Player Matchup

Cthulhu
Cthulhu
Neverleigh
Cthulhu
Level 80
God Stats
4W - 0L
1,673 SR
Queue Stats
205W - 150L
1,561 Elo+
Party 2
Cernunnos
Cernunnos
Nicoacc10
Cernunnos
Level 69
God Stats
4W - 3L
1,616 SR
Queue Stats
183W - 218L
1,406 Elo+
Solo
Sol
Sol
SadBoyolinha
Sol
Level 160
God Stats
57W - 32L
1,637 SR
Queue Stats
658W - 570L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
vanwap
Nu Wa
Level 29
God Stats
6W - 0L
1,852 SR
Queue Stats
75W - 48L
1,559 Elo+
Party 2
Odin
Odin
xxAquariaxx
Odin
Level 149
God Stats
19W - 4L
1,733 SR
Queue Stats
272W - 237L
1,573 Elo+
Party 2
Team Averages
Level 97
1,702 SR
1,528 Elo+

VS

Team Averages
Level 89
1,533 SR
1,520 Elo+
Neith
Neith
ByllyTheKidZ
Neith
Level 38
God Stats
1W - 3L
1,365 SR
Queue Stats
142W - 139L
1,423 Elo+
Solo
Poseidon
Poseidon
ROMAxINVICTA
Poseidon
Level 159
God Stats
1W - 2L
1,801 SR
Queue Stats
97W - 69L
1,646 Elo+
Party 1
King Arthur
King Arthur
ThunderozRKL
King Arthur
Level 63
God Stats
11W - 16L
1,467 SR
Queue Stats
303W - 373L
1,416 Elo+
Solo
Terra
Terra
Tiboaventura
Terra
Level 160
God Stats
26W - 28L
1,532 SR
Queue Stats
883W - 569L
1,598 Elo+
Party 1
The Morrigan
The Morrigan
Vinimaxmus
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Neverleigh
Cthulhu
16
1 / 4 / 7
11,538
502
10,292
21,589
23,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Nicoacc10
Cernunnos
20
5 / 0 / 2
13,644
593
9,845
14,685
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 6 / 1
13,762
598
18,843
21,654
8,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
vanwap
Nu Wa
16
1 / 7 / 4
11,501
500
11,001
12,804
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 0 / 6
13,617
592
13,663
14,742
8,673
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 4
9,350
407
6,732
14,652
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
ROMAxINVICTA
Poseidon
17
5 / 6 / 5
10,302
448
11,790
14,569
5,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ThunderozRKL
King Arthur
5
0 / 4 / 0
6,310
274
2,936
9,591
4,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 1 / 8
10,058
437
7,929
19,237
22,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Vinimaxmus
The Morrigan
19
11 / 7 / 4
12,001
522
18,865
20,158
6,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
21
Kills
17
17
Deaths
21
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Cthulhu
Neverleigh
Cthulhu
1
4
7
1.13
W
Cernunnos
Nicoacc10
Cernunnos
5
0
2
6
L
Poseidon
ROMAxINVICTA
Poseidon
5
6
5
1.25
W
8
6
1
1.42
L
King Arthur
ThunderozRKL
King Arthur
0
4
0
0
L
1
1
8
5
L
The Morrigan
Vinimaxmus
The Morrigan
11
7
4
1.86
W
Nu Wa
vanwap
Nu Wa
1
7
4
0.43
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,644
Damage
48,252
85,474
Taken
78,207
51,755
Mitigated
44,511
28,594
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,732
2,479
0
2,365
14,652
5,129
0
5,240
9,222
0
64,991
W
Cthulhu
Neverleigh
Cthulhu
10,292
500
823
1,643
21,589
23,369
576
8,538
13,051
39,231
0
W
Cernunnos
Nicoacc10
Cernunnos
9,845
4,255
0
8,495
14,685
6,609
6,774
5,351
9,334
0
129,180
L
Poseidon
ROMAxINVICTA
Poseidon
11,790
1,852
0
2,505
14,569
5,095
0
6,992
7,323
76,306
0
W
18,843
6,964
0
11,751
21,654
8,018
5,085
11,988
9,333
97,897
0
L
King Arthur
ThunderozRKL
King Arthur
2,936
540
0
2,142
9,591
4,755
0
8,390
1,011
0
9,169
L
7,929
861
1,025
4,119
19,237
22,603
0
9,339
9,568
40,568
0
L
The Morrigan
Vinimaxmus
The Morrigan
18,865
1,453
0
5,296
20,158
6,929
0
9,061
10,858
83,153
0
W
Nu Wa
vanwap
Nu Wa
11,001
1,288
0
986
12,804
5,086
2,597
8,125
4,679
64,701
0
W
13,663
2,782
0
4,896
14,742
8,673
747
4,642
10,100
0
102,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,062
Gold Earned
48,021
665
Minions Killed
486
0
Camps Cleared
0
2,146,572
Distance Traveled
1,814,164
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,350
407
141
6
0
388,757
0
W
Cthulhu
11,538
502
57
2
0
451,195
6
W
Cernunnos
13,644
593
181
8
0
413,436
5
L
Poseidon
10,302
448
133
6
0
434,003
8
W
Sol
13,762
598
161
7
0
350,614
4
L
King Arthur
6,310
274
17
1
0
145,101
1
L
Terra
10,058
437
53
2
0
464,003
5
L
The Morrigan
12,001
522
142
6
0
382,300
2
W
Nu Wa
11,501
500
113
5
0
402,368
6
W
Odin
13,617
592
153
7
0
528,959
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role