Player Matchup

Thor
Thor
L0NEwolfF4N9
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Agni
Agni
Mattattack7c
Agni
Level 23
God Stats
1W - 1L
1,774 SR
Queue Stats
1W - 2L
1,725 Elo+
Party 2
Cabrakan
Cabrakan
StoicPaIadin
Cabrakan
Level 128
God Stats
0W - 1L
1,328 SR
Queue Stats
39W - 36L
1,613 Elo+
Party 2
Team Averages
Level 52
1,534 SR
1,535 Elo+

VS

Team Averages
Level 80
1,516 SR
1,455 Elo+
Sol
Sol
RobinRobine
Sol
Level 129
God Stats
6W - 3L
1,573 SR
Queue Stats
46W - 45L
1,608 Elo+
Party 1
Ravana
Ravana
ScrambledMind
Ravana
Level 108
God Stats
5W - 7L
1,436 SR
Queue Stats
62W - 68L
1,467 Elo+
Solo
Neith
Neith
ThaGunShow
Neith
Level 4
God Stats
1W - 2L
1,538 SR
Queue Stats
4W - 5L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 5
8,182
629
2,195
13,027
4,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 5
8,198
631
7,136
11,154
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
StoicPaIadin
Cabrakan
14
5 / 5 / 2
10,287
791
8,109
15,054
16,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 7
10,935
841
17,917
11,385
4,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
9 / 2 / 11
10,318
794
11,014
8,162
3,342
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
13
1 / 3 / 14
9,019
694
4,624
8,655
2,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
7
Kills
20
20
Deaths
7
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
L
1
6
5
0.58
W
10
2
7
6.75
W
9
2
11
7.25
L
Cabrakan
StoicPaIadin
Cabrakan
5
5
2
1.2
W
Neith
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,440
Damage
33,555
39,235
Taken
28,202
23,386
Mitigated
10,149
2,481
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,195
417
462
485
13,027
4,268
0
6,015
7,012
0
17,652
L
7,136
330
0
0
11,154
2,883
160
6,023
5,131
19,554
0
W
17,917
4,466
0
7,152
11,385
4,125
1,493
6,552
4,833
55,919
3,911
W
11,014
2,038
0
1,482
8,162
3,342
546
4,529
2,919
0
28,479
L
Cabrakan
StoicPaIadin
Cabrakan
8,109
1,510
0
1,534
15,054
16,235
0
5,198
9,856
22,995
0
W
Neith
4,624
1,591
0
2,042
8,655
2,682
1,121
4,632
4,023
0
27,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
30,272
86
Minions Killed
143
2
Camps Cleared
8
562,207
Distance Traveled
650,464
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,182
629
36
3
0
187,066
0
L
Agni
8,198
631
29
2
1
183,168
3
W
Sol
10,935
841
76
6
3
207,349
2
W
Ravana
10,318
794
34
3
3
256,211
2
L
Cabrakan
10,287
791
21
2
1
191,973
2
W
Neith
9,019
694
33
3
2
186,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role