Player Matchup

Gilgamesh
Gilgamesh
Kuzenbardo
Gilgamesh
Level 106
God Stats
1W - 1L
1,205 SR
Queue Stats
6W - 4L
1,300 Elo+
Party 2
Medusa
Medusa
LiLsucc
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,275 Elo+
Party 2
Fenrir
Fenrir
jmfjmi
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Team Averages
Level 48
1,402 SR
1,358 Elo+

VS

Team Averages
Level 41
1,375 SR
1,417 Elo+
Pele
Pele
BlackShadeow129
Pele
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,692 Elo+
Solo
Ra
Ra
Dunno_who_am_i
Ra
Level 69
God Stats
0W - 3L
1,238 SR
Queue Stats
36W - 60L
1,287 Elo+
Party 1
Ymir
Ymir
weazy567
Ymir
Level 21
God Stats
14W - 19L
1,389 SR
Queue Stats
29W - 47L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kuzenbardo
Gilgamesh
12
3 / 1 / 7
8,803
677
6,659
14,134
7,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
LiLsucc
Medusa
15
6 / 1 / 7
9,993
769
18,282
7,969
2,791
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
jmfjmi
Fenrir
14
4 / 0 / 7
9,431
725
7,335
13,027
5,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
7,277
560
6,001
13,460
3,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 0
7,976
614
8,274
7,502
2,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
0 / 5 / 2
7,890
607
5,775
14,530
14,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
2
1
0
2
W
Gilgamesh
Kuzenbardo
Gilgamesh
3
1
7
6.5
W
Medusa
LiLsucc
Medusa
6
1
7
9.5
W
Fenrir
jmfjmi
Fenrir
4
0
7
7.5
L
Ymir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,276
Damage
20,050
35,130
Taken
35,492
16,402
Mitigated
20,284
16,572
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,001
1,231
0
999
13,460
3,701
0
184
13,276
0
21,835
L
8,274
869
1,784
2,771
7,502
2,198
0
551
6,951
31,194
0
W
Gilgamesh
Kuzenbardo
Gilgamesh
6,659
1,299
731
6,170
14,134
7,666
240
6,077
8,057
2,328
25,585
W
Medusa
LiLsucc
Medusa
18,282
9,741
0
1,961
7,969
2,791
2,019
2,444
5,525
0
60,310
W
Fenrir
jmfjmi
Fenrir
7,335
1,980
474
7,236
13,027
5,945
82
5,983
5,896
0
21,905
L
Ymir
5,775
588
294
1,344
14,530
14,385
0
106
14,424
12,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,227
Gold Earned
23,143
165
Minions Killed
110
6
Camps Cleared
5
772,897
Distance Traveled
614,698
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,277
560
28
2
1
211,859
0
L
Ra
7,976
614
64
5
3
216,999
4
W
Gilgamesh
8,803
677
36
3
1
253,139
4
W
Medusa
9,993
769
94
7
4
244,515
3
W
Fenrir
9,431
725
35
3
1
275,243
2
L
Ymir
7,890
607
18
1
1
185,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role