Player Matchup

King Arthur
King Arthur
Freelancer6
King Arthur
Level 109
God Stats
1W - 3L
1,401 SR
Queue Stats
57W - 63L
1,423 Elo+
Party 1
Olorun
Olorun
Inüsama
Olorun
Level 65
God Stats
2W - 1L
1,802 SR
Queue Stats
53W - 50L
1,469 Elo+
Party 2
Neith
Neith
KChan89
Neith
Level 14
God Stats
11W - 22L
1,324 SR
Queue Stats
11W - 23L
1,307 Elo+
Party 1
Mercury
Mercury
Magnarokr
Mercury
Level 89
God Stats
3W - 2L
1,814 SR
Queue Stats
8W - 23L
1,332 Elo+
Party 2
Janus
Janus
Tsurugamann
Janus
Level 29
God Stats
2W - 4L
1,363 SR
Queue Stats
59W - 66L
1,438 Elo+
Party 2
Team Averages
Level 61
1,541 SR
1,394 Elo+

VS

Team Averages
Level 75
1,551 SR
1,520 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kurohise
Nu Wa
Level 15
God Stats
5W - 2L
1,832 SR
Queue Stats
7W - 6L
1,480 Elo+
Party 3
Amaterasu
Amaterasu
Kuzakii
Amaterasu
Level 89
God Stats
1W - 3L
1,060 SR
Queue Stats
34W - 34L
1,540 Elo+
Party 3
Bacchus
Bacchus
xmanPL
Bacchus
Level 86
God Stats
7W - 2L
1,865 SR
Queue Stats
50W - 33L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Freelancer6
King Arthur
16
3 / 8 / 4
10,080
1,008
11,980
21,368
17,687
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Inüsama
Olorun
15
1 / 8 / 4
9,217
922
13,675
17,006
11,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
KChan89
Neith
16
0 / 7 / 3
8,729
873
5,381
12,281
4,190
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Magnarokr
Mercury
15
4 / 8 / 3
9,892
989
9,519
15,579
5,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 4 / 3
9,206
921
13,418
10,035
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

100

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
6 / 3 / 17
10,480
1,048
14,967
13,418
9,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
 
Cupid
17
4 / 3 / 14
9,848
985
12,476
11,374
4,708
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Kurohise
Nu Wa
17
10 / 1 / 13
11,555
1,156
13,811
7,748
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
Kuzakii
Amaterasu
19
12 / 1 / 20
12,681
1,268
22,582
17,689
17,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
xmanPL
Bacchus
17
3 / 1 / 21
10,369
1,037
9,487
10,398
15,949
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
120
9
Kills
35
35
Deaths
9
17
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
3
17
4.83
W
Cupid
 
Cupid
4
3
14
3.67
L
King Arthur
Freelancer6
King Arthur
3
8
4
0.63
L
Olorun
Inüsama
Olorun
1
8
4
0.38
L
Neith
KChan89
Neith
0
7
3
0.21
W
Nu Wa
Kurohise
Nu Wa
10
1
13
16.5
W
Amaterasu
Kuzakii
Amaterasu
12
1
20
22
L
Mercury
Magnarokr
Mercury
4
8
3
0.69
L
1
4
3
0.63
W
Bacchus
xmanPL
Bacchus
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,973
Damage
73,323
76,269
Taken
60,627
42,424
Mitigated
50,340
6,288
Healing
15,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,967
2,495
0
1,799
13,418
9,108
0
6,504
6,914
26,776
0
W
Cupid
 
Cupid
12,476
7,239
933
2,987
11,374
4,708
0
5,745
5,629
0
26,792
L
King Arthur
Freelancer6
King Arthur
11,980
1,005
37
807
21,368
17,687
0
12,564
8,083
6,418
16,296
L
Olorun
Inüsama
Olorun
13,675
7,822
236
3,180
17,006
11,542
0
8,815
7,731
26,741
0
L
Neith
KChan89
Neith
5,381
3,099
0
1,080
12,281
4,190
0
6,296
5,753
0
27,699
W
Nu Wa
Kurohise
Nu Wa
13,811
3,618
270
1,705
7,748
2,918
0
5,417
2,331
34,282
0
W
Amaterasu
Kuzakii
Amaterasu
22,582
8,158
0
7,033
17,689
17,657
0
6,948
9,996
4,053
30,830
L
Mercury
Magnarokr
Mercury
9,519
4,502
0
948
15,579
5,703
0
6,592
8,694
0
25,654
L
13,418
1,283
0
0
10,035
3,302
0
5,166
4,646
46,424
0
W
Bacchus
xmanPL
Bacchus
9,487
853
280
561
10,398
15,949
0
5,570
4,828
24,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,124
Gold Earned
54,933
196
Minions Killed
180
3
Camps Cleared
10
881,837
Distance Traveled
1,011,128
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,480
1,048
32
3
0
194,668
0
W
Cupid
9,848
985
26
3
5
186,358
3
L
King Arthur
10,080
1,008
14
1
0
187,289
0
L
Olorun
9,217
922
30
3
2
162,713
1
L
Neith
8,729
873
41
4
0
135,714
0
W
Nu Wa
11,555
1,156
67
7
1
176,381
0
W
Amaterasu
12,681
1,268
24
2
3
221,621
1
L
Mercury
9,892
989
25
3
1
220,023
0
L
Janus
9,206
921
86
9
0
176,098
1
W
Bacchus
10,369
1,037
31
3
1
232,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role