Player Matchup

Artemis
Artemis
 
Artemis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
IceMan854
Chaac
Level 36
God Stats
6W - 0L
1,422 SR
Queue Stats
74W - 67L
1,502 Elo+
Party 1
Geb
Geb
MiniSleater
Geb
Level 49
God Stats
32W - 15L
1,842 SR
Queue Stats
80W - 80L
1,551 Elo+
Solo
Thanatos
Thanatos
Shamanistiç
Thanatos
Level 44
God Stats
14W - 11L
1,603 SR
Queue Stats
123W - 118L
1,615 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bigflouger
Morgan Le Fay
Level 44
God Stats
3W - 5L
1,386 SR
Queue Stats
133W - 119L
1,542 Elo+
Party 1
Team Averages
Level 51
1,551 SR
1,542 Elo+

VS

Team Averages
Level 63
1,530 SR
1,526 Elo+
Raijin
Raijin
 
Raijin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
TheHolyBeast93
Hercules
Level 7
God Stats
0W - 1L
1,376 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
jwig12345678910
Mulan
Level 16
God Stats
19W - 12L
1,584 SR
Queue Stats
27W - 24L
1,500 Elo+
Party 2
Set
Set
paramist2
Set
Level 120
God Stats
3W - 2L
1,691 SR
Queue Stats
244W - 200L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 3 / 6
6,313
631
7,101
6,570
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
IceMan854
Chaac
10
0 / 0 / 2
5,591
559
5,100
5,322
3,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 6
5,748
575
1,570
4,215
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Shamanistiç
Thanatos
11
13 / 1 / 0
7,189
719
7,777
6,285
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
bigflouger
Morgan Le Fay
9
0 / 2 / 0
5,063
506
1,592
3,621
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 2 / 0
5,475
548
1,866
4,301
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
 
Danzaburou
8
1 / 5 / 2
4,768
477
3,076
6,212
1,159
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
5
0 / 5 / 0
3,886
389
1,446
6,194
1,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 2 / 0
4,800
480
2,525
7,463
3,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 3 / 2
5,700
570
4,350
8,018
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
4
6
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
3
6
1.67
L
Raijin
 
Raijin
1
2
0
0.5
L
Danzaburou
 
Danzaburou
1
5
2
0.4
W
Chaac
IceMan854
Chaac
0
0
2
1
W
1
0
6
4
W
Thanatos
Shamanistiç
Thanatos
13
1
0
13
L
Hercules
0
5
0
0
W
Morgan Le Fay
bigflouger
Morgan Le Fay
0
2
0
0
L
0
2
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,140
Damage
13,263
26,013
Taken
32,188
11,080
Mitigated
9,354
16,090
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,101
3,622
0
2,284
6,570
1,792
0
0
6,570
0
35,128
L
Raijin
 
Raijin
1,866
128
0
1,044
4,301
945
0
1,269
3,032
27,623
0
L
Danzaburou
 
Danzaburou
3,076
1,168
0
1,124
6,212
1,159
0
351
5,861
0
22,635
W
Chaac
IceMan854
Chaac
5,100
1,291
0
3,705
5,322
3,752
303
0
4,997
0
30,057
W
1,570
397
0
1,851
4,215
2,216
75
427
3,722
11,484
0
W
Thanatos
Shamanistiç
Thanatos
7,777
2,710
0
7,078
6,285
2,271
0
343
5,874
0
34,667
L
Hercules
1,446
1,025
0
600
6,194
1,551
0
293
5,901
0
4,341
W
Morgan Le Fay
bigflouger
Morgan Le Fay
1,592
180
0
1,172
3,621
1,049
706
838
2,659
35,875
0
L
2,525
717
0
2,185
7,463
3,210
0
147
6,849
0
21,870
L
4,350
2,090
0
2,238
8,018
2,489
0
1,102
6,876
0
30,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,904
Gold Earned
24,629
269
Minions Killed
243
0
Camps Cleared
0
964,802
Distance Traveled
888,036
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,313
631
70
7
0
161,167
1
L
Raijin
5,475
548
66
7
0
170,755
1
L
Danzaburou
4,768
477
44
4
0
148,406
0
W
Chaac
5,591
559
55
6
0
189,662
1
W
Geb
5,748
575
28
3
0
221,595
2
W
Thanatos
7,189
719
54
5
0
208,212
1
L
Hercules
3,886
389
8
1
0
172,964
0
W
Morgan Le Fay
5,063
506
62
6
0
184,166
2
L
Mulan
4,800
480
52
5
0
192,170
0
L
Set
5,700
570
73
7
0
203,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role