Player Matchup

Neith
Neith
Billlllarddd
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,497 Elo+
Solo
The Morrigan
The Morrigan
Hazardous 90
The Morrigan
Level 144
God Stats
3W - 3L
1,319 SR
Queue Stats
183W - 189L
1,438 Elo+
Solo
Kukulkan
Kukulkan
IxaRed
Kukulkan
Level 160
God Stats
6W - 3L
1,498 SR
Queue Stats
499W - 537L
1,457 Elo+
Solo
Tyr
Tyr
TheScaryness
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,728 Elo+
Solo
Skadi
Skadi
lebo0508
Skadi
Level 142
God Stats
1W - 2L
1,337 SR
Queue Stats
112W - 125L
1,488 Elo+
Solo
Team Averages
Level 110
1,431 SR
1,522 Elo+

VS

Team Averages
Level 71
1,466 SR
1,487 Elo+
Scylla
Scylla
CrazyBabbi
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,476 Elo+
Solo
Hercules
Hercules
FrostyMule
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,553 Elo+
Solo
Cabrakan
Cabrakan
Jawser_3
Cabrakan
Level 122
God Stats
3W - 3L
1,602 SR
Queue Stats
259W - 269L
1,417 Elo+
Solo
The Morrigan
The Morrigan
MajinHD
The Morrigan
Level 160
God Stats
0W - 1L
1,227 SR
Queue Stats
141W - 150L
1,490 Elo+
Solo
Cerberus
Cerberus
dittmer2689
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 17
12,276
722
24,884
13,634
7,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Hazardous 90
The Morrigan
20
5 / 4 / 18
12,587
740
11,995
8,013
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
IxaRed
Kukulkan
20
9 / 2 / 15
13,005
765
27,036
10,740
5,885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 3 / 18
12,782
752
11,969
22,617
31,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Skadi
lebo0508
Skadi
18
7 / 7 / 13
12,467
733
18,881
17,887
10,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CrazyBabbi
Scylla
20
7 / 5 / 13
12,812
754
19,162
13,189
5,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
FrostyMule
Hercules
20
6 / 4 / 14
12,404
730
16,973
26,428
27,920
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
Jawser_3
Cabrakan
16
2 / 7 / 14
11,212
660
6,975
24,144
32,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
MajinHD
The Morrigan
20
6 / 4 / 13
12,208
718
8,181
12,085
5,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
dittmer2689
Cerberus
15
2 / 9 / 13
10,261
604
7,221
29,021
38,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
90
29
Kills
23
23
Deaths
29
81
Assists
67
Player
Kills
Deaths
Assists
KDA
W
4
7
17
1.79
L
Scylla
CrazyBabbi
Scylla
7
5
13
2.7
L
Hercules
FrostyMule
Hercules
6
4
14
3.25
W
The Morrigan
Hazardous 90
The Morrigan
5
4
18
3.5
W
Kukulkan
IxaRed
Kukulkan
9
2
15
8.25
L
Cabrakan
Jawser_3
Cabrakan
2
7
14
1.29
L
The Morrigan
MajinHD
The Morrigan
6
4
13
3.13
W
4
3
18
4.33
L
Cerberus
dittmer2689
Cerberus
2
9
13
0.94
W
Skadi
lebo0508
Skadi
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,765
Damage
58,512
72,891
Taken
104,867
58,922
Mitigated
109,736
28,816
Healing
36,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,884
9,156
1,743
2,007
13,634
7,086
551
9,555
4,079
0
43,661
L
Scylla
CrazyBabbi
Scylla
19,162
1,454
2,725
3,327
13,189
5,386
1,924
5,219
7,970
58,442
0
L
Hercules
FrostyMule
Hercules
16,973
1,934
2,678
12,292
26,428
27,920
182
10,519
15,909
8,653
21,302
W
The Morrigan
Hazardous 90
The Morrigan
11,995
1,671
0
1,206
8,013
3,856
1,201
5,227
2,786
26,677
2,071
W
Kukulkan
IxaRed
Kukulkan
27,036
1,935
2,528
2,853
10,740
5,885
1,329
6,694
4,046
50,281
0
L
Cabrakan
Jawser_3
Cabrakan
6,975
304
1,616
4,578
24,144
32,589
622
9,488
14,656
16,575
0
L
The Morrigan
MajinHD
The Morrigan
8,181
720
0
1,125
12,085
5,493
1,375
3,507
8,578
33,803
0
W
11,969
1,387
2,810
8,842
22,617
31,295
537
11,835
10,782
0
28,734
L
Cerberus
dittmer2689
Cerberus
7,221
368
2,422
5,758
29,021
38,348
515
9,891
19,130
15,786
0
W
Skadi
lebo0508
Skadi
18,881
6,758
3,581
3,246
17,887
10,800
2,190
11,576
6,311
0
42,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,117
Gold Earned
58,897
194
Minions Killed
211
0
Camps Cleared
0
1,552,953
Distance Traveled
1,415,790
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,276
722
45
3
0
277,848
0
L
Scylla
12,812
754
81
5
0
273,349
0
L
Hercules
12,404
730
29
2
0
341,591
1
W
The Morrigan
12,587
740
41
2
0
320,816
2
W
Kukulkan
13,005
765
47
3
0
328,543
2
L
Cabrakan
11,212
660
18
1
0
253,374
1
L
The Morrigan
12,208
718
58
3
0
288,465
3
W
Tyr
12,782
752
30
2
0
341,162
1
L
Cerberus
10,261
604
25
1
0
259,011
0
W
Skadi
12,467
733
31
2
0
284,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role