Player Matchup

Sobek
Sobek
Ranouie
Sobek
Level 78
God Stats
0W - 1L
1,407 SR
Queue Stats
22W - 30L
1,098 Elo+
Party 2
Olorun
Olorun
XiaoDrako
Olorun
Level 45
God Stats
6W - 3L
1,595 SR
Queue Stats
126W - 142L
1,322 Elo+
Party 3
Thanatos
Thanatos
YrnWynder
Thanatos
Level 28
God Stats
11W - 10L
1,432 SR
Queue Stats
57W - 79L
1,273 Elo+
Party 3
Chang'e
Chang'e
chapuli_1807
Chang'e
Level 62
God Stats
10W - 21L
1,292 SR
Queue Stats
182W - 223L
1,320 Elo+
Solo
Bellona
Bellona
slapHAPPYpappyx
Bellona
Level 7
God Stats
2W - 7L
1,193 SR
Queue Stats
3W - 12L
1,125 Elo+
Party 2
Team Averages
Level 44
1,384 SR
1,228 Elo+

VS

Team Averages
Level 64
1,389 SR
1,306 Elo+
Baron Samedi
Baron Samedi
Arturoly2
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,345 Elo+
Solo
Chang'e
Chang'e
EndOfTheLine1933
Chang'e
Level 47
God Stats
11W - 8L
1,402 SR
Queue Stats
69W - 91L
1,290 Elo+
Party 1
Neith
Neith
EquinoxZ12
Neith
Level 17
God Stats
3W - 4L
1,402 SR
Queue Stats
9W - 17L
1,159 Elo+
Party 1
Sun Wukong
Sun Wukong
SnowWhite826
Sun Wukong
Level 103
God Stats
1W - 2L
1,199 SR
Queue Stats
367W - 435L
1,354 Elo+
Solo
Fenrir
Fenrir
XxYoungBiscutxX
Fenrir
Level 63
God Stats
6W - 7L
1,444 SR
Queue Stats
79W - 105L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ranouie
Sobek
2
0 / 0 / 0
5,720
272
0
0
0
Olorun
XiaoDrako
Olorun
16
9 / 9 / 5
10,695
509
17,037
19,962
9,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
YrnWynder
Thanatos
18
9 / 5 / 6
11,451
545
11,615
15,193
6,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
chapuli_1807
Chang'e
17
6 / 6 / 2
10,825
515
12,164
16,021
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 3
10,889
519
10,966
17,173
18,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arturoly2
Baron Samedi
19
9 / 5 / 6
12,130
578
16,345
14,114
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 10 / 6
11,117
529
11,668
18,633
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
2 / 9 / 4
9,487
452
5,273
14,876
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
SnowWhite826
Sun Wukong
16
2 / 2 / 6
10,773
513
5,815
15,453
13,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
7 / 4 / 5
11,430
544
10,172
17,388
14,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
51
30
Kills
24
24
Deaths
30
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Arturoly2
Baron Samedi
9
5
6
2.4
W
4
10
6
0.7
W
Neith
2
9
4
0.44
L
Sobek
Ranouie
Sobek
0
0
0
0
W
Sun Wukong
SnowWhite826
Sun Wukong
2
2
6
2.5
L
Olorun
XiaoDrako
Olorun
9
9
5
1.28
W
7
4
5
2.38
L
Thanatos
YrnWynder
Thanatos
9
5
6
2.4
L
Chang'e
chapuli_1807
Chang'e
6
6
2
1.17
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,782
Damage
49,273
68,349
Taken
80,464
40,113
Mitigated
45,079
27,275
Healing
24,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Arturoly2
Baron Samedi
16,345
2,343
1,576
4,407
14,114
5,830
1,456
5,023
9,091
70,279
0
W
11,668
1,065
420
5,256
18,633
6,669
1,020
8,408
10,225
67,378
0
W
Neith
5,273
1,794
970
2,553
14,876
4,564
1,510
6,673
8,203
0
43,351
L
Sobek
Ranouie
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
SnowWhite826
Sun Wukong
5,815
1,031
0
4,424
15,453
13,256
0
5,254
10,199
0
53,511
L
Olorun
XiaoDrako
Olorun
17,037
8,734
148
7,846
19,962
9,050
2,516
10,343
9,619
61,058
5,573
W
10,172
2,159
467
4,554
17,388
14,760
45
5,097
12,291
0
72,170
L
Thanatos
YrnWynder
Thanatos
11,615
2,880
0
10,890
15,193
6,127
1,170
5,317
9,876
0
73,909
L
Chang'e
chapuli_1807
Chang'e
12,164
864
432
5,716
16,021
6,554
1,751
6,249
9,772
70,155
0
L
10,966
3,030
0
2,243
17,173
18,382
0
6,104
11,069
14,893
54,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,580
Gold Earned
54,937
460
Minions Killed
515
0
Camps Cleared
0
1,388,922
Distance Traveled
1,790,303
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,130
578
112
5
0
360,302
0
W
Chang'e
11,117
529
115
5
0
331,259
0
W
Neith
9,487
452
66
3
0
341,117
0
L
Sobek
5,720
272
0
0
0
0
0
W
Sun Wukong
10,773
513
112
5
0
387,125
4
L
Olorun
10,695
509
105
5
0
303,344
0
W
Fenrir
11,430
544
110
5
0
370,500
0
L
Thanatos
11,451
545
111
5
0
376,597
0
L
Chang'e
10,825
515
121
6
0
318,188
0
L
Bellona
10,889
519
123
6
0
390,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role