W
1
1
6
4
W
Anhur
MNElite8
Anhur
2
1
2
3
L
Olorun
3
5
1
0.7
L
0
2
4
1
W
Fenrir
11
2
3
6.25
W
Anubis
6
3
5
2.83
W
Bellona
XoxoxSleek
Bellona
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,570
Damage
39,561
50,470
Taken
48,303
28,560
Mitigated
28,189
12,602
Healing
20,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,816
2,119
0
1,340
10,308
13,695
234
2,020
8,288
26,707
0
L
Chiron
IronMizfit
Chiron
6,298
2,202
515
1,497
9,532
2,060
0
3,103
6,429
0
35,480
L
3,185
1,019
0
2,460
10,637
2,813
450
3,698
6,939
0
29,931
W
4,612
685
931
4,809
11,298
9,804
56
2,880
8,333
22,040
0
W
Anhur
MNElite8
Anhur
4,229
2,134
0
1,998
5,930
1,746
2,309
835
5,095
0
43,942
L
Olorun
3,695
1,987
569
2,737
8,981
3,055
0
4,453
4,528
28,171
4,045
L
3,576
651
602
2,882
11,012
6,937
0
4,751
6,261
12,812
0
W
Fenrir
10,345
1,714
0
3,200
10,205
4,132
310
2,288
7,806
0
49,202
W
Anubis
13,413
701
0
4,745
8,987
4,602
504
2,546
6,441
51,888
0
W
Bellona
XoxoxSleek
Bellona
6,962
2,724
405
4,125
11,883
7,905
539
5,972
5,097
0
40,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,950
Gold Earned
38,814
258
Minions Killed
386
0
Camps Cleared
0
1,253,402
Distance Traveled
1,359,628
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,822
487
35
3
0
244,005
3
L
Chiron
7,256
518
59
4
0
242,293
2
L
Set
5,809
415
68
5
0
263,216
0
W
Artio
6,831
488
34
2
0
265,918
7
W
Anhur
7,057
504
83
6
0
255,409
2
L
Olorun
6,901
493
66
5
0
239,043
7
L
Khepri
6,162
440
30
2
0
264,845
2
W
Fenrir
9,049
646
77
6
0
320,793
1
W
Anubis
8,390
599
90
6
0
227,824
3
W
Bellona
7,487
535
102
7
0
289,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role