Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Elite_Milo24
Hou Yi
Level 96
God Stats
1W - 0L
1,645 SR
Queue Stats
38W - 32L
1,421 Elo+
Party 1
Rama
Rama
HanSandman01
Rama
Level 52
God Stats
6W - 2L
1,737 SR
Queue Stats
46W - 48L
1,407 Elo+
Party 1
Sol
Sol
Zuckermaus18
Sol
Level 89
God Stats
51W - 33L
1,525 SR
Queue Stats
171W - 177L
1,395 Elo+
Party 3
Bellona
Bellona
derpydinosaur
Bellona
Level 110
God Stats
12W - 6L
1,698 SR
Queue Stats
350W - 337L
1,440 Elo+
Party 3
Team Averages
Level 84
1,621 SR
1,433 Elo+

VS

Team Averages
Level 96
1,566 SR
1,356 Elo+
Charybdis
Charybdis
Chief_evy416
Charybdis
Level 128
God Stats
11W - 12L
1,487 SR
Queue Stats
340W - 333L
1,432 Elo+
Solo
Poseidon
Poseidon
TheMightyOpie
Poseidon
Level 66
God Stats
7W - 3L
1,572 SR
Queue Stats
121W - 139L
1,357 Elo+
Party 2
Aphrodite
Aphrodite
Viatai
Aphrodite
Level 142
God Stats
6W - 3L
1,674 SR
Queue Stats
68W - 85L
1,410 Elo+
Solo
Erlang Shen
Erlang Shen
soul-_-lessx
Erlang Shen
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,240 Elo+
Solo
Ymir
Ymir
z71gti
Ymir
Level 55
God Stats
8W - 6L
1,598 SR
Queue Stats
80W - 107L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
3 / 7 / 10
12,034
573
9,839
17,987
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
20
17 / 1 / 7
15,368
732
21,516
14,143
5,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 8 / 10
11,588
552
12,333
15,995
3,421
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 5 / 1
13,840
659
12,769
21,031
6,656
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
15
1 / 5 / 4
10,626
506
11,574
24,816
18,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chief_evy416
Charybdis
10
6 / 4 / 1
8,915
425
5,221
8,437
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
TheMightyOpie
Poseidon
17
4 / 12 / 3
10,961
522
16,032
21,779
6,606
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Viatai
Aphrodite
18
2 / 5 / 8
11,702
557
16,549
17,720
14,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
soul-_-lessx
Erlang Shen
19
14 / 7 / 1
12,582
599
14,587
21,994
14,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
z71gti
Ymir
13
0 / 10 / 9
8,899
424
5,923
19,168
13,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
48
38
Kills
26
26
Deaths
38
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
7
10
1.14
L
Charybdis
Chief_evy416
Charybdis
6
4
1
1.63
W
Hou Yi
17
1
7
20.5
W
4
8
10
1.13
L
Poseidon
TheMightyOpie
Poseidon
4
12
3
0.46
L
Aphrodite
Viatai
Aphrodite
2
5
8
1.2
W
13
5
1
2.7
W
Bellona
1
5
4
0.6
L
Erlang Shen
soul-_-lessx
Erlang Shen
14
7
1
2.07
L
Ymir
z71gti
Ymir
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,031
Damage
58,312
93,972
Taken
89,098
38,695
Mitigated
50,885
34,312
Healing
26,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,839
2,521
0
2,559
17,987
5,377
0
7,466
10,378
0
66,970
L
Charybdis
Chief_evy416
Charybdis
5,221
3,542
0
2,513
8,437
1,782
168
321
8,116
0
31,512
W
Hou Yi
21,516
14,508
144
10,208
14,143
5,132
1,325
4,530
9,330
0
122,824
W
12,333
10,115
242
4,063
15,995
3,421
2,269
4,826
11,028
0
62,882
L
Poseidon
TheMightyOpie
Poseidon
16,032
3,039
0
4,848
21,779
6,606
0
8,157
13,622
73,179
0
L
Aphrodite
Viatai
Aphrodite
16,549
1,171
1,646
8,721
17,720
14,174
356
2,430
15,290
75,102
0
W
12,769
4,086
0
10,240
21,031
6,656
4,836
11,805
8,999
92,544
0
W
Bellona
11,574
6,547
0
6,856
24,816
18,109
1,510
11,420
12,617
0
56,436
L
Erlang Shen
soul-_-lessx
Erlang Shen
14,587
6,929
0
7,416
21,994
14,719
0
1,028
20,966
109
90,045
L
Ymir
z71gti
Ymir
5,923
1,760
223
1,531
19,168
13,604
33
833
18,335
33,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,456
Gold Earned
53,059
601
Minions Killed
513
0
Camps Cleared
0
1,953,307
Distance Traveled
1,575,410
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,034
573
92
4
0
425,644
4
L
Charybdis
8,915
425
61
3
0
187,340
2
W
Hou Yi
15,368
732
168
8
0
417,926
0
W
Rama
11,588
552
83
4
0
363,225
0
L
Poseidon
10,961
522
129
6
0
328,876
2
L
Aphrodite
11,702
557
152
7
0
323,122
1
W
Sol
13,840
659
162
8
0
378,122
2
W
Bellona
10,626
506
96
5
0
368,390
3
L
Erlang Shen
12,582
599
119
6
0
389,001
7
L
Ymir
8,899
424
52
2
0
347,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role