Player Matchup

Heimdallr
Heimdallr
Josdany Gamer
Heimdallr
Level 154
God Stats
3W - 2L
1,533 SR
Queue Stats
101W - 98L
1,503 Elo+
Solo
Thor
Thor
MammothMeatt
Thor
Level 100
God Stats
4W - 1L
1,709 SR
Queue Stats
135W - 131L
1,413 Elo+
Solo
Odin
Odin
Microkeys
Odin
Level 66
God Stats
11W - 6L
1,652 SR
Queue Stats
221W - 186L
1,553 Elo+
Party 2
Eset
Eset
afrizzytoad
Eset
Level 89
God Stats
1W - 0L
1,682 SR
Queue Stats
256W - 204L
1,617 Elo+
Party 2
Athena
Athena
xingtiansdaddy
Athena
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 98L
1,537 Elo+
Party 2
Team Averages
Level 94
1,615 SR
1,524 Elo+

VS

Team Averages
Level 145
1,555 SR
1,527 Elo+
Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GodOfTheCattle
Baron Samedi
Level 159
God Stats
8W - 4L
1,619 SR
Queue Stats
109W - 110L
1,576 Elo+
Party 1
Yemoja
Yemoja
Healioss
Yemoja
Level 144
God Stats
0W - 4L
1,585 SR
Queue Stats
101W - 96L
1,584 Elo+
Party 1
Bakasura
Bakasura
KingsXKey
Bakasura
Level 158
God Stats
44W - 58L
1,435 SR
Queue Stats
44W - 60L
1,387 Elo+
Solo
Hou Yi
Hou Yi
MjesticBlood
Hou Yi
Level 108
God Stats
3W - 1L
1,635 SR
Queue Stats
16W - 15L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Josdany Gamer
Heimdallr
16
6 / 1 / 17
10,013
910
11,256
7,646
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 3 / 17
9,074
825
7,645
11,178
7,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
15
2 / 2 / 20
8,753
796
9,153
11,042
9,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
9 / 0 / 16
10,420
947
19,456
7,282
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
7 / 2 / 17
10,470
952
6,542
12,824
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 4 / 4
6,674
607
3,946
10,678
5,753
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
GodOfTheCattle
Baron Samedi
12
1 / 7 / 6
7,336
667
11,742
12,091
7,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
Healioss
Yemoja
13
1 / 4 / 6
7,955
723
3,784
14,112
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
KingsXKey
Bakasura
12
2 / 9 / 2
7,588
690
3,450
13,475
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
13
4 / 4 / 2
7,972
725
10,539
8,698
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
28
28
Kills
8
8
Deaths
28
87
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
4
4
0.5
L
Baron Samedi
GodOfTheCattle
Baron Samedi
1
7
6
0.57
L
Yemoja
Healioss
Yemoja
1
4
6
1
W
Heimdallr
Josdany Gamer
Heimdallr
6
1
17
14.5
L
Bakasura
KingsXKey
Bakasura
2
9
2
0.33
W
4
3
17
4.17
W
Odin
2
2
20
6
L
Hou Yi
4
4
2
1.25
W
9
0
16
17
W
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,052
Damage
33,461
49,972
Taken
59,054
37,343
Mitigated
32,469
14,242
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,946
616
0
1,003
10,678
5,753
1
4,317
5,984
19,644
0
L
Baron Samedi
GodOfTheCattle
Baron Samedi
11,742
334
2,123
2,523
12,091
7,322
0
6,728
4,815
23,767
0
L
Yemoja
Healioss
Yemoja
3,784
1,029
3,007
2,710
14,112
11,404
0
6,823
6,387
10,432
0
W
Heimdallr
Josdany Gamer
Heimdallr
11,256
4,074
0
972
7,646
3,160
2,579
2,247
5,160
0
40,964
L
Bakasura
KingsXKey
Bakasura
3,450
2,056
0
792
13,475
5,103
0
4,377
8,607
0
10,499
W
7,645
538
1,189
1,619
11,178
7,401
613
4,248
6,493
54
16,102
W
Odin
9,153
965
0
1,048
11,042
9,313
349
4,565
6,181
6,791
18,822
L
Hou Yi
10,539
2,896
0
872
8,698
2,887
0
4,437
4,092
0
26,385
W
19,456
1,279
4,048
2,180
7,282
2,886
637
3,099
4,024
39,115
0
W
6,542
1,548
0
3,186
12,824
14,583
359
4,532
7,734
14,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,730
Gold Earned
37,525
220
Minions Killed
167
9
Camps Cleared
6
1,055,240
Distance Traveled
967,476
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,674
607
45
4
1
193,191
4
L
Baron Samedi
7,336
667
32
3
2
155,091
0
L
Yemoja
7,955
723
11
1
0
160,017
3
W
Heimdallr
10,013
910
76
7
4
200,051
2
L
Bakasura
7,588
690
35
3
3
239,428
0
W
Thor
9,074
825
19
2
0
206,079
0
W
Odin
8,753
796
42
4
1
218,291
1
L
Hou Yi
7,972
725
44
4
0
219,749
2
W
Eset
10,420
947
64
6
3
213,994
2
W
Athena
10,470
952
19
2
1
216,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role