Player Matchup

Chaac
Chaac
HappeyGuns
Chaac
Level 122
God Stats
3W - 2L
1,683 SR
Queue Stats
164W - 177L
1,485 Elo+
Party 2
Nemesis
Nemesis
Joltx7
Nemesis
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
309W - 302L
1,511 Elo+
Party 1
Scylla
Scylla
LAVENDERWINDSONG
Scylla
Level 121
God Stats
1W - 10L
1,329 SR
Queue Stats
134W - 167L
1,357 Elo+
Party 1
Artemis
Artemis
Player One9675
Artemis
Level 56
God Stats
3W - 2L
1,679 SR
Queue Stats
279W - 301L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
UseWardsPlease
Sylvanus
Level 71
God Stats
64W - 79L
1,480 SR
Queue Stats
273W - 284L
1,449 Elo+
Party 1
Team Averages
Level 106
1,534 SR
1,444 Elo+

VS

Team Averages
Level 102
1,561 SR
1,467 Elo+
Agni
Agni
AdrianCF
Agni
Level 147
God Stats
3W - 0L
1,465 SR
Queue Stats
19W - 16L
1,555 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ClaudioMRC
Kumbhakarna
Level 29
God Stats
1W - 0L
1,525 SR
Queue Stats
7W - 9L
1,461 Elo+
Party 3
Hachiman
Hachiman
Jessuaxdd
Hachiman
Level 125
God Stats
1W - 0L
1,591 SR
Queue Stats
7W - 4L
1,405 Elo+
Party 3
Bellona
Bellona
TheVortexGames
Bellona
Level 128
God Stats
2W - 0L
1,725 SR
Queue Stats
17W - 17L
1,519 Elo+
Party 3
Mercury
Mercury
Zerthus
Mercury
Level 79
God Stats
7W - 3L
1,497 SR
Queue Stats
188W - 222L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 7 / 5
10,848
452
16,753
25,123
30,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Nemesis
Joltx7
Nemesis
17
3 / 11 / 7
11,446
477
8,806
24,013
12,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 7 / 5
10,157
423
7,052
16,034
5,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 4 / 1
11,214
467
18,286
15,007
5,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
17
5 / 6 / 9
11,094
462
11,725
26,471
27,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
13 / 6 / 7
14,002
583
26,473
14,441
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ClaudioMRC
Kumbhakarna
16
1 / 6 / 18
11,206
467
5,283
23,210
28,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Jessuaxdd
Hachiman
20
12 / 0 / 10
13,571
565
24,941
21,574
9,146
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 4 / 10
12,194
508
17,877
24,618
28,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Zerthus
Mercury
18
3 / 3 / 15
12,087
504
6,131
17,433
7,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
19
Kills
35
35
Deaths
19
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Agni
13
6
7
2.75
W
Kumbhakarna
ClaudioMRC
Kumbhakarna
1
6
18
1.67
L
Chaac
3
7
5
0.79
W
Hachiman
Jessuaxdd
Hachiman
12
0
10
17
L
Nemesis
Joltx7
Nemesis
3
11
7
0.59
L
2
7
5
0.64
L
6
4
1
1.63
W
6
4
10
2.75
L
Sylvanus
5
6
9
1.58
W
Mercury
Zerthus
Mercury
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,622
Damage
80,705
106,648
Taken
101,276
81,253
Mitigated
79,111
32,275
Healing
26,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
26,473
2,354
0
468
14,441
5,840
3,679
1,904
11,823
99,373
0
W
Kumbhakarna
ClaudioMRC
Kumbhakarna
5,283
251
85
2,975
23,210
28,374
336
7,888
14,861
24,457
0
L
Chaac
16,753
1,819
0
9,684
25,123
30,311
167
6,121
18,160
0
61,597
W
Hachiman
Jessuaxdd
Hachiman
24,941
15,603
0
11,768
21,574
9,146
4,400
2,639
18,773
0
125,055
L
Nemesis
Joltx7
Nemesis
8,806
3,223
0
5,999
24,013
12,542
0
7,661
15,942
0
72,504
L
7,052
159
0
1,682
16,034
5,900
915
7,423
8,514
47,254
0
L
18,286
9,591
0
4,313
15,007
5,337
623
4,505
10,411
0
80,822
W
17,877
5,067
0
5,385
24,618
28,696
2,397
2,895
20,853
0
79,000
L
Sylvanus
11,725
3,329
2,416
8,181
26,471
27,163
601
6,046
20,264
31,993
8,934
W
Mercury
Zerthus
Mercury
6,131
1,846
0
5,948
17,433
7,055
1,362
2,241
14,851
0
59,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,759
Gold Earned
63,060
461
Minions Killed
589
0
Camps Cleared
0
2,011,690
Distance Traveled
2,332,071
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,002
583
158
7
0
426,284
6
W
Kumbhakarna
11,206
467
36
2
0
445,630
3
L
Chaac
10,848
452
119
5
0
417,422
0
W
Hachiman
13,571
565
166
7
0
471,814
1
L
Nemesis
11,446
477
113
5
0
420,967
5
L
Scylla
10,157
423
88
4
0
383,907
6
L
Artemis
11,214
467
107
4
0
410,079
2
W
Bellona
12,194
508
124
5
0
473,483
8
L
Sylvanus
11,094
462
34
1
0
379,315
9
W
Mercury
12,087
504
105
4
0
514,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role