Player Matchup

Cliodhna
Cliodhna
AverageTooth739
Cliodhna
Level 48
God Stats
16W - 12L
1,574 SR
Queue Stats
61W - 85L
1,347 Elo+
Solo
Ra
Ra
LynBoogey
Ra
Level 104
God Stats
4W - 2L
1,600 SR
Queue Stats
156W - 150L
1,394 Elo+
Solo
Janus
Janus
RayTarantino
Janus
Level 66
God Stats
15W - 6L
1,754 SR
Queue Stats
211W - 264L
1,372 Elo+
Party 2
Sol
Sol
SWISHTHEWRLD
Sol
Level 27
God Stats
8W - 1L
1,895 SR
Queue Stats
36W - 56L
1,289 Elo+
Party 2
Medusa
Medusa
oSlumpGodJ
Medusa
Level 66
God Stats
16W - 12L
1,373 SR
Queue Stats
210W - 240L
1,371 Elo+
Party 2
Team Averages
Level 62
1,639 SR
1,355 Elo+

VS

Team Averages
Level 82
1,440 SR
1,390 Elo+
Bacchus
Bacchus
BilboBeBaggins
Bacchus
Level 47
God Stats
19W - 12L
1,593 SR
Queue Stats
117W - 124L
1,372 Elo+
Party 1
Mulan
Mulan
Elewds
Mulan
Level 69
God Stats
50W - 35L
1,519 SR
Queue Stats
264W - 264L
1,425 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JK-Unknow
Morgan Le Fay
Level 88
God Stats
16W - 15L
1,446 SR
Queue Stats
607W - 618L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
goblikon69
Cu Chulainn
Level 147
God Stats
1W - 4L
1,263 SR
Queue Stats
255W - 290L
1,359 Elo+
Solo
Hachiman
Hachiman
laffdaddy13
Hachiman
Level 60
God Stats
17W - 30L
1,380 SR
Queue Stats
147W - 166L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
6 / 1 / 7
10,008
589
7,288
9,741
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 4 / 15
9,874
581
8,409
15,859
13,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 4 / 2
8,119
478
2,905
10,868
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 0
8,754
515
8,159
10,372
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
oSlumpGodJ
Medusa
16
14 / 2 / 7
11,021
648
16,029
14,162
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 7
6,495
382
4,917
14,018
9,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Elewds
Mulan
15
8 / 6 / 3
9,023
531
9,845
16,396
7,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
JK-Unknow
Morgan Le Fay
12
2 / 4 / 1
7,760
456
8,944
7,684
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
goblikon69
Cu Chulainn
13
2 / 3 / 3
8,083
475
7,064
12,319
10,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
laffdaddy13
Hachiman
11
1 / 6 / 4
6,924
407
4,687
10,840
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
25
Kills
13
13
Deaths
25
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
6
1
7
9.5
L
0
6
7
0.58
L
Mulan
Elewds
Mulan
8
6
3
1.58
L
Morgan Le Fay
JK-Unknow
Morgan Le Fay
2
4
1
0.63
W
2
4
15
2.38
W
0
4
2
0.25
W
3
2
0
1.5
L
Cu Chulainn
goblikon69
Cu Chulainn
2
3
3
1.17
L
Hachiman
laffdaddy13
Hachiman
1
6
4
0.5
W
Medusa
oSlumpGodJ
Medusa
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,790
Damage
35,457
61,002
Taken
61,257
28,964
Mitigated
32,881
30,614
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
7,288
52
0
6,049
9,741
3,346
0
2,119
7,520
0
68,137
L
4,917
230
945
2,012
14,018
9,660
0
2,600
11,418
24,148
0
L
Mulan
Elewds
Mulan
9,845
470
42
4,795
16,396
7,589
0
6,470
9,824
0
55,887
L
Morgan Le Fay
JK-Unknow
Morgan Le Fay
8,944
1,094
0
1,234
7,684
2,446
22
2,404
5,206
44,388
0
W
8,409
1,016
1,118
6,697
15,859
13,254
1,092
4,435
11,158
45,341
0
W
2,905
52
92
3,888
10,868
3,281
196
3,965
6,670
47,939
0
W
8,159
3,280
0
4,887
10,372
3,727
1,232
1,716
8,184
34,985
5,040
L
Cu Chulainn
goblikon69
Cu Chulainn
7,064
1,017
0
1,314
12,319
10,958
729
4,773
7,526
3,974
37,876
L
Hachiman
laffdaddy13
Hachiman
4,687
2,512
0
2,968
10,840
2,228
0
1,948
8,864
0
33,894
W
Medusa
oSlumpGodJ
Medusa
16,029
6,998
0
7,883
14,162
5,356
2,320
6,150
7,842
0
65,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,776
Gold Earned
38,285
426
Minions Killed
337
0
Camps Cleared
0
1,639,572
Distance Traveled
1,462,052
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,008
589
113
7
0
404,263
1
L
Bacchus
6,495
382
26
2
0
290,853
2
L
Mulan
9,023
531
94
6
0
301,329
4
L
Morgan Le Fay
7,760
456
89
5
0
279,319
5
W
Ra
9,874
581
65
4
0
304,343
3
W
Janus
8,119
478
87
5
0
336,988
6
W
Sol
8,754
515
70
4
0
279,233
0
L
Cu Chulainn
8,083
475
77
5
0
291,122
0
L
Hachiman
6,924
407
51
3
0
299,429
0
W
Medusa
11,021
648
91
5
0
314,745
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role