Player Matchup

Fafnir
Fafnir
Diamond I
 
Fafnir
Diamond I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
AdaptingBR
Tsukuyomi
Masters
Level 124
God Stats
3W - 2L
1,775 SR
Queue Stats
75W - 64L
2,771 MMR
Party 2
Rama
Rama
Masters
Dannly
Rama
Masters
Level 159
God Stats
14W - 15L
1,584 SR
Queue Stats
433W - 404L
2,621 MMR
Party 1
Olorun
Olorun
Masters
HayekLynch
Olorun
Masters
Level 101
God Stats
3W - 3L
1,727 SR
Queue Stats
92W - 66L
2,810 MMR
Solo
Hercules
Hercules
Masters
UiHirasawa
Hercules
Masters
Level 68
God Stats
10W - 10L
1,604 SR
Queue Stats
263W - 231L
2,969 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 112
1,638 SR
2,534 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,599 SR
2,496 MMR
The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
HeNoobAngel
Sobek
Masters
Level 160
God Stats
5W - 2L
1,618 SR
Queue Stats
405W - 359L
2,527 MMR
Solo
Izanami
Izanami
Masters
TheAℓℓex
Izanami
Masters
Level 160
God Stats
20W - 21L
1,606 SR
Queue Stats
672W - 606L
2,778 MMR
Solo
Cerberus
Cerberus
Masters
TikTokyo
Cerberus
Masters
Level 160
God Stats
6W - 9L
1,710 SR
Queue Stats
210W - 182L
2,699 MMR
Solo
Erlang Shen
Erlang Shen
Masters
thefamousTK
Erlang Shen
Masters
Level 160
God Stats
2W - 5L
1,559 SR
Queue Stats
405W - 380L
2,977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
3 / 4 / 1
9,155
436
8,602
17,878
22,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
AdaptingBR
Tsukuyomi
17
0 / 4 / 1
10,661
508
12,797
14,860
7,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
Dannly
Rama
15
2 / 5 / 0
9,457
450
10,248
16,902
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
HayekLynch
Olorun
16
1 / 8 / 1
9,974
475
11,815
18,950
5,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
UiHirasawa
Hercules
17
2 / 6 / 3
10,105
481
9,574
23,136
10,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebKaliBastetGilgamesh

VS

Bans
ArtioThothCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
7 / 2 / 5
13,113
624
15,066
8,967
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 14
11,173
532
11,478
22,228
28,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
TheAℓℓex
Izanami
20
9 / 0 / 2
14,089
671
15,973
14,523
6,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
TikTokyo
Cerberus
18
2 / 0 / 11
11,559
550
15,527
20,100
26,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
thefamousTK
Erlang Shen
20
6 / 3 / 11
12,470
594
15,186
16,328
12,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
8
Kills
27
27
Deaths
8
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
4
1
0.88
W
The Morrigan
 
The Morrigan
7
2
5
4.75
L
Tsukuyomi
AdaptingBR
Tsukuyomi
0
4
1
0.13
L
Rama
Dannly
Rama
2
5
0
0.4
L
Olorun
HayekLynch
Olorun
1
8
1
0.19
W
3
3
14
3.33
W
Izanami
TheAℓℓex
Izanami
9
0
2
10
W
Cerberus
TikTokyo
Cerberus
2
0
11
7.5
L
Hercules
UiHirasawa
Hercules
2
6
3
0.58
W
Erlang Shen
thefamousTK
Erlang Shen
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,036
Damage
73,230
91,726
Taken
82,146
51,841
Mitigated
77,602
23,542
Healing
39,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
8,602
2,589
0
3,550
17,878
22,224
16
6,614
10,754
19,933
0
W
The Morrigan
 
The Morrigan
15,066
1,843
0
2,852
8,967
3,828
1,244
1,442
7,525
104,850
5,853
L
Tsukuyomi
AdaptingBR
Tsukuyomi
12,797
2,970
0
2,122
14,860
7,580
57
8,019
6,170
0
89,330
L
Rama
Dannly
Rama
10,248
6,931
0
4,583
16,902
5,771
1,273
8,015
8,619
0
72,515
L
Olorun
HayekLynch
Olorun
11,815
7,944
74
7,397
18,950
5,786
0
5,517
13,281
88,691
0
W
11,478
736
879
9,560
22,228
28,872
64
7,035
14,944
32,237
0
W
Izanami
TheAℓℓex
Izanami
15,973
9,961
0
6,233
14,523
6,033
5,263
7,724
6,748
0
137,786
W
Cerberus
TikTokyo
Cerberus
15,527
837
0
11,570
20,100
26,584
185
2,482
16,614
71,623
0
L
Hercules
UiHirasawa
Hercules
9,574
3,018
0
5,816
23,136
10,480
0
9,993
12,895
0
74,404
W
Erlang Shen
thefamousTK
Erlang Shen
15,186
6,451
0
8,204
16,328
12,285
1,138
3,515
12,729
0
102,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
62,404
608
Minions Killed
756
0
Camps Cleared
0
1,922,396
Distance Traveled
2,132,027
18
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,155
436
20
1
0
393,208
7
W
The Morrigan
13,113
624
198
9
0
406,254
8
L
Tsukuyomi
10,661
508
169
8
0
395,196
5
L
Rama
9,457
450
142
7
0
353,893
5
L
Olorun
9,974
475
152
7
0
332,319
1
W
Sobek
11,173
532
33
2
0
399,195
8
W
Izanami
14,089
671
225
11
0
414,024
3
W
Cerberus
11,559
550
157
7
0
439,202
8
L
Hercules
10,105
481
125
6
0
447,780
0
W
Erlang Shen
12,470
594
143
7
0
473,352
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role