Player Matchup

Bellona
Bellona
 
Bellona
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DBSRites
Sol
Level 129
God Stats
22W - 13L
1,667 SR
Queue Stats
255W - 171L
1,597 Elo+
Party 1
Hun Batz
Hun Batz
Kirk Artist2417
Hun Batz
Level 40
God Stats
3W - 1L
1,600 SR
Queue Stats
162W - 62L
1,578 Elo+
Party 1
Team Averages
Level 95
1,589 SR
1,558 Elo+

VS

Team Averages
Level 105
1,453 SR
1,319 Elo+
Tiamat
Tiamat
op13s
Tiamat
Level 58
God Stats
1W - 5L
1,292 SR
Queue Stats
5W - 12L
1,205 Elo+
Party 2
King Arthur
King Arthur
xXEmoReaperXx
King Arthur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 80L
1,361 Elo+
Party 2
Jormungandr
Jormungandr
xxxxdacxxxx
Jormungandr
Level 120
God Stats
18W - 13L
1,568 SR
Queue Stats
66W - 81L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 3 / 17
8,052
805
6,291
9,693
6,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
10 / 2 / 8
8,860
886
13,506
10,856
3,396
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
12
8 / 1 / 12
8,854
885
8,675
11,242
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
op13s
Tiamat
11
3 / 6 / 2
7,986
799
5,544
8,758
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
xXEmoReaperXx
King Arthur
9
0 / 8 / 3
6,233
623
4,782
11,713
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
xxxxdacxxxx
Jormungandr
10
2 / 7 / 2
7,172
717
5,609
11,330
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
21
Kills
5
6
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
3
17
3.83
W
10
2
8
7
W
Hun Batz
8
1
12
14
L
Tiamat
op13s
Tiamat
3
6
2
0.67
L
King Arthur
xXEmoReaperXx
King Arthur
0
8
3
0.19
L
Jormungandr
xxxxdacxxxx
Jormungandr
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,472
Damage
15,935
31,791
Taken
31,801
15,869
Mitigated
19,345
13,652
Healing
2,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,291
659
453
2,451
9,693
6,360
303
3,753
5,803
3,301
14,299
W
13,506
5,240
753
5,920
10,856
3,396
1,629
4,858
5,727
32,845
0
W
Hun Batz
8,675
2,276
0
4,075
11,242
6,113
330
3,185
7,626
0
20,750
L
Tiamat
op13s
Tiamat
5,544
727
0
850
8,758
2,946
0
2,390
6,254
14,820
0
L
King Arthur
xXEmoReaperXx
King Arthur
4,782
992
208
1,432
11,713
8,003
0
5,453
5,833
0
11,052
L
Jormungandr
xxxxdacxxxx
Jormungandr
5,609
607
0
288
11,330
8,396
0
6,448
4,623
18,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,766
Gold Earned
21,391
85
Minions Killed
56
4
Camps Cleared
2
546,347
Distance Traveled
439,274
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,052
805
27
3
1
192,221
0
W
Sol
8,860
886
37
4
2
159,861
2
W
Hun Batz
8,854
885
21
2
1
194,265
1
L
Tiamat
7,986
799
11
1
0
150,128
1
L
King Arthur
6,233
623
22
2
0
142,812
1
L
Jormungandr
7,172
717
23
2
2
146,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role