Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GoodLifeFitness
Thor
Level 159
God Stats
0W - 1L
1,681 SR
Queue Stats
9W - 9L
1,431 Elo+
Party 1
Bellona
Bellona
SuccubusHarem
Bellona
Level 156
God Stats
9W - 10L
1,509 SR
Queue Stats
523W - 554L
1,516 Elo+
Solo
Aphrodite
Aphrodite
connorxelite
Aphrodite
Level 111
God Stats
1W - 3L
1,692 SR
Queue Stats
16W - 12L
1,564 Elo+
Party 1
Team Averages
Level 139
1,576 SR
1,502 Elo+

VS

Team Averages
Level 113
1,476 SR
1,477 Elo+
Cu Chulainn
Cu Chulainn
Baelrus
Cu Chulainn
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,428 Elo+
Solo
Aphrodite
Aphrodite
MezFer
Aphrodite
Level 102
God Stats
1W - 2L
1,209 SR
Queue Stats
85W - 80L
1,470 Elo+
Solo
Hades
Hades
Princesssam5
Hades
Level 118
God Stats
18W - 11L
1,569 SR
Queue Stats
873W - 834L
1,519 Elo+
Solo
Bacchus
Bacchus
TGOD201361
Bacchus
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
222W - 232L
1,457 Elo+
Solo
Izanami
Izanami
v_McDouble_v
Izanami
Level 98
God Stats
4W - 1L
1,601 SR
Queue Stats
88W - 66L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 7 / 8
10,590
756
17,156
16,275
7,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
 
Zeus
16
7 / 6 / 7
10,289
735
16,880
10,853
4,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 7 / 8
9,723
695
8,005
16,842
7,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
17
3 / 4 / 13
10,370
741
8,878
17,292
20,513
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
connorxelite
Aphrodite
15
1 / 6 / 12
8,960
640
11,102
16,805
10,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Baelrus
Cu Chulainn
14
6 / 5 / 16
10,531
752
9,716
15,526
9,426
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MezFer
Aphrodite
19
8 / 2 / 20
11,741
839
18,627
19,972
14,933
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 11
9,763
697
9,078
13,733
15,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
TGOD201361
Bacchus
19
8 / 2 / 19
11,494
821
13,639
17,444
23,273
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
v_McDouble_v
Izanami
18
7 / 3 / 14
11,371
812
18,735
12,313
5,031
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
110
19
Kills
30
30
Deaths
19
48
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
7
8
1.29
L
Zeus
 
Zeus
7
6
7
1.75
W
Cu Chulainn
Baelrus
Cu Chulainn
6
5
16
2.8
L
3
7
8
1
W
Aphrodite
MezFer
Aphrodite
8
2
20
9
W
1
7
11
0.93
L
Bellona
3
4
13
2.38
W
Bacchus
TGOD201361
Bacchus
8
2
19
8.75
L
Aphrodite
connorxelite
Aphrodite
1
6
12
1.17
W
Izanami
v_McDouble_v
Izanami
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,021
Damage
69,795
78,067
Taken
78,988
49,986
Mitigated
67,931
30,775
Healing
39,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,156
6,981
1,404
5,665
16,275
7,024
0
8,904
7,371
0
32,460
L
Zeus
 
Zeus
16,880
1,420
671
648
10,853
4,405
0
7,544
3,309
31,364
0
W
Cu Chulainn
Baelrus
Cu Chulainn
9,716
2,120
2,458
3,483
15,526
9,426
448
3,916
11,610
634
14,266
L
8,005
2,551
1,118
1,340
16,842
7,791
0
11,161
5,681
0
20,795
W
Aphrodite
MezFer
Aphrodite
18,627
1,179
9,898
13,244
19,972
14,933
395
6,096
13,876
37,520
0
W
9,078
309
992
1,882
13,733
15,268
1,039
5,218
8,515
19,055
0
L
Bellona
8,878
2,223
1,172
1,445
17,292
20,513
0
5,940
11,352
0
21,612
W
Bacchus
TGOD201361
Bacchus
13,639
1,007
1,403
3,313
17,444
23,273
108
6,568
10,876
23,100
0
L
Aphrodite
connorxelite
Aphrodite
11,102
1,113
9,854
7,458
16,805
10,253
0
8,249
8,556
19,778
0
W
Izanami
v_McDouble_v
Izanami
18,735
14,092
565
2,081
12,313
5,031
3,264
6,184
6,129
0
46,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,932
Gold Earned
54,900
131
Minions Killed
138
0
Camps Cleared
0
1,089,539
Distance Traveled
1,116,134
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,590
756
15
1
0
239,998
3
L
Zeus
10,289
735
33
2
0
214,524
3
W
Cu Chulainn
10,531
752
7
1
0
146,304
0
L
Thor
9,723
695
18
1
0
189,789
1
W
Aphrodite
11,741
839
48
3
0
256,591
0
W
Hades
9,763
697
14
1
0
197,791
0
L
Bellona
10,370
741
42
3
0
211,929
3
W
Bacchus
11,494
821
11
1
0
303,113
2
L
Aphrodite
8,960
640
23
2
0
233,299
5
W
Izanami
11,371
812
58
4
0
212,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role