Player Matchup

Bakasura
Bakasura
Dave720
Bakasura
Level 84
God Stats
27W - 37L
1,427 SR
Queue Stats
256W - 335L
1,359 Elo+
Party 3
Nemesis
Nemesis
GrimRiverChan
Nemesis
Level 84
God Stats
5W - 14L
1,500 SR
Queue Stats
236W - 297L
1,364 Elo+
Party 3
Chronos
Chronos
TheSanicX
Chronos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 44L
948 Elo+
Party 1
Ymir
Ymir
Twargoss
Ymir
Level 26
God Stats
0W - 4L
1,221 SR
Queue Stats
14W - 43L
948 Elo+
Party 1
Artemis
Artemis
chantisan
Artemis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
990 Elo+
Party 1
Team Averages
Level 49
1,430 SR
1,122 Elo+

VS

Team Averages
Level 89
1,391 SR
1,374 Elo+
Chaac
Chaac
Apsaslee
Chaac
Level 63
God Stats
3W - 6L
1,298 SR
Queue Stats
47W - 77L
1,321 Elo+
Party 2
Ratatoskr
Ratatoskr
DraculaTheMighty
Ratatoskr
Level 109
God Stats
1W - 1L
1,320 SR
Queue Stats
184W - 220L
1,364 Elo+
Solo
Atlas
Atlas
Ryan25
Atlas
Level 97
God Stats
6W - 8L
1,329 SR
Queue Stats
195W - 219L
1,395 Elo+
Solo
Izanami
Izanami
andomich
Izanami
Level 68
God Stats
4W - 3L
1,571 SR
Queue Stats
77W - 78L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pLinda
Morgan Le Fay
Level 107
God Stats
11W - 11L
1,438 SR
Queue Stats
142W - 176L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dave720
Bakasura
10
4 / 1 / 0
6,308
573
5,905
7,923
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
9
2 / 2 / 2
5,641
513
4,437
7,588
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
TheSanicX
Chronos
7
1 / 7 / 1
4,940
449
5,551
10,641
2,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
7
0 / 4 / 0
4,778
434
1,268
8,167
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
chantisan
Artemis
5
0 / 4 / 0
4,080
371
430
4,714
614
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Apsaslee
Chaac
9
1 / 3 / 0
5,482
498
2,512
7,937
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
12
2 / 2 / 6
7,022
638
3,040
7,842
2,726
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Ryan25
Atlas
9
3 / 0 / 4
5,505
500
2,716
3,560
1,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
andomich
Izanami
12
9 / 0 / 3
7,669
697
10,253
7,279
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
pLinda
Morgan Le Fay
10
3 / 2 / 3
6,300
573
7,218
7,536
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
7
Kills
18
18
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
Apsaslee
Chaac
1
3
0
0.33
L
Bakasura
Dave720
Bakasura
4
1
0
4
W
Ratatoskr
2
2
6
2.5
L
Nemesis
2
2
2
1.5
W
Atlas
Ryan25
Atlas
3
0
4
5
L
Chronos
TheSanicX
Chronos
1
7
1
0.21
L
Ymir
0
4
0
0
W
Izanami
andomich
Izanami
9
0
3
10.5
L
Artemis
chantisan
Artemis
0
4
0
0
W
Morgan Le Fay
pLinda
Morgan Le Fay
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,591
Damage
25,739
39,033
Taken
34,154
11,762
Mitigated
13,542
7,811
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Apsaslee
Chaac
2,512
157
0
3,299
7,937
4,180
500
0
7,611
0
18,584
L
Bakasura
Dave720
Bakasura
5,905
3,549
0
2,156
7,923
2,840
0
3,377
4,509
0
26,446
W
Ratatoskr
3,040
1,026
0
3,478
7,842
2,726
0
800
6,910
0
38,124
L
Nemesis
4,437
1,247
0
2,473
7,588
3,135
0
931
6,339
0
22,107
W
Atlas
Ryan25
Atlas
2,716
1,007
0
0
3,560
1,996
195
619
2,871
13,524
0
L
Chronos
TheSanicX
Chronos
5,551
1,802
197
1,218
10,641
2,400
0
4,821
5,820
18,265
0
L
Ymir
1,268
441
66
1,534
8,167
2,773
0
805
7,362
16,358
0
W
Izanami
andomich
Izanami
10,253
6,470
0
2,358
7,279
2,321
208
2,634
4,568
0
57,469
L
Artemis
chantisan
Artemis
430
262
0
167
4,714
614
0
0
4,714
0
8,284
W
Morgan Le Fay
pLinda
Morgan Le Fay
7,218
489
37
2,962
7,536
2,319
737
2,980
4,006
38,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,747
Gold Earned
31,978
184
Minions Killed
310
0
Camps Cleared
0
949,535
Distance Traveled
1,030,902
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,482
498
35
3
0
186,980
3
L
Bakasura
6,308
573
75
7
0
267,558
4
W
Ratatoskr
7,022
638
86
8
0
227,983
0
L
Nemesis
5,641
513
40
4
0
228,434
4
W
Atlas
5,505
500
13
1
0
212,186
4
L
Chronos
4,940
449
26
2
0
192,582
0
L
Ymir
4,778
434
27
2
0
179,385
0
W
Izanami
7,669
697
112
10
0
197,259
1
L
Artemis
4,080
371
16
1
0
81,576
1
W
Morgan Le Fay
6,300
573
64
6
0
206,494
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role