Player Matchup

Anubis
Anubis
Silver I
ITzGodly8292
Anubis
Silver I
Level 65
God Stats
1W - 2L
1,323 SR
Queue Stats
41W - 50L
1,224 MMR
Solo
Yemoja
Yemoja
Silver IV
SammmB8
Yemoja
Silver IV
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 15L
1,167 MMR
Solo
Charybdis
Charybdis
Silver I
Swaytt
Charybdis
Silver I
Level 66
God Stats
12W - 6L
1,338 SR
Queue Stats
54W - 54L
1,188 MMR
Solo
Guan Yu
Guan Yu
Silver II
hunterstuntman
Guan Yu
Silver II
Level 85
God Stats
3W - 3L
1,570 SR
Queue Stats
211W - 230L
953 MMR
Party 2
Fenrir
Fenrir
Gold V
r4p4zzzz-__-
Fenrir
Gold V
Level 67
God Stats
41W - 31L
1,553 SR
Queue Stats
80W - 90L
1,336 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 71
1,457 SR
1,173 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,493 SR
1,199 MMR
Thor
Thor
Silver IV
Cristianello97
Thor
Silver IV
Level 56
God Stats
2W - 5L
1,440 SR
Queue Stats
13W - 19L
1,306 MMR
Party 3
Skadi
Skadi
Silver IV
I PaNiCo I 10
Skadi
Silver IV
Level 58
God Stats
9W - 11L
1,523 SR
Queue Stats
14W - 20L
1,352 MMR
Party 3
Bacchus
Bacchus
Silver III
IXINemesisIXI
Bacchus
Silver III
Level 109
God Stats
18W - 8L
1,608 SR
Queue Stats
427W - 423L
974 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
RuBeN2_TheKiller
Sun Wukong
Silver IV
Level 53
God Stats
9W - 7L
1,394 SR
Queue Stats
23W - 35L
1,133 MMR
Solo
Ra
Ra
Silver I
ThegrimReap_er
Ra
Silver I
Level 160
God Stats
20W - 20L
1,499 SR
Queue Stats
712W - 721L
1,229 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 3 / 1
6,162
514
2,388
7,162
2,946
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
SammmB8
Yemoja
9
0 / 0 / 0
5,634
470
4,402
5,809
3,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Swaytt
Charybdis
10
0 / 3 / 0
5,310
443
4,474
9,119
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 0
5,884
490
6,013
8,850
5,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
10
0 / 2 / 1
5,764
480
2,600
7,375
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ArtioIzanamiGebPoseidon

VS

Bans
BastetCamazotzMorgan Le FayLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
5,736
478
3,084
5,420
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 3
6,961
580
6,283
4,659
1,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
10
3 / 0 / 5
6,610
551
4,628
7,937
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
RuBeN2_TheKiller
Sun Wukong
11
1 / 2 / 1
6,554
546
4,723
9,859
5,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 0 / 3
7,487
624
2,829
3,794
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
10
10
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
5
0
3
6.5
L
Anubis
1
3
1
0.5
W
Bacchus
3
0
5
5.5
W
Sun Wukong
RuBeN2_TheKiller
Sun Wukong
1
2
1
0.75
L
Yemoja
SammmB8
Yemoja
0
0
0
0
L
Charybdis
Swaytt
Charybdis
0
3
0
0
W
1
0
3
2.5
L
2
2
0
1
L
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,877
Damage
21,547
38,315
Taken
31,669
16,059
Mitigated
15,869
15,722
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,084
703
0
2,434
5,420
1,410
272
1,527
3,851
0
26,542
W
6,283
2,875
0
930
4,659
1,283
527
1,699
2,960
0
39,288
L
Anubis
2,388
179
0
2,008
7,162
2,946
0
1,493
5,669
37,340
0
W
Bacchus
4,628
628
518
2,889
7,937
6,592
0
2,066
5,871
12,430
0
W
Sun Wukong
RuBeN2_TheKiller
Sun Wukong
4,723
990
0
3,299
9,859
5,097
372
826
8,459
0
38,147
L
Yemoja
SammmB8
Yemoja
4,402
641
2,569
1,042
5,809
3,139
0
1,035
4,774
19,424
0
L
Charybdis
Swaytt
Charybdis
4,474
1,744
0
2,477
9,119
2,292
0
3,024
6,095
0
37,910
W
2,829
139
584
1,875
3,794
1,487
522
672
3,080
56,850
0
L
6,013
676
292
3,921
8,850
5,216
0
721
7,534
0
24,264
L
Fenrir
2,600
412
0
3,413
7,375
2,466
0
1,184
6,117
0
37,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,754
Gold Earned
33,348
320
Minions Killed
347
0
Camps Cleared
0
1,107,277
Distance Traveled
1,166,752
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,736
478
59
5
0
251,775
3
W
Skadi
6,961
580
92
8
0
215,694
3
L
Anubis
6,162
514
87
7
0
190,821
5
W
Bacchus
6,610
551
12
1
0
233,330
5
W
Sun Wukong
6,554
546
73
6
0
201,795
0
L
Yemoja
5,634
470
34
3
0
220,652
3
L
Charybdis
5,310
443
77
6
0
209,875
3
W
Ra
7,487
624
111
9
0
264,158
8
L
Guan Yu
5,884
490
45
4
0
225,840
2
L
Fenrir
5,764
480
77
6
0
260,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role