Player Matchup

Jing Wei
Jing Wei
BeastmodeShadow
Jing Wei
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 120L
1,559 Elo+
Party 1
Fenrir
Fenrir
HailieLeftMe
Fenrir
Level 14
God Stats
9W - 4L
1,747 SR
Queue Stats
20W - 17L
1,559 Elo+
Party 1
Scylla
Scylla
WetmanK
Scylla
Level 76
God Stats
3W - 6L
1,563 SR
Queue Stats
103W - 96L
1,509 Elo+
Party 2
Erlang Shen
Erlang Shen
oMythics
Erlang Shen
Level 27
God Stats
2W - 3L
1,409 SR
Queue Stats
58W - 52L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
sheedK
Hou Yi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 90L
1,504 Elo+
Party 2
Team Averages
Level 54
1,544 SR
1,524 Elo+

VS

Team Averages
Level 43
1,480 SR
1,538 Elo+
Geb
Geb
Bax424
Geb
Level 48
God Stats
28W - 23L
1,571 SR
Queue Stats
153W - 137L
1,466 Elo+
Solo
Ullr
Ullr
Khurvash
Ullr
Level 39
God Stats
0W - 1L
1,593 SR
Queue Stats
35W - 14L
1,756 Elo+
Solo
Chaac
Chaac
MangoDoReMeABC
Chaac
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,496 Elo+
Solo
Poseidon
Poseidon
Traaaacy96
Poseidon
Level 49
God Stats
44W - 39L
1,553 SR
Queue Stats
208W - 166L
1,514 Elo+
Solo
Mercury
Mercury
kinghebert7
Mercury
Level 48
God Stats
3W - 10L
1,181 SR
Queue Stats
48W - 59L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
8 / 1 / 4
11,394
633
12,703
10,852
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
0 / 1 / 10
8,591
477
2,731
14,119
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
WetmanK
Scylla
17
5 / 4 / 8
10,852
603
12,001
9,776
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
oMythics
Erlang Shen
18
4 / 2 / 3
11,120
618
11,321
15,082
12,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
sheedK
Hou Yi
16
5 / 4 / 9
10,421
579
10,093
13,316
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bax424
Geb
12
0 / 4 / 3
7,983
444
5,578
17,314
11,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
16
3 / 4 / 0
9,669
537
9,410
12,618
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 2
9,157
509
9,529
14,956
9,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
Traaaacy96
Poseidon
14
4 / 6 / 1
8,677
482
10,128
10,009
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
kinghebert7
Mercury
14
4 / 4 / 2
8,825
490
5,735
12,969
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
22
Kills
11
12
Deaths
22
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
Bax424
Geb
0
4
3
0.38
W
Jing Wei
8
1
4
10
W
Fenrir
0
1
10
5
L
Ullr
3
4
0
0.75
L
0
4
2
0.25
L
Poseidon
Traaaacy96
Poseidon
4
6
1
0.75
W
Scylla
WetmanK
Scylla
5
4
8
2.25
L
Mercury
kinghebert7
Mercury
4
4
2
1.25
W
Erlang Shen
oMythics
Erlang Shen
4
2
3
2.75
W
Hou Yi
sheedK
Hou Yi
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,849
Damage
40,380
63,145
Taken
67,866
35,005
Mitigated
32,099
23,847
Healing
18,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Bax424
Geb
5,578
940
1,861
4,311
17,314
11,882
140
4,928
12,386
20,652
0
W
Jing Wei
12,703
9,483
0
7,063
10,852
3,017
2,606
2,061
8,765
0
89,394
W
Fenrir
2,731
794
100
4,165
14,119
11,066
198
6,141
7,666
0
13,790
L
Ullr
9,410
5,261
0
2,826
12,618
3,511
0
1,370
11,248
0
72,310
L
9,529
3,028
0
5,222
14,956
9,692
355
599
14,357
0
65,747
L
Poseidon
Traaaacy96
Poseidon
10,128
757
0
608
10,009
2,788
426
2,383
7,626
50,502
0
W
Scylla
WetmanK
Scylla
12,001
2,076
0
2,614
9,776
3,458
84
1,711
7,883
73,011
0
L
Mercury
kinghebert7
Mercury
5,735
1,639
0
3,662
12,969
4,226
0
2,721
10,248
0
47,016
W
Erlang Shen
oMythics
Erlang Shen
11,321
7,842
0
7,865
15,082
12,458
764
66
14,313
0
81,705
W
Hou Yi
sheedK
Hou Yi
10,093
4,732
0
2,040
13,316
5,006
96
4,943
7,975
0
58,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,378
Gold Earned
44,311
505
Minions Killed
493
0
Camps Cleared
0
1,796,315
Distance Traveled
1,808,710
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,983
444
30
2
0
355,143
4
W
Jing Wei
11,394
633
144
8
0
345,039
1
W
Fenrir
8,591
477
21
1
0
374,261
3
L
Ullr
9,669
537
129
7
0
327,113
7
L
Chaac
9,157
509
140
8
0
379,018
3
L
Poseidon
8,677
482
106
6
0
340,841
4
W
Scylla
10,852
603
121
7
0
335,913
6
L
Mercury
8,825
490
88
5
0
406,595
2
W
Erlang Shen
11,120
618
145
8
0
390,506
5
W
Hou Yi
10,421
579
74
4
0
350,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role