Player Matchup

Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ManuChao
Discordia
Level 102
God Stats
7W - 4L
1,636 SR
Queue Stats
179W - 188L
1,517 Elo+
Party 2
Janus
Janus
Szefpolek
Janus
Level 122
God Stats
7W - 16L
1,353 SR
Queue Stats
895W - 930L
1,476 Elo+
Solo
Mercury
Mercury
kapadona
Mercury
Level 85
God Stats
1W - 2L
1,519 SR
Queue Stats
325W - 361L
1,477 Elo+
Party 2
Sobek
Sobek
xI-Katakuri-Ix
Sobek
Level 120
God Stats
0W - 3L
1,219 SR
Queue Stats
34W - 48L
1,425 Elo+
Solo
Team Averages
Level 117
1,445 SR
1,479 Elo+

VS

Team Averages
Level 112
1,530 SR
1,532 Elo+
Tyr
Tyr
Father Brick
Tyr
Level 124
God Stats
2W - 0L
1,746 SR
Queue Stats
71W - 68L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
JackReap
Cernunnos
Level 108
God Stats
2W - 1L
1,277 SR
Queue Stats
44W - 36L
1,579 Elo+
Solo
Bacchus
Bacchus
Mint Brah
Bacchus
Level 74
God Stats
10W - 4L
1,663 SR
Queue Stats
158W - 160L
1,544 Elo+
Party 1
Agni
Agni
Mr J Corbyn
Agni
Level 140
God Stats
6W - 2L
1,577 SR
Queue Stats
343W - 333L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
Tea 800
Zhong Kui
Level 116
God Stats
2W - 1L
1,387 SR
Queue Stats
85W - 73L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 7 / 6
9,342
719
12,681
11,151
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
ManuChao
Discordia
15
1 / 4 / 7
8,525
656
8,308
7,874
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Szefpolek
Janus
16
1 / 7 / 8
9,393
723
6,511
10,679
4,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
kapadona
Mercury
16
7 / 6 / 1
9,804
754
6,735
13,459
11,907
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 3 / 9
8,762
674
4,389
16,539
14,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 16
9,899
761
8,182
12,723
9,535
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
JackReap
Cernunnos
19
7 / 2 / 16
11,284
868
13,477
6,913
3,233
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
Mint Brah
Bacchus
18
4 / 2 / 18
11,230
864
8,527
14,067
18,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 5 / 9
10,557
812
14,659
16,251
6,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Tea 800
Zhong Kui
17
5 / 3 / 13
10,438
803
10,542
9,499
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
99
13
Kills
27
27
Deaths
17
31
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
7
6
0.86
W
4
5
16
2.4
W
Cernunnos
JackReap
Cernunnos
7
2
16
7.5
L
Discordia
ManuChao
Discordia
1
4
7
1.13
W
Bacchus
Mint Brah
Bacchus
4
2
18
6.5
W
7
5
9
2.3
L
Janus
Szefpolek
Janus
1
7
8
0.71
W
Zhong Kui
Tea 800
Zhong Kui
5
3
13
3.83
L
Mercury
kapadona
Mercury
7
6
1
1.25
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,624
Damage
55,387
59,702
Taken
59,453
39,721
Mitigated
44,633
17,371
Healing
24,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,681
104
1,575
1,275
11,151
4,718
0
6,200
4,951
24,919
0
W
8,182
488
721
2,010
12,723
9,535
328
5,342
4,861
0
13,624
W
Cernunnos
JackReap
Cernunnos
13,477
4,589
1,534
1,281
6,913
3,233
2,044
5,137
1,776
0
35,598
L
Discordia
ManuChao
Discordia
8,308
460
694
1,199
7,874
3,782
0
4,643
3,231
23,627
0
W
Bacchus
Mint Brah
Bacchus
8,527
204
1,174
4,411
14,067
18,543
589
6,196
7,871
15,268
0
W
14,659
919
3,186
6,250
16,251
6,547
281
9,210
5,791
35,863
0
L
Janus
Szefpolek
Janus
6,511
587
611
846
10,679
4,767
0
5,983
4,696
20,007
0
W
Zhong Kui
Tea 800
Zhong Kui
10,542
473
611
3,413
9,499
6,775
1,223
6,004
3,495
20,772
0
L
Mercury
kapadona
Mercury
6,735
1,050
1,079
2,946
13,459
11,907
0
7,212
6,247
0
11,559
L
4,389
258
616
6,530
16,539
14,547
0
9,690
6,849
9,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
53,408
107
Minions Killed
133
0
Camps Cleared
0
1,118,453
Distance Traveled
1,241,798
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,342
719
28
2
0
209,855
0
W
Tyr
9,899
761
12
1
0
260,522
0
W
Cernunnos
11,284
868
44
3
0
211,234
0
L
Discordia
8,525
656
27
2
0
244,571
0
W
Bacchus
11,230
864
8
1
0
277,213
0
W
Agni
10,557
812
38
3
0
219,793
0
L
Janus
9,393
723
33
3
0
211,519
1
W
Zhong Kui
10,438
803
31
2
0
273,036
0
L
Mercury
9,804
754
11
1
0
268,769
0
L
Sobek
8,762
674
8
1
0
183,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role