Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Ciliares
Kukulkan
Level 104
God Stats
4W - 3L
1,652 SR
Queue Stats
199W - 263L
1,422 Elo+
Party 1
Bellona
Bellona
Dysfunktionel
Bellona
Level 119
God Stats
46W - 25L
1,647 SR
Queue Stats
237W - 192L
1,553 Elo+
Solo
Sol
Sol
Loreen95
Sol
Level 86
God Stats
21W - 24L
1,531 SR
Queue Stats
273W - 385L
1,409 Elo+
Party 1
Chiron
Chiron
Shir00000
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Team Averages
Level 84
1,566 SR
1,477 Elo+

VS

Team Averages
Level 145
1,592 SR
1,481 Elo+
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DaRuthless
Tyr
Level 158
God Stats
14W - 5L
1,625 SR
Queue Stats
132W - 122L
1,534 Elo+
Party 2
Discordia
Discordia
Darin2007
Discordia
Level 141
God Stats
20W - 13L
1,655 SR
Queue Stats
156W - 142L
1,535 Elo+
Party 2
Poseidon
Poseidon
Feppmastah
Poseidon
Level 149
God Stats
2W - 1L
1,729 SR
Queue Stats
71W - 63L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrGabry86
Kumbhakarna
Level 121
God Stats
5W - 3L
1,450 SR
Queue Stats
7W - 5L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 4 / 1
4,341
543
1,620
7,739
3,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Ciliares
Kukulkan
7
0 / 3 / 0
4,423
553
766
3,659
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
8
0 / 2 / 0
4,474
559
1,753
5,644
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
4,607
576
2,531
5,984
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
Shir00000
Chiron
6
1 / 2 / 0
4,154
519
1,231
3,335
983
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 0 / 1
5,715
714
2,743
4,039
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
4 / 0 / 4
5,268
659
5,275
4,417
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Darin2007
Discordia
11
5 / 0 / 1
5,993
749
1,849
2,393
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Feppmastah
Poseidon
10
2 / 1 / 2
5,714
714
4,895
3,410
560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
MrGabry86
Kumbhakarna
7
1 / 0 / 4
4,850
606
1,766
3,626
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
14
14
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
4
1
0.13
W
Mercury
 
Mercury
2
0
1
2.5
L
Kukulkan
Ciliares
Kukulkan
0
3
0
0
W
4
0
4
6
W
Discordia
Darin2007
Discordia
5
0
1
5.5
L
Bellona
0
2
0
0
W
Poseidon
Feppmastah
Poseidon
2
1
2
3
L
0
3
0
0
W
Kumbhakarna
MrGabry86
Kumbhakarna
1
0
4
3
L
Chiron
Shir00000
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,901
Damage
16,528
26,361
Taken
17,885
8,737
Mitigated
6,178
5,836
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,620
247
0
1,626
7,739
3,147
0
4,709
3,030
0
9,378
W
Mercury
 
Mercury
2,743
901
0
1,988
4,039
1,482
0
2,268
1,771
0
24,287
L
Kukulkan
Ciliares
Kukulkan
766
89
0
641
3,659
1,006
0
842
2,735
22,085
0
W
5,275
1,003
0
2,818
4,417
1,302
0
599
3,818
0
20,540
W
Discordia
Darin2007
Discordia
1,849
90
0
575
2,393
575
0
430
1,963
29,812
0
L
Bellona
1,753
742
0
851
5,644
2,349
0
720
4,892
0
25,204
W
Poseidon
Feppmastah
Poseidon
4,895
1,945
0
1,640
3,410
560
910
0
3,410
39,004
0
L
2,531
1,336
0
1,867
5,984
1,252
980
0
5,984
20,342
0
W
Kumbhakarna
MrGabry86
Kumbhakarna
1,766
323
65
1,748
3,626
2,259
0
0
3,626
7,644
0
L
Chiron
Shir00000
Chiron
1,231
580
135
716
3,335
983
0
2,125
1,210
0
18,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,999
Gold Earned
27,540
229
Minions Killed
257
0
Camps Cleared
0
717,506
Distance Traveled
885,142
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,341
543
11
1
0
161,321
3
W
Mercury
5,715
714
67
8
0
215,606
6
L
Kukulkan
4,423
553
51
6
0
149,148
3
W
Tyr
5,268
659
39
5
0
182,937
2
W
Discordia
5,993
749
63
8
0
169,017
4
L
Bellona
4,474
559
61
8
0
166,204
2
W
Poseidon
5,714
714
81
10
0
154,052
3
L
Sol
4,607
576
52
7
0
126,976
0
W
Kumbhakarna
4,850
606
7
1
0
163,530
1
L
Chiron
4,154
519
54
7
0
113,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role