Player Matchup

Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Badsmit
Baba Yaga
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 42L
1,626 Elo+
Solo
Erlang Shen
Erlang Shen
MarleyBob
Erlang Shen
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,382 Elo+
Solo
Thoth
Thoth
Vale-Tina23
Thoth
Level 67
God Stats
5W - 5L
1,455 SR
Queue Stats
403W - 539L
1,338 Elo+
Party 1
Artemis
Artemis
kyira09011
Artemis
Level 71
God Stats
5W - 5L
1,495 SR
Queue Stats
518W - 627L
1,375 Elo+
Party 1
Team Averages
Level 85
1,490 SR
1,444 Elo+

VS

Team Averages
Level 79
1,369 SR
1,361 Elo+
He Bo
He Bo
Lotucat
He Bo
Level 160
God Stats
4W - 11L
1,286 SR
Queue Stats
413W - 464L
1,356 Elo+
Solo
Bastet
Bastet
ParadoxAkaWes
Bastet
Level 59
God Stats
2W - 2L
1,427 SR
Queue Stats
137W - 147L
1,367 Elo+
Solo
Jing Wei
Jing Wei
alunecucoaja
Jing Wei
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
kinshasa505
Nu Wa
Level 27
God Stats
0W - 2L
1,241 SR
Queue Stats
29W - 45L
1,332 Elo+
Party 2
Hercules
Hercules
kirill57746
Hercules
Level 49
God Stats
0W - 2L
1,391 SR
Queue Stats
55W - 65L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
4 / 1 / 20
10,919
840
9,392
18,200
17,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Badsmit
Baba Yaga
18
5 / 7 / 20
11,334
872
18,448
15,414
6,933
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
MarleyBob
Erlang Shen
16
6 / 3 / 11
10,375
798
7,331
17,270
15,712
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
9 / 3 / 13
10,820
832
11,883
10,087
4,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
kyira09011
Artemis
17
5 / 4 / 16
10,353
796
14,206
12,437
5,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Lotucat
He Bo
17
7 / 6 / 4
10,384
799
14,645
11,937
4,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 8 / 9
9,254
712
21,001
15,192
5,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
alunecucoaja
Jing Wei
18
5 / 2 / 7
9,947
765
9,372
11,010
4,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 8 / 9
7,904
608
3,355
10,949
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
kirill57746
Hercules
15
1 / 5 / 8
8,430
648
10,669
16,100
7,038
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
55
29
Kills
18
18
Deaths
29
80
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
20
14
W
Baba Yaga
Badsmit
Baba Yaga
5
7
20
2.14
L
He Bo
Lotucat
He Bo
7
6
4
1.5
W
Erlang Shen
MarleyBob
Erlang Shen
6
3
11
3.83
L
5
8
9
1.19
W
9
3
13
5.17
L
Jing Wei
alunecucoaja
Jing Wei
5
2
7
4.25
L
0
8
9
0.56
L
Hercules
kirill57746
Hercules
1
5
8
1
W
Artemis
kyira09011
Artemis
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,260
Damage
59,042
73,408
Taken
65,188
50,749
Mitigated
25,266
32,012
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,392
1,356
2,000
7,389
18,200
17,664
977
3,012
15,188
0
22,465
W
Baba Yaga
Badsmit
Baba Yaga
18,448
804
2,890
3,981
15,414
6,933
486
4,218
11,196
33,738
0
L
He Bo
Lotucat
He Bo
14,645
1,021
1,069
2,651
11,937
4,518
159
4,914
7,023
25,087
0
W
Erlang Shen
MarleyBob
Erlang Shen
7,331
2,364
1,582
7,076
17,270
15,712
87
3,791
13,479
0
13,299
L
21,001
3,455
1,291
2,892
15,192
5,633
0
5,549
9,643
0
24,437
W
11,883
744
1,847
2,119
10,087
4,664
1,088
2,608
7,479
31,190
0
L
Jing Wei
alunecucoaja
Jing Wei
9,372
6,513
1,324
3,949
11,010
4,479
432
6,293
4,717
0
30,740
L
3,355
2,041
0
161
10,949
3,598
0
4,909
6,040
7,327
0
L
Hercules
kirill57746
Hercules
10,669
2,711
1,406
6,765
16,100
7,038
0
8,666
7,434
0
18,210
W
Artemis
kyira09011
Artemis
14,206
3,762
1,437
1,691
12,437
5,776
2,813
4,371
8,066
0
34,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,801
Gold Earned
45,919
171
Minions Killed
115
0
Camps Cleared
0
1,215,457
Distance Traveled
1,111,607
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,919
840
26
2
0
257,480
0
W
Baba Yaga
11,334
872
29
2
0
256,464
1
L
He Bo
10,384
799
26
2
0
202,422
0
W
Erlang Shen
10,375
798
7
1
0
253,655
0
L
Bastet
9,254
712
3
0
0
229,902
2
W
Thoth
10,820
832
43
3
0
238,830
0
L
Jing Wei
9,947
765
62
5
0
244,807
3
L
Nu Wa
7,904
608
9
1
0
182,009
0
L
Hercules
8,430
648
15
1
0
252,467
0
W
Artemis
10,353
796
66
5
0
209,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role