Player Matchup

Artemis
Artemis
Goku le gana477
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,635 Elo+
Party 3
Amaterasu
Amaterasu
M1SS22
Amaterasu
Level 105
God Stats
1W - 1L
1,787 SR
Queue Stats
82W - 62L
1,601 Elo+
Party 3
Tiamat
Tiamat
oroburus-99
Tiamat
Level 144
God Stats
21W - 24L
1,560 SR
Queue Stats
595W - 571L
1,530 Elo+
Party 3
Awilix
Awilix
xBrookster96
Awilix
Level 60
God Stats
2W - 1L
1,530 SR
Queue Stats
38W - 55L
1,339 Elo+
Party 1
Hercules
Hercules
xR4Z0Rx_Legend
Hercules
Level 55
God Stats
2W - 4L
1,267 SR
Queue Stats
22W - 35L
1,312 Elo+
Party 1
Team Averages
Level 78
1,529 SR
1,483 Elo+

VS

Team Averages
Level 45
1,509 SR
1,509 Elo+
Bacchus
Bacchus
Akstrike55
Bacchus
Level 62
God Stats
21W - 7L
1,814 SR
Queue Stats
98W - 90L
1,490 Elo+
Party 2
Neith
Neith
LbotomzdMky0
Neith
Level 29
God Stats
6W - 4L
1,537 SR
Queue Stats
79W - 53L
1,565 Elo+
Party 2
Poseidon
Poseidon
Mutschi2
Poseidon
Level 38
God Stats
2W - 3L
1,350 SR
Queue Stats
50W - 60L
1,463 Elo+
Solo
Cthulhu
Cthulhu
SNS-Superman
Cthulhu
Level 77
God Stats
10W - 11L
1,343 SR
Queue Stats
208W - 234L
1,371 Elo+
Solo
Awilix
Awilix
SerasTheVamp
Awilix
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
9,538
454
10,449
14,062
3,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
M1SS22
Amaterasu
17
1 / 4 / 4
10,694
509
9,674
20,831
18,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
16
5 / 3 / 1
10,054
479
16,423
13,557
7,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
12
1 / 9 / 1
8,214
391
4,703
17,462
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
13
0 / 7 / 1
8,360
398
2,789
23,547
19,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akstrike55
Bacchus
16
2 / 0 / 13
10,780
513
7,084
11,975
19,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 0 / 4
12,647
602
23,285
11,021
4,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Mutschi2
Poseidon
16
2 / 5 / 6
10,474
499
6,997
14,419
5,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
SNS-Superman
Cthulhu
16
2 / 3 / 5
10,177
485
10,967
16,236
18,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
20
7 / 1 / 11
11,904
567
16,131
16,698
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
9
Kills
26
26
Deaths
9
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Akstrike55
Bacchus
2
0
13
8.5
L
2
3
1
0.83
W
13
0
4
15
L
Amaterasu
M1SS22
Amaterasu
1
4
4
0.75
W
Poseidon
Mutschi2
Poseidon
2
5
6
1
W
Cthulhu
SNS-Superman
Cthulhu
2
3
5
1.5
W
Awilix
7
1
11
12.5
L
Tiamat
5
3
1
1.83
L
Awilix
1
9
1
0.17
L
Hercules
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,038
Damage
64,464
89,459
Taken
70,349
52,703
Mitigated
55,034
27,170
Healing
21,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Akstrike55
Bacchus
7,084
216
0
2,636
11,975
19,107
165
3,084
8,539
24,194
0
L
10,449
5,082
0
3,064
14,062
3,414
0
1,908
12,154
0
78,697
W
23,285
10,263
0
5,520
11,021
4,921
3,285
2,312
8,520
0
105,886
L
Amaterasu
M1SS22
Amaterasu
9,674
3,085
0
8,966
20,831
18,652
354
8,662
11,187
8,765
61,841
W
Poseidon
Mutschi2
Poseidon
6,997
1,524
222
4,859
14,419
5,857
1,913
5,350
8,644
65,930
0
W
Cthulhu
SNS-Superman
Cthulhu
10,967
981
123
2,395
16,236
18,236
516
3,396
11,881
58,848
0
W
Awilix
16,131
5,930
0
5,510
16,698
6,913
1,735
2,537
13,907
0
110,125
L
Tiamat
16,423
755
70
4,336
13,557
7,292
153
5,756
7,672
63,116
0
L
Awilix
4,703
1,425
0
3,392
17,462
4,274
0
3,360
14,007
0
35,191
L
Hercules
2,789
503
395
6,947
23,547
19,071
350
4,018
19,391
0
26,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,860
Gold Earned
55,982
518
Minions Killed
602
0
Camps Cleared
0
1,950,902
Distance Traveled
2,129,763
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,780
513
27
1
0
466,619
5
L
Artemis
9,538
454
144
7
0
385,281
5
W
Neith
12,647
602
158
8
0
388,122
3
L
Amaterasu
10,694
509
136
6
0
411,135
3
W
Poseidon
10,474
499
130
6
0
368,844
0
W
Cthulhu
10,177
485
126
6
0
422,416
3
W
Awilix
11,904
567
161
8
0
483,762
13
L
Tiamat
10,054
479
114
5
0
425,828
1
L
Awilix
8,214
391
84
4
0
384,960
1
L
Hercules
8,360
398
40
2
0
343,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role