Player Matchup

Ra
Ra
LeClementos
Ra
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,333 Elo+
Party 2
Chiron
Chiron
Wilstrup
Chiron
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,644 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kiratus
Kumbhakarna
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,644 Elo+
Party 2
Nemesis
Nemesis
marcoen
Nemesis
Level 105
God Stats
1W - 0L
1,592 SR
Queue Stats
6W - 7L
1,333 Elo+
Party 2
Team Averages
Level 72
1,523 SR
1,489 Elo+

VS

Team Averages
Level 44
1,399 SR
1,040 Elo+
Hachiman
Hachiman
CLK-_SauCiSsoN
Hachiman
Level 28
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 7L
1,040 Elo+
Party 1
Baba Yaga
Baba Yaga
The_King_Titan67
Baba Yaga
Level 72
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 7L
1,040 Elo+
Party 1
Sobek
Sobek
corentin160403
Sobek
Level 49
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 7L
1,040 Elo+
Party 1
Tiamat
Tiamat
xDeku_67
Tiamat
Level 28
God Stats
0W - 3L
1,320 SR
Queue Stats
0W - 7L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 11
9,785
890
9,128
9,170
3,951
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Wilstrup
Chiron
16
7 / 1 / 9
10,291
936
14,070
7,864
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
kiratus
Kumbhakarna
16
5 / 0 / 10
10,446
950
5,412
11,147
9,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
marcoen
Nemesis
16
7 / 0 / 7
10,135
921
8,909
8,043
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 5 / 0
7,398
673
6,665
9,409
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
13
0 / 6 / 1
7,674
698
5,014
11,161
4,287
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 0
7,583
689
3,136
17,210
14,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
xDeku_67
Tiamat
12
0 / 5 / 0
7,289
663
3,403
7,787
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
2
23
Kills
1
1
Deaths
23
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
5
0
0
W
4
0
11
9.5
L
Baba Yaga
0
6
1
0.08
W
Chiron
Wilstrup
Chiron
7
1
9
11.5
L
1
7
0
0.14
W
Kumbhakarna
kiratus
Kumbhakarna
5
0
10
10
W
Nemesis
marcoen
Nemesis
7
0
7
10.5
L
Tiamat
xDeku_67
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,519
Damage
18,218
36,224
Taken
45,567
21,426
Mitigated
25,281
16,945
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
6,665
3,521
475
332
9,409
3,488
128
4,234
4,994
0
22,411
W
9,128
700
3,201
5,186
9,170
3,951
1,025
2,340
6,694
41,316
0
L
Baba Yaga
5,014
960
0
1,766
11,161
4,287
765
4,153
6,877
25,962
0
W
Chiron
Wilstrup
Chiron
14,070
6,135
1,256
2,765
7,864
3,458
4,258
4,638
3,141
0
39,326
L
3,136
94
202
3,155
17,210
14,210
81
4,600
12,398
11,069
0
W
Kumbhakarna
kiratus
Kumbhakarna
5,412
256
309
2,059
11,147
9,018
799
2,894
8,201
22,333
0
W
Nemesis
marcoen
Nemesis
8,909
3,073
822
1,347
8,043
4,999
1,209
1,788
5,725
0
27,798
L
Tiamat
xDeku_67
Tiamat
3,403
34
594
925
7,787
3,296
0
1,954
5,709
22,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,657
Gold Earned
29,944
198
Minions Killed
138
11
Camps Cleared
5
904,006
Distance Traveled
667,581
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,398
673
33
3
2
165,189
3
W
Ra
9,785
890
70
6
4
212,992
1
L
Baba Yaga
7,674
698
55
5
1
158,671
2
W
Chiron
10,291
936
51
5
2
191,956
0
L
Sobek
7,583
689
12
1
1
198,165
1
W
Kumbhakarna
10,446
950
36
3
3
239,115
0
W
Nemesis
10,135
921
41
4
2
259,943
3
L
Tiamat
7,289
663
38
3
1
145,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role