Player Matchup

Scylla
Scylla
Diamond III
NyxIvy
Scylla
Diamond III
Level 155
God Stats
22W - 21L
1,623 SR
Queue Stats
300W - 383L
2,278 MMR
Party 2
Ares
Ares
Diamond IV
SnortinAddy
Ares
Diamond IV
Level 66
God Stats
37W - 24L
1,733 SR
Queue Stats
108W - 106L
2,054 MMR
Party 2
Bastet
Bastet
Diamond V
smurf4what
Bastet
Diamond V
Level 37
God Stats
9W - 5L
1,843 SR
Queue Stats
24W - 14L
2,145 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 86
1,733 SR
2,159 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,706 SR
2,148 MMR
Medusa
Medusa
Platinum I
LiIkillacaleb
Medusa
Platinum I
Level 128
God Stats
3W - 1L
1,903 SR
Queue Stats
187W - 172L
2,165 MMR
Party 1
Chang'e
Chang'e
Diamond IV
jtony1
Chang'e
Diamond IV
Level 111
God Stats
38W - 26L
1,657 SR
Queue Stats
203W - 193L
2,153 MMR
Party 1
Bacchus
Bacchus
Masters
lcbaoKaden1223
Bacchus
Masters
Level 126
God Stats
8W - 14L
1,558 SR
Queue Stats
280W - 362L
2,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NyxIvy
Scylla
17
10 / 3 / 9
12,646
790
15,218
11,601
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 5 / 14
10,200
638
9,578
19,077
19,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
smurf4what
Bastet
17
13 / 3 / 10
13,337
834
23,213
22,154
15,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GebAchillesAh Muzen CabFenrirSol

VS

Bans
OdinGilgameshArtioCabrakanMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
10,681
668
11,920
15,485
5,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
jtony1
Chang'e
14
3 / 9 / 6
10,707
669
13,070
17,846
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 9 / 4
10,365
648
12,533
18,994
23,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
23
Kills
11
11
Deaths
23
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
Scylla
NyxIvy
Scylla
10
3
9
4.83
W
0
5
14
1.4
L
Chang'e
jtony1
Chang'e
3
9
6
0.67
L
4
9
4
0.67
W
Bastet
smurf4what
Bastet
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,009
Damage
37,523
52,832
Taken
52,325
39,602
Mitigated
34,776
15,685
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,920
3,341
0
657
15,485
5,291
0
6,443
8,433
0
48,262
W
Scylla
NyxIvy
Scylla
15,218
1,113
0
2,477
11,601
4,390
1,641
5,675
5,736
67,842
0
W
9,578
553
612
3,222
19,077
19,698
202
9,335
9,221
15,444
0
L
Chang'e
jtony1
Chang'e
13,070
767
2,217
3,775
17,846
5,541
0
7,301
9,782
31,985
0
L
12,533
1,258
0
1,605
18,994
23,944
0
10,463
7,534
26,761
0
W
Bastet
smurf4what
Bastet
23,213
2,974
0
9,374
22,154
15,514
1,076
10,028
11,648
0
55,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,183
Gold Earned
31,753
185
Minions Killed
174
10
Camps Cleared
5
956,889
Distance Traveled
775,843
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,681
668
102
6
2
269,696
2
W
Scylla
12,646
790
107
7
4
312,949
3
W
Ares
10,200
638
15
1
0
296,320
2
L
Chang'e
10,707
669
51
3
1
257,793
3
L
Bacchus
10,365
648
21
1
2
248,354
0
W
Bastet
13,337
834
63
4
6
347,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role