Player Matchup

Charybdis
Charybdis
GODHANDDD
Charybdis
Level 6
God Stats
1W - 3L
1,210 SR
Queue Stats
6W - 5L
1,466 Elo+
Party 2
Ullr
Ullr
GosuSifu
Ullr
Level 5
God Stats
1W - 1L
1,789 SR
Queue Stats
5W - 4L
1,464 Elo+
Party 2
Heimdallr
Heimdallr
LionTurtle143
Heimdallr
Level 9
God Stats
0W - 1L
1,228 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
dasiuke1
Bacchus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,464 Elo+
Party 2
Tiamat
Tiamat
lokithejoki
Tiamat
Level 129
God Stats
4W - 3L
1,519 SR
Queue Stats
30W - 18L
1,600 Elo+
Party 2
Team Averages
Level 31
1,449 SR
1,499 Elo+

VS

Team Averages
Level 67
1,395 SR
1,397 Elo+
Artemis
Artemis
DopeMC77
Artemis
Level 12
God Stats
5W - 5L
1,370 SR
Queue Stats
19W - 25L
1,328 Elo+
Party 1
Ravana
Ravana
T3h 3rd
Ravana
Level 131
God Stats
2W - 1L
1,304 SR
Queue Stats
15W - 25L
1,228 Elo+
Party 1
Ra
Ra
XSasukeXxSusano
Ra
Level 55
God Stats
5W - 10L
1,182 SR
Queue Stats
95W - 115L
1,437 Elo+
Solo
Zeus
Zeus
Xx205MottexX
Zeus
Level 92
God Stats
30W - 17L
1,645 SR
Queue Stats
35W - 27L
1,557 Elo+
Solo
Ares
Ares
fatality_gamer7
Ares
Level 43
God Stats
3W - 0L
1,476 SR
Queue Stats
21W - 26L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GODHANDDD
Charybdis
18
1 / 6 / 5
11,300
869
13,086
21,391
7,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
17
1 / 9 / 3
11,470
882
6,667
22,530
7,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
LionTurtle143
Heimdallr
18
0 / 7 / 4
11,147
857
7,742
20,494
7,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
dasiuke1
Bacchus
17
0 / 8 / 2
10,404
800
3,945
24,409
34,860
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
17
4 / 3 / 2
12,181
937
19,299
16,046
10,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DopeMC77
Artemis
20
13 / 3 / 9
13,587
1,045
21,378
10,416
6,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
T3h 3rd
Ravana
20
7 / 0 / 18
13,076
1,006
12,906
11,167
10,584
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 0 / 20
13,411
1,032
12,368
5,080
2,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
7 / 1 / 23
13,205
1,016
44,386
7,061
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 2 / 28
13,147
1,011
9,010
22,102
31,133
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
131
6
Kills
33
33
Deaths
6
16
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Artemis
DopeMC77
Artemis
13
3
9
5.83
L
Charybdis
GODHANDDD
Charybdis
1
6
5
0.58
L
Ullr
1
9
3
0.28
L
Heimdallr
LionTurtle143
Heimdallr
0
7
4
0.29
W
Ravana
T3h 3rd
Ravana
7
0
18
16
W
6
0
20
16
W
7
1
23
18.5
L
Bacchus
dasiuke1
Bacchus
0
8
2
0.13
W
0
2
28
7
L
Tiamat
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,739
Damage
100,048
104,870
Taken
55,826
67,021
Mitigated
53,273
5,851
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DopeMC77
Artemis
21,378
10,838
0
843
10,416
6,100
0
3,977
6,193
0
35,609
L
Charybdis
GODHANDDD
Charybdis
13,086
7,261
0
671
21,391
7,023
0
14,123
6,887
0
30,698
L
Ullr
6,667
2,877
10
252
22,530
7,480
0
13,232
8,904
0
32,362
L
Heimdallr
LionTurtle143
Heimdallr
7,742
2,588
0
3,787
20,494
7,119
0
14,067
5,868
0
36,831
W
Ravana
T3h 3rd
Ravana
12,906
3,142
0
1,254
11,167
10,584
0
6,137
4,735
7,011
28,040
W
12,368
203
2,180
1,313
5,080
2,450
0
2,179
2,777
49,982
0
W
44,386
1,332
0
2,050
7,061
3,006
0
3,461
3,389
65,096
0
L
Bacchus
dasiuke1
Bacchus
3,945
440
0
0
24,409
34,860
0
14,545
9,401
14,409
0
W
9,010
785
781
4,920
22,102
31,133
0
6,065
15,140
21,550
0
L
Tiamat
19,299
465
0
1,131
16,046
10,539
0
9,560
6,231
43,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,502
Gold Earned
66,426
249
Minions Killed
277
6
Camps Cleared
10
1,078,281
Distance Traveled
1,338,491
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,587
1,045
47
4
2
215,460
0
L
Charybdis
11,300
869
42
3
1
215,341
1
L
Ullr
11,470
882
53
4
1
191,390
1
L
Heimdallr
11,147
857
75
6
3
223,128
2
W
Ravana
13,076
1,006
43
3
5
266,252
0
W
Ra
13,411
1,032
99
8
1
275,373
1
W
Zeus
13,205
1,016
62
5
2
253,390
1
L
Bacchus
10,404
800
23
2
0
196,347
1
W
Ares
13,147
1,011
26
2
0
328,016
1
L
Tiamat
12,181
937
56
4
1
252,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role