Player Matchup

Vamana
Vamana
 
Vamana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
MidnightReverie
Baba Yaga
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
RagetheImmortal
Baron Samedi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,600 Elo+
Solo
Team Averages
Level 147
1,500 SR
1,531 Elo+

VS

Team Averages
Level 135
1,625 SR
1,599 Elo+
Camazotz
Camazotz
Fragoclock1803
Camazotz
Level 138
God Stats
2W - 0L
1,671 SR
Queue Stats
146W - 112L
1,578 Elo+
Party 2
Chronos
Chronos
GreenDragon1102
Chronos
Level 129
God Stats
2W - 1L
1,604 SR
Queue Stats
84W - 61L
1,598 Elo+
Party 2
Cupid
Cupid
Jmids
Cupid
Level 158
God Stats
1W - 1L
1,548 SR
Queue Stats
37W - 21L
1,684 Elo+
Party 1
Tiamat
Tiamat
Jockitches_
Tiamat
Level 105
God Stats
12W - 5L
1,541 SR
Queue Stats
517W - 505L
1,548 Elo+
Solo
Jormungandr
Jormungandr
Slakarott
Jormungandr
Level 144
God Stats
2W - 0L
1,762 SR
Queue Stats
52W - 38L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
4 / 4 / 3
9,883
760
12,488
23,154
22,444
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
 
Serqet
15
3 / 2 / 5
9,219
709
7,675
10,662
7,121
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
 
Merlin
15
2 / 4 / 6
8,949
688
12,419
13,114
4,709
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
MidnightReverie
Baba Yaga
15
0 / 3 / 3
8,611
662
9,094
10,123
4,065
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
RagetheImmortal
Baron Samedi
15
1 / 5 / 6
9,061
697
8,239
13,014
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
4 / 3 / 9
9,893
761
9,797
16,911
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 1 / 10
9,390
722
4,793
8,810
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
Jmids
Cupid
17
6 / 2 / 8
10,420
802
12,885
9,725
4,022
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
17
6 / 2 / 7
10,049
773
16,107
7,834
6,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Slakarott
Jormungandr
18
2 / 2 / 16
10,302
792
16,974
15,155
16,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
10
Kills
18
18
Deaths
10
23
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
4
3
1.38
L
Serqet
 
Serqet
3
2
5
2.75
L
Merlin
 
Merlin
2
4
6
1.25
W
Camazotz
4
3
9
2.83
W
0
1
10
5
W
Cupid
Jmids
Cupid
6
2
8
5
W
Tiamat
6
2
7
4.75
L
Baba Yaga
MidnightReverie
Baba Yaga
0
3
3
0.5
L
Baron Samedi
RagetheImmortal
Baron Samedi
1
5
6
0.8
W
Jormungandr
Slakarott
Jormungandr
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,915
Damage
60,556
70,067
Taken
58,435
44,815
Mitigated
39,536
30,796
Healing
29,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
12,488
4,195
3,196
9,800
23,154
22,444
416
11,514
11,255
0
17,381
L
Serqet
 
Serqet
7,675
952
1,984
2,837
10,662
7,121
78
4,063
6,438
0
10,157
L
Merlin
 
Merlin
12,419
1,147
1,948
2,648
13,114
4,709
468
7,645
5,325
27,443
0
W
Camazotz
9,797
1,560
1,948
7,572
16,911
8,723
0
9,213
7,029
0
15,221
W
4,793
813
1,326
2,628
8,810
3,596
1,645
4,301
4,163
23,787
0
W
Cupid
Jmids
Cupid
12,885
6,044
2,845
4,191
9,725
4,022
1,882
4,143
5,360
0
24,137
W
Tiamat
16,107
1,534
1,931
1,721
7,834
6,299
1,009
4,221
3,613
29,693
0
L
Baba Yaga
MidnightReverie
Baba Yaga
9,094
800
811
1,699
10,123
4,065
330
6,110
3,892
26,994
0
L
Baron Samedi
RagetheImmortal
Baron Samedi
8,239
1,277
3,361
2,512
13,014
6,476
378
8,542
4,267
20,795
0
W
Jormungandr
Slakarott
Jormungandr
16,974
2,975
1,658
3,517
15,155
16,896
632
7,874
7,163
36,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,723
Gold Earned
50,054
138
Minions Killed
139
0
Camps Cleared
0
1,279,080
Distance Traveled
1,333,008
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,883
760
7
1
0
260,545
1
L
Serqet
9,219
709
6
0
0
298,514
5
L
Merlin
8,949
688
46
4
0
221,971
1
W
Camazotz
9,893
761
19
1
0
275,606
0
W
Chronos
9,390
722
38
3
0
295,606
1
W
Cupid
10,420
802
25
2
0
257,479
0
W
Tiamat
10,049
773
25
2
0
236,505
2
L
Baba Yaga
8,611
662
39
3
0
257,982
0
L
Baron Samedi
9,061
697
40
3
0
240,068
1
W
Jormungandr
10,302
792
32
2
0
267,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role